The Witcher World is Back!
"A spectacularly crafted RPG" - 5/5 - GamesRadar
"One of the best-written RPGs in years" - 9.4/10 - IGN
"Superb" - 9/10 - GameSpot
Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with...
"One of the best-written RPGs in years" - 9.4/10 - IGN
"Superb" - 9/10 - GameSpot
Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with unique puzzles and card battle mechanics.
Crafted by the developers responsible for some of the most iconic moments in The Witcher 3: Wild Hunt, the game spins a truly regal tale of Meve, a war-veteran and queen of two Northern Realms — Lyria and Rivia. Facing an imminent Nilfgaardian invasion, Meve is forced to once again enter the warpath and set out on a dark journey of destruction and revenge.
KEY FEATURES
AN ALL NEW EPIC TALE
Experience an all-new 30-hour Witcher world tale with 20 possible world end-states.
Embark on a grand adventure full of thought-provoking quests.
Influence the state of the world around you by making difficult choices and face their consequences.
Meet a cast of rich, multidimensional characters — some of them will join you on your quest, others you’ll have to face on the battlefield.
TRAVEL TO NEVER-BEFORE-SEEN KINGDOMS
Explore new and mysterious regions of the monster-infested world of The Witcher.
Traverse vast lands and unique locations, all with their distinct theme — from vibrant countrysides and war-torn landscapes, to grand castles and snow-capped mountains.
Save villages from hordes of monsters, look for treasures hidden among ancient ruins, scour the land for resources, and more — the world of Thronebreaker is teeming with things to do.
PREPARE FOR WAR
Develop and customize your very own battle camp.
Train and recruit units, unlock new skills and work on your tactics.
Manage resources you find and trade them with local merchants.
Learn more about your companions and increase their strength in battle.
LEAD YOUR ARMY IN EPIC BATTLES
Build an army from characters you meet and interact with during your journey.
Fight in epic story battles and solve unique puzzles and challenges.
Use unique skills and abilities of your army and lead it to victory.
Thronebreaker: The Witcher Tales comes with these bonus items:
Official Thronebreaker Soundtrack
Digital version of GWENT: Art of The Witcher Card Game artbook from Dark Horse
Concept art, including the map of Lyria
The Witcher graphic novel "Fox Children" by Dark Horse
Win a non-Puzzle Battle with less than 10 damage taken in total.
common
·
77.1%
All Present and Accounted For
Win a non-Puzzle Battle without any of your units being killed.
common
·
83.83%
Once more! Again!
Use Meve to trigger allies' Loyal abilities 100 times.
common
·
68.13%
Goodies
GWENT: Art of The Witcher Card Game artbook from Dark Horse
The Map of Lyria
Fox Children Novel
soundtrack (WAV)
soundtrack (MP3)
soundtrack (FLAC)
Concept art (RU)
Concept art (EN)
Concept art (JP)
Concept art (PL)
Concept art (KO)
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
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DRM FREE. No activation or online connection required to play.
The puzzles kill this game for me. Having to figure out the exact way to play a specific deck to defeat the encounter isn't fun for me and it's sucked all the enjoyment out.
Love 'The Witcher' series of books, games, etc. but, this is just unwinnalbe...there's no end game so to speak because the player can only get so far. It may be just me but, that's what I've run in to.
"The game should stand on its own", but I must say I loved Gwent in W3. I don't care for PVP, so single player was exciting.
It seems they've made it a lot more like hearthstone in the mean time, with more 'damage' abilities and effects instead of building up power. Which might not be bad by itself, but for most of the 'battles' at early hours of the game, you have 'puzzle' fights and 'shortened battles'. In 'shortened' battles you have to just use damage cards to spam damage at certain enemies. In 'puzzles' there is a specific way the game wants you to play your *pre-built* hand of cards and that's usually the only way, any error will just need a restart of the match, especially when you can't know the changing effects in next step of the "puzzle". The only matches I've enjoyed have been the few 'standard battles'.
The progression starts off extremely slow, you will not have needed to make a meaningful choice in your deck(or had the option to) for at least 5 hours into the game. The starting deck is in my opinion boring, and almost every match ends with me having two full rows of cards(oh yeah they've removed one row for reasons unclear to me, which accents this problem), and sometimes even the enemies have a full board, and in my example just burned 6 cards into nothing because they couldn't play them, and I won. I've also had enemies take very long turns to think in random battles.
Sidequests have felt very much "just MMO sidequests". The main story bits so far have felt very shallow. But I haven't finished it yet.
Telltale has killed the visual style due oversaturation for me.
If I had had the option to return it, within for example 2 hours, I would have very strongly considered it. Now I'm going to have to give it a few more hours before I'll probably go replay Witcher 3 and love Gwent again.
TL;DR: If you loved hearthstone expansions, you'll probably be fine with this game. If you loved Witcher 3 Gwent, but not* hearthsone, you probably won't like this.
So far this game is meh, it tells you to build your own deck but do it with almost no cards available and a low card-power cap. When presented with "Make the hard choice one or the other" it feels like making a hard choice which is great, but it also feels like dialouge options in fallout 4. You know what catagory you are picking but have zero ideas of the consequences or bonuses that you will get. This isn't a bad thing on its own I guess but You aren't given a lot of backstory to some of the choices. And then the resource checks impact your game for how sudden they are, though I may just be salty about that one because I upgraded my 5% movement speed right before it. P.S. don't buy that, its a waste I don't know why I did.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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