Posted on: May 6, 2019

mnorthey
Verified ownerGames: Reviews: 2
Could have been better
Too repetitious. Clumsy design. No manual. Not realistic. In Euro games design, the visual theme of a game often hides the fact that the mechanism of a game is something else completely. For example a game about robber barons might actually be a classic stocks and bonds investing game. TWOM is like that. It is essentially a tile collection game. Tiles are ingredients required by make an object according to a formula. Nothing new there. Where the game breaks down is that you can't see if you have the required tiles to build an object unless you are at a work station. In comparison imagine if you went shopping at a supermarket but couldn't check until you got home if you had the ingredients to make a meal. It's not how things happen in real life. So that is where the game breaks down. It's task design isn't good. If anything it reminds of the primitive games that you would play on an apple 2 or zx spectrum. This is just a snakes and ladders game. Of course I could be totally wrong, but without a manual how would I know if I'm playing it correctly or not?
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