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Timespinner

in library

3.5/5

( 39 Reviews )

3.5

39 Reviews

English & 7 more
19.9919.99
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Timespinner
Description
With her family murdered in front of her and the ancient Timespinner device destroyed, Lunais is suddenly transported into a unknown world, stranded with seemingly no hope of return. Using her power to control time, Lunais vows to take her revenge on the evil Lachiem Empire, but sometimes the cour...
Critics reviews
64 %
Recommend
Game Informer
7.8/10
PC Gamer
70/100
GameCrate
7.5/10
User reviews

3.5/5

( 39 Reviews )

3.5

39 Reviews

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Product details
2018, Lunar Ray Games, ...
System requirements
Windows XP, Dual Core, 1 GB RAM, DirectX 9.0c compatible, PixelShader & Vertex Shader 1.1, Version 9...
Time to beat
5.5 hMain
8.5 h Main + Sides
12 h Completionist
8.5 h All Styles
Description
With her family murdered in front of her and the ancient Timespinner device destroyed, Lunais is suddenly transported into a unknown world, stranded with seemingly no hope of return. Using her power to control time, Lunais vows to take her revenge on the evil Lachiem Empire, but sometimes the course of history isn’t quite as black and white as it seems...
Explore an intricate, connected world with beautifully drawn and detailed pixel art environments. Traverse between the barren present and luscious past of Lachiem, collecting elemental magic orbs and combining their power to destroy enemies with blades and spells. Befriend mysterious creatures called Familiars, such as the adorable dream dragon Meyef, and train them to aid you in battle. Test your skills and timing with intense boss battles, and you venture forth to take on the Emperor himself!
  • Stop time to evade foes, use them as platforms and solve puzzles
  • Discover a lovingly-crafted, beautiful pixel art world and uncover a rich story universe
  • Clobber enemies with Magic Orbs found throughout the world, which grow in power the more you use them
  • Befriend mysterious Familiars and train them to aid you in battle
  • Take on challenging boss battles with an emphasis on skill, timing and dodging
  • Locate hidden areas and treasures through secret walls and platforming puzzles
  • Invite a second player to join the adventure by controlling Lunais’ Familiar in local co-op mode
  • Gothic PS1-style soundtrack by Jeff Ball (composer for Tiny Barbarian DX and violinist for Steven Universe)
  • Full gamepad support on Windows, Mac & Linux

Copyright Lunar Ray Games LLC 2014. Published by Chucklefish.

Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
5.5 hMain
8.5 h Main + Sides
12 h Completionist
8.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
Release date:
{{'2018-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
340 MB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
Português do Brasil
audio
text
русский
audio
text
中文(简体)
audio
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日本語
audio
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User reviews

Posted on: June 21, 2023

egostra

Verified owner

Games: 117 Reviews: 14

Just good

It's a good platformer but the gameplay was a liitle bit to easy for me and after 8h I finished the game. Thanks for support Linux ;)


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Posted on: November 12, 2018

Magnitus

Verified owner

Games: Reviews: 94

Good Game

Good game overall. Good story. Great production value with nice retro graphics. Think Super Metroid: the fantasy, shorter more story-driven version. It was a little bit on the easy side (you have the option to play hard once you complete the game, I think you should start with that option) and I could just brute force my way through most of the bosses without having to figure out their patterns or without having to use the time mechanic which is a shame (though I explored every nook and cranny which leveled me up a lot, you might have an harder time if you just blitz through the game). There are offensive gear combos to explore which is nice. Some of the gear is very similar (they could probably have cut the equipment variety by half), but still, it adds a nice flavor to the game. Level design was not utterly revolutionary, but it was well done and it conveyed a lot of atmosphere. There was also a nice amount of variation in the opponents I faced throughout the game. The story is not afraid to explore more darker/controversial themes (polygamy, unwanted children, short term dalliances with the intent of having a child, using murder to solve problems, etc) which is nice and the time mechanic is woven into the story in an interesting way. I do wish they had integrated more forks into the story (chuck it to limited resources I guess) and characters were a bit bland though (but the game is fairly short so I guess you have only so much to work with there). So, overall, will this be a classic that an entire generation will reminisce about 20 years from now? Probably not, but its a solid effort well worth playing, especially for fans of the genre. It definitely pulled me in for a good 10-20 hours and who knows, maybe a couple of years down the line, I might even play it again (at a higher difficulty mind you).


