The Witcher World is Back!
"A spectacularly crafted RPG" - 5/5 - GamesRadar
"One of the best-written RPGs in years" - 9.4/10 - IGN
"Superb" - 9/10 - GameSpot
Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with...
"One of the best-written RPGs in years" - 9.4/10 - IGN
"Superb" - 9/10 - GameSpot
Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with unique puzzles and card battle mechanics.
Crafted by the developers responsible for some of the most iconic moments in The Witcher 3: Wild Hunt, the game spins a truly regal tale of Meve, a war-veteran and queen of two Northern Realms — Lyria and Rivia. Facing an imminent Nilfgaardian invasion, Meve is forced to once again enter the warpath and set out on a dark journey of destruction and revenge.
KEY FEATURES
AN ALL NEW EPIC TALE
Experience an all-new 30-hour Witcher world tale with 20 possible world end-states.
Embark on a grand adventure full of thought-provoking quests.
Influence the state of the world around you by making difficult choices and face their consequences.
Meet a cast of rich, multidimensional characters — some of them will join you on your quest, others you’ll have to face on the battlefield.
TRAVEL TO NEVER-BEFORE-SEEN KINGDOMS
Explore new and mysterious regions of the monster-infested world of The Witcher.
Traverse vast lands and unique locations, all with their distinct theme — from vibrant countrysides and war-torn landscapes, to grand castles and snow-capped mountains.
Save villages from hordes of monsters, look for treasures hidden among ancient ruins, scour the land for resources, and more — the world of Thronebreaker is teeming with things to do.
PREPARE FOR WAR
Develop and customize your very own battle camp.
Train and recruit units, unlock new skills and work on your tactics.
Manage resources you find and trade them with local merchants.
Learn more about your companions and increase their strength in battle.
LEAD YOUR ARMY IN EPIC BATTLES
Build an army from characters you meet and interact with during your journey.
Fight in epic story battles and solve unique puzzles and challenges.
Use unique skills and abilities of your army and lead it to victory.
Thronebreaker: The Witcher Tales comes with these bonus items:
Official Thronebreaker Soundtrack
Digital version of GWENT: Art of The Witcher Card Game artbook from Dark Horse
Concept art, including the map of Lyria
The Witcher graphic novel "Fox Children" by Dark Horse
Win a non-Puzzle Battle with less than 10 damage taken in total.
common
·
77.14%
All Present and Accounted For
Win a non-Puzzle Battle without any of your units being killed.
common
·
83.87%
Once more! Again!
Use Meve to trigger allies' Loyal abilities 100 times.
common
·
68.16%
Goodies
GWENT: Art of The Witcher Card Game artbook from Dark Horse
The Map of Lyria
Fox Children Novel
soundtrack (WAV)
soundtrack (MP3)
soundtrack (FLAC)
Concept art (RU)
Concept art (EN)
Concept art (JP)
Concept art (PL)
Concept art (KO)
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
To be honest, I didn't expect much of Thronebreaker, though most of my hesitancy came from how CCGs usually hande DLC content. However, this game is no DLC. It swallows you with its deep, character driven narrative, accompanied by wonderful graphics and beautiful soundtrack. It's a breeze to get through and super fun to play. Not nearly as stressful as Gwent and such an amazing experience. My only real "complain" is the lack of New Game+, even though there is a morality system is in place and you end up wondering what would happen if you took a different decision. Still, it's a great game in its own regard.
It's a hidden gem. I like the game a lot - the writing is great, graphics style is original so is the gameplay overall. It's not Witcher's 3 Gwent, but is a nice game nonetheless. I didn't like the puzzles tho, I'm building my deck for a reason, I don't want to solve some generic pre-defined problems with only one possible solution.
...which is basically Thronebreaker. You explore a world, have a card-duels/battles and improve your deck. However, Thronebreaker brings quite a plotline in contrast to Shandalar.
It uses Gwent rules-frame as is some familiar cards, to bring a detailed story about Meve, Queen of Rivia. Story is well done, and while at global level someone may notice clearly used tropes, its' mini-stories - related to encounters are place where Thronebreaker shine.
Aside of this - you really need to like Gwent :) because it takes most of the time. Some appeal may find also players who like puzzles, because some encounters may be won, only by very unorthodox tactics (i.e. attacking your own cards). Most of them are pretty challanging. There's also strategic layer (certain structures in army camp, resource management), set collection quests (find 3 card pieces) and roleplay-ish choices system - which are supposed to have consequences. When it comes to outcomes you basically have a couple of endings with some minor permutations.
Another thing - maybe coincidence - is that main protagonist (Queen Meve of Rivia) potrayed here reminds strongly of Cassia from Blackguards2 - strong, royal, female character with handful of loyal (or not) friends.
P.S.
If you are fan of witcher, unfortunately there are only couple of cameos, mid-late in the game, so use of witcher in it's title is rather marketing tactic. You may meet however other characters from the books (like a Narrator :) )
A game that tries to satisfy both "The witcher" fans, and the Gwen card game fans in the same game... And fails at both.
3/4 of the actual card battles don't follow Gwent rules at all, and said rules are bent by the AI all the time to the point I can't tell if it's cheating or if this consistent mess is part of the game's features.
And while the story itself is quite good, it's always cut by these goddam card battles that are more annoying than fun since there is no consistency in the rules, thus no chance for you to learn them and start appreciating them.
Gwent is fun as a mini-game, and this game proves that trying to make a full game out of it is a bad idea.
I give 1 star for the story, it would deserve 3 but I can't objectively give more due to how often it gets interrupted for a card battle.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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