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Timberborn
Description
Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last. Beaver societiesControl one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has uniqu...
Mankind turned Earth into a dry wasteland and perished, but some species adapted and evolved. Pick one of the beaver factions and see how long your colony can last.
Beaver societies
Control one of two beaver factions: the nature-friendly Folktails or the industrious Iron Teeth. Each faction has unique buildings, technology, and gameplay traits. Choose what fits your playstyle!
Wet, dry, and toxic seasons
Prepare your settlement for recurring droughts and waves of toxic waste. Stockpile on food and keep fields and forests alive even after rivers dry up. Rely on both natural water sources and artificial irrigation to keep the land arable and your beavers safe.
Water physics and terraforming
Beavers’ engineering skills are legendary. With Timberborn’s 3D water physics and terraforming, so can be yours. Put up dams and floodgates, erect massive aqueducts, dig canals and tunnels with explosives, and reshape the terrain to your liking.
Vertical architecture
Harness the game’s unique vertical architecture system. Space is limited, so stack lodges and workshops on top of each other. Construct platforms and bridges, set up an elaborate power grid, and let your beavers speed around on ziplines or through tubeways.
Lumberpunk
Turn timber into sophisticated machinery – from water wheels and lumber mills to engines and mechanized pumps. Wood is the core resource in Timberborn, but the most advanced structures require metal. To find it, send your scavengers to the ruins of the old world.
Bots
Supercharge your colony with mechanized beavers. Power them up, maintain them, and you'll get extra efficient workers for almost any job. They operate 24/7, and you can send them to the most hazardous areas.
Well-being
Build a sprawling city with efficient production chains and follow the lives of its inhabitants day and night. As the population grows, satisfy your evolved rodents with a balanced diet, entertainment, decorations, and end-game monuments that help restore the Earth.
Map editor and mods
Play on one of the included maps or create your own and share it with the community. On top of the built-in map editor, Timberborn features official mod support. Tons of extra player-made content and quality-of-life additions are available, with more coming each day.
Goodies
Contents
Standard Edition
Soundtrack Edition
Soundtrack (MP3)
Soundtrack (FLAC)
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Although the game is still in Early Access, it's buoyant with content and I haven't come across any bug that would interfere with its use. This is what early access is supposed to look like.
You can set the game to a very chill difficulty and just build, or get really challenged, where you'll be facing long periods of drought, or a flood of bad water.
The game is something between a colony builder and a factory builder. The ability to build vertically is very refreshing. I highly recommend the game!
Few years ago, I started playing Frostpunk, which got me hooked on the city-building survival genre, and is one of my favorite games of all time. Timberborn is an enjoyable game so far that scratches that same itch and makes you plan accordingly when disasters occur, just like in Frostpunk (except with beavers, of course). Fun for both casual strategy gamers and pro-strategy gamers alike. No regrets on this purchase, even in early access.
Timberborn is a unique "post apocalyptic" city builder that replaces humans with industrious beavers. Despite it's great concept and charming aesthetic, I don't believe it's worth its current purchase price of $24.49.
Factions: The two playable beaver factions are the Folktails and Iron Teeth, the latter having to be unlocked. While both factions share many similarities, they still offer some unique gameplay differences such as theme (farmers vs metalworkers), population size management, and different plantable crops. I would expect Mechanistry to add a third faction for the full release and further emphasize their unique playstyles.
UI and Maps: The user interface is solid but could use refinement. Timberborn needs more official maps, and the map selection would benefit from a categorized system like their community map contests (small, medium, large). The game offers three difficulty settings, but most of the challenge occurs early on. Rather than providing a continuously scaling difficulty, the Easy/Medium/Hard settings mostly determine how carefully you need to play at the start of a map. While custom settings allow for additional challenge, the lack of a built-in, endlessly increasing difficulty mode is a missed opportunity.
Gameplay & Customization: While the core mechanics of the game are enjoyable (especially the 3D water mechanics), I was disappointed by the limited decoration options for building aesthetically pleasing settlements. This was a huge drawback for me, but it’s something that could easily be improved.
Overall, Timberborn is fun for many hours, but it feels like it falls short of its full potential. More meaningful customization and expanded faction and faction differences would greatly improve it. I'd recommend trying a different game due it's high early-access price tag, but then take another look once it's complete.
This has became my go to chillout game. It didn't look as good on paper but I gave it a go and it turned out amazing!
Only criticism I could have right now is that it's a bit low on end game content. You can still find stuff to do, but you have to make your own fun. I'm sure this will be addressed in future updates.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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