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Posted on: May 22, 2023

MotherKojiro

Verified owner

Games: 481 Reviews: 194

Fluid as it is Stylish

This Platventure is pretty solid, especially if you like Castlevania: Order of Ecclesia. You can equip 2 orbs, which simulate a weapon or spell, and there's a fair amount of variety to be found, even if most are just blunt or sharp, and you get only one for each elemental, which seems like a missed opportunity, but most games fall into this same trap. Each can level up on its own, so you can keep them relevant throughout the game, and still have the right elementals at your disposal; they level up fairly quickly, too, so you won't really need to grind. In fact, you won't need to grind for much of anything; movement is quick and fluid, and the game isn't super difficult overall. There are a few points where exploration really opens up, too, giving you a fair amount of freedom. The toppings of this sundae are pretty good, too. Visually, the game is stunning; the pixel art is fantastic, and character design is fairly unique. The environments are striking, too, in a dark sort of way. The soundtrack is overall very good; it's reminiscent of Castlevania, but that's not exactly a bad thing. The story was surprisingly good, too; usually time travel stories don't work very well, but this managed to tackle some interesting topics, and did a good job with most of them. If you're a fan of this kind of game, you'll probably find plenty to like, even if it isn't likely to blow your mind.


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Posted on: August 2, 2023

faithgrins

Verified owner

Games: 74 Reviews: 4

Platforming and Bittersweet Revenge

A game that answers the question, "What if Symphony of the Night — but Chrono Trigger?" Well, actually, it draws inspirations from way more games than that. (The back-and-forth between two maps thing feels a lot like A Link to the Past, for example.) It blends a lot of elements together well. Its visual style works for the game it's trying to be, its enemy design is clever at times, and it has a pretty satisfying level of rewarding exploration and backtracking. It's not that long — I finished my first playthrough in 9 hours — but I don't mark that against it. (Hollow Knight is not much longer, and Hollow Knight is one of the best games I've ever played.) However, given how short it is, it's far too easy to accidentally outlevel the enemies and bosses if you're playing on Normal difficulty, and there's one too many weapon orbs that are just a rehash of the first orb. Those things wouldn't stand out as much if the game were bigger, but as a game that's a relatively contained experience, they become noticeable. (Nightmare difficulty fixes one of those issues, if you're willing to play through it twice.) I like most of the characters, but I dislike the "backstory" they gave Nuvius, the evil emperor. It also seems like the demon siblings were originally planned to take up more space in the game, but they actually just disappear after you beat them. All of the endings even mention dealing with the demons still hanging around, when that feels like it could have been another quest for the player to take on — finishing what you started, in a way. The game still presents Lunais with interesting decisions in each ending, and each one feels "right" in a different way. At the same time, none of them are clean, perfect "happy" endings. So the story definitely has strong moments. All around solid game for Metroidvania fans.


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Posted on: October 23, 2023

Lechugor

Verified owner

Games: 233 Reviews: 17

Could've been awesome

I really really wanted to like this game. It looks amazing (that waterfall background is one of the most beautiful areas I've ever seen in a game), music is wonerful (especially the piano tunes) and so far is the indie game that feels closer to Symphony of the night in terms of presentation and atmosphere. It's not a clone though, as this one is set in a different planet and you explore past and future versions of it, where a few changes made in the first have an effect in the later. Characters and story are interesting too and, even though I don't need to relate morally to a game, this one shares some nice values. The huge problem is, as many other comments stated before, the difficulty. I bought this game once, refunded it, and decided to give it a second chance (even hoping the developer would patch it now that the sequel is announced). Now I'll refund it again because I consider it unplayable. Normal difficulty is so easy, that once you upgrade your scythes they just float around you killing almost every enemy you touch. And if you play on hard mode (first finishing the game on normal, or using the code NIGHTMARE777) any enemy can kill you with a couple of hits. That would not be such a big issue if it wasn't for the fact that some save rooms are very far from each other, forcing you to lose a lot of progress because you made a slight mistake. Some hardcore gamers might enjoy the hard mode, others may like the very casual gameplay of normal difficulty; but in my case I'll just hope the sequel is a lot more balanced.


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