You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding...
You are Garrett, the master thief. Rarely seen and never caught, Garrett is the best that ever was. Able to sneak past any guard, pick any lock, and break into the most ingeniously secured residences. Garrett steals from the wealthy and gives to himself, making his living in the dark and foreboding City. Here crime and corruption are commonplace, wealthy nobles prey on the poor and each other, and magic and machinery coexist uneasily. World weary and cynical, Garrett wants nothing more than to be left alone to ply his trade. But things never work out that way.
Cutting-edge Action Stealth Gameplay - Hide in the shadows, sneak past the guards, or ambush them from the darkness!
Huge Arsenal of Thieves' Tools - Including lock picks, a blackjack, arrows, wall climbing gloves, oil flasks, flash bombs, and a dagger.
An Entire City to Explore - Break into any building, mug nobles on the streets, spend your loot, and earn a reputation. Feel like a real thief in a cityscape of unparalleled responsiveness and interactivity.
Advanced Artificial Intelligence - AI guards that see and hear, track evidence and suspiciousness, search for intruders, fight, give chase, and perform lip synching, facial expressions, and hundreds of lines of real-time dialog.
Dynamic Lighting and Shadow System - Every character and object casts realistic, dynamic shadows that effect stealth gameplay.
The Dishonored games drew heavy influence from the Thief franchise, and although those are solid, I still think the Thief games (specifically Thief 3) are superior overall. If you like stealth games, you will enjoy Thief 3. I played this game as a kid when it dropped on OG Xbox in 2004 and it's just as good as I remember, however you will NEED to install a third-party mod called "SneakyThief/SneakyTweaker" for it to run properly.
They should really officially patch it, but since they haven't, this is the only way to play the game without game-breaking glitches.
Simply put: yes, the game is different from the first two. It's more modern, the graphics are far superior, but it's lost the giant scale of prior levels and the animations are more stilted.
It doesn't matter.
Although smaller, the levels are far denser than anything in the other games (which tended to be vast, but minimalist and empty). A few inconsequential details have changed, but overall the entire trilogy is still one of the best series ever created and each game is incredibly immersive.
Do yourself a favor, make sure you apply the "John P. high res texture pack" before you play - the game will look nearly as good as any modern release.
I haven't played the new (rebooted) Thief yet, so I can't compare T3 to that one, but as far as the original three parts are concerned I, unlikely other reviewers, enjoyed T3 the most - in spite its downsides. Plus I got it at a GOG sale for such ridiculous bargain price, that my satisfaction was pushed from what would be a 4.5 stars right up to 5.
Well, I admit, I didn't love T1&2 that much in the first place. Yes, they were great games, and I wish there were many more Thief-like games, but the surroundings felt somehow too depressive to me. Besides I just hated those damn robots in T2.
The Good:
* T3 feels more open and free to roam around, thanks to the central hub (city), offering secret places and shortcuts, and you can (repeatedly) rob the houses and passers-by.
* Level design with many ways to accomplish the goal.
* Diverse levels (The Cradle is REALLY something ELSE.)
* You can scale many walls with climbing gloves (though there is NO rope arrow).
* Lighting and cast shadows implemented MUCH better. (Alas, your own shadow won't give you away, though the tutorial claims so - wikia.com confirms this.)
* Dialogs between guards add much to the feeling. Are informative and at times really hilarious.
* Switching first/third person as you wish.
* Story.
The Bad:
* Loading times: saving is fast, loading anything but (!?)
* Too easy, even at highest difficulty. Guards pretty stupid. At times you can just run past and they won't notice you. Or will complain, but won't chase you. And when they give a chase, it's quite easy to shake them off.
* Noise arrows pretty useless. You can use ANYTHING instead.
* Oil flasks even moreso.
The Ugly:
* The city is broken in small chunks, which makes slow loading even worse.
* Alt-Tab doesn't work (!?!)
* Glitches: Statues can't hit you when you crouch.
At times you suddenly can't jump any more and start gliding around like on rails.
You can get stuck in the environment or even wander off the map and must reload...
Save often!
Great game from the past that deserves another chance from new audience of gamers. I spend almost 100 hours in this game, trying many mechanics throught my life. My game from the childhood, masterpiece from adulthood. Love it very much/
I played the first two games back to back a half decade ago but bounced off the third game in part because it had a bad rap. Yes, there are some differences- but, frankly the don't matter. The little loading screens that break up areas are largely irrelevant. Only time they can be an issue is when someone was chasing you when you exited.
The story is good, and has some creepy levels in thief fashion. The game also brings back many enemies and references to the previous games
If I had two criticisms of the game I'd say it was too easy, and that loot is annoying to find on some levels. Also expert difficulty has been dumbed down in that it allows you to kill combatants. But that didn't affect the way I played so was still very fun.
I was tempted to give this four stars- but, I enjoyed it. I'm glad I played it. And the thief games are some of my favourites ever.
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