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Thimbleweed Park

in library

4.6/5

( 247 Reviews )

4.6

247 Reviews

English & 5 more
19.9919.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Thimbleweed Park
Description
Welcome to Thimbleweed Park. Population: 80 nutcases. A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes... you’ve never visited a place like this before. Five people with nothing in common have been drawn t...
Critics reviews
84 %
Recommend
PC Gamer
84/100
Metro GameCentral
8/10
Eurogamer
Recommended
User reviews

4.6/5

( 247 Reviews )

4.6

247 Reviews

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Product details
2017, Terrible Toybox, ...
System requirements
Windows 7 or later, 2 GHz, 4 GB RAM, Version 11, 1 GB available space...
DLCs
Thimbleweed Park - Ransome Unbeeped
Time to beat
10.5 hMain
14 h Main + Sides
16 h Completionist
12.5 h All Styles
Description
Welcome to Thimbleweed Park. Population: 80 nutcases.

A haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes... you’ve never visited a place like this before.

Five people with nothing in common have been drawn to this rundown, forgotten town. They don’t know it yet, but they are all deeply connected. And they’re being watched.

...Who is Agent Ray really working for and will she get what they want?
...What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying?
...Will the ghost, Franklin, get to speak to his daughter again?
...Will Ransome the *Beeping* Clown ever become a decent human being?
...Will aspiring game developer Delores abandon her dreams and stick by her family?
...And most importantly: how come no one cares about that dead body?

By the end of a long, strange night in Thimbleweed Park, all of this will be answered -- and you’ll question everything you thought you knew.

In a town like Thimbleweed Park, a dead body is the least of your problems.
  • From Ron Gilbert and Gary Winnick, creators of Monkey Island and Maniac Mansion.
  • A neo-noir mystery set in 1987.
  • 5 playable characters who can work together… or get on each other’s nerves.
  • Not a walking simulator!
  • Satisfying puzzles intertwined with a twisty-turny story that will stay with you.
  • A vast, bizarre world to explore at your own pace.
  • A joke every 2 minutes... guaranteed!*
  • Casual and Hard modes with varied difficulty.
  • English voices with English, German, French, Italian, Spanish, and Russian subtitles.
  • *Not a guarantee.

Copyright 2017 Terrible Toybox, Inc.

System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
10.5 hMain
14 h Main + Sides
16 h Completionist
12.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
Release date:
{{'2017-03-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
940 MB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
italiano
audio
text
русский
audio
text
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User reviews

Posted on: April 23, 2022

briandoodo

Games: 236 Reviews: 38

Good if not insanely annoying at times

The Good: The puzzles are well designed, they don't insult your intelligence, they won't fry your brain either. The graphics remind of Maniac Mansion but are more modern. The game can get a good laugh. The (maybe) Bad: This game is some sort of bizarre videogame commentary by the developers, as to what makes a game so great. It's very self-referential. Ron Gilbert even puts himself in the game... as well as creates a main character he could probably relate to...It tells you of its own greatness repeatedly. I guess you could say it's part of the game's humor, reminding you of how great it is, how it does everything right in the eyes of the developers. Just what it is: The Story is very existential in the end, what begins as a simple story evolves into something more intriguing but honestly not very surprising, Ron Gilbert is stuck on the allegory of the cave. The ending is very MI-2...I really hope he can get over his existential endings for the new Monkey Island game. The problem with the ending is that it tells 2 stories that can't continue on their own... On one hand the characters are make believe and who gives a crap what happens to them, on the other they had lives... (Which is philosophical and intriguing on one hand but depressing and empty on the other...) Any roundedness to the characters sort of dissolves after the twist..."no free will" even. This leaves me torn about the game overall, mixed feelings. The Annoying: Hotel, "PEW PEW "(X 100) "I wonder what the guests are up to" (X100) Quickie Pal "Can I help you find anything" (X100) It's annoying to be constantly assaulted with voice overs for no reason, non-stop. Chuck at the end also annoying "You're cheating!"...(x100). The lasers (every time I go through them, "ha can't touch this" or whatever (x100)?? Also why can't I skip the elevator sequence? (Watching every floor... even if needed for 1 puzzle, the 'esc' key maybe?) I have to go to a hotel room just to look up a number in the phone book?


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Posted on: April 1, 2017

Ownanierer

Verified owner

Games: 184 Reviews: 4

Pure Nostalgia

This game is a lot of fun, if you love the old LucasArts Adventure Games, this is a must buy.


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Posted on: March 1, 2019

Yoric

Games: Reviews: 18

Great adventure game!

This game is funny, smart, interesting. Well, funny does come first. Strongly suggested!


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Posted on: April 1, 2021

Pigwidgeon7

Games: 21 Reviews: 2

I love it.

I am referring to the title.


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Posted on: October 3, 2020

wanderer8360308

Verified owner

Games: 485 Reviews: 5

A WASTED OPPORTUNITY

Disappointing. It's crystal clear now he is good at designing (some) puzzles but needs to be restrained and aided by better writers (Schafer, Grossman) so his bad writing doesn't show in his games. It's the only explanation as to why Monkey Island 1 and 2 are so good and Thimbleweed Park is so incredibly mediocre. Shitty ending aside, none of the characters you control are very interesting, and having to divide the playtime between them instead of just focusing on one or two main characters has the side effect of none of them having a fulfilling story arc (or an arc at all for that matter). They don't evolve, they are not funny nor charismatic and the player doesn't care about them. I finished the game just to finish it, not because I cared much about the characters. And even worse, they don't have an in-game reason to collaborate with each other. They only reason is the player knowing they have to so in the end they are not characters, they are just moving tools that carry objects you share with the other moving tools. Quite pathetic. The humor is also not there at all (and the attempts that are there are not funny at all) what makes me think Schafer was the one writing the jokes in Monkey Island. I did care about solving the mystery... but then you get to the twist and... well, let's put it this way, as an adventure fan, I always wanted for Ron Gilbert to have a nack at another Monkey game, the fabled Monkey 3a, now, I think I am ok with better writers taking over the franchise... we really, really don't want Monkey Island to be disgraced in the same way he disgraced himself in this game. Or he can just tell the secret of Monkey Island to Tim Schafer and Dave Grossman so they can write an actual game with an interesting story and characters. It's crystal clear Ron doesn't know how to do that.


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