Posted on: January 10, 2012

Mazam
Verified ownerGames: 23 Reviews: 1
Decent story sequel - and yet another typical step backwards for the genre
For starters, and having just completed last month's combo deal offering both games, let me start off by stating that my initial introduction to the series was a positive one. The Witcher 1 wasn't a game of great depth by any means, but it did deliver fairly well on what was being offered up around a storyline that was both unique and immersive (with Geralt as one of the more interesting/appealing main characters i've seen in an RPG to date imo). By and large the game mechanics were solid, and while i usually prefer a much less linear approach to a game world setting, it's wasn't confining/linear to the point where the game around it essentially amounted to little more then a general/boring annoyance between that intriguing story being told. Which pretty much brings us to where the Witcher 2 essentially weighs in as a stand-alone game. In typical modern day RPG development fashion, CD Projekt pretty much follows suit with the development path seen in such games like Final Fantasy/Dragon Age. Ya know, completely stripping the emphasis away from the stuff that actually gives an RPG it's soul, in favor of that seemingly universal belief that a shiny new coat of graphical paint is all we REALLY want and care about. Even if it means you offer up Paris Hilton-level depth beyond that in the process. Basically, pretty much everything gameplay wise was a step backwards. Unlike the first game, the night/day cycles are more or less irrelevant this go round. Gone are the fighting styles, stripped down and condensed into a simplified steel/silver setup. The UI in itself is an utter mess, from the confusing in-game map, to the inability to compare weapons/armor to what you are wearing, down to managing your inventory in general...it makes for more then a few "wtf where they thinking?" moments. And the inability to remap keys in-game, or delete save files that can accumulate up pretty fast for that matter, is pretty much inexcusable imo. I can't even recall a game since before the original Zelda that wouldn't let me delete save files. Combat, minus the sword style strip down, is actually more challenging this time. Although in game that's THIS linear, and with so little reason to do any of the extremely limited and fairly meaningless/bare bone side quest stuff it offers, that's arguably not even a good thing. As make no mistake, if you are playing this game because you played the first one, you likely are going to find yourself in it solely for the cut scene progression. With little desire to have the 5 different mob models of yard trash take you X amount longer to clear between them. So yeah, overall this game was a disappointment, and pretty much kills off the gameplay/depth potential for the 3rd installment i'm sure we'll see in the future. If you haven't played the first one, or have no interest in doing so, I'd otherwise advise you take a pass on the Witcher 2. Or at least until it's down to bargain bin price status.
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