For thousands of years the Dark One has been trapped, but now the four seals keeping him imprisoned have been lost. Four organization of opposing beliefs and principles were searching for these seals. The Aes Sedai sisterhood managed to recover three, but one of them was stolen, allegedly by members...
For thousands of years the Dark One has been trapped, but now the four seals keeping him imprisoned have been lost. Four organization of opposing beliefs and principles were searching for these seals. The Aes Sedai sisterhood managed to recover three, but one of them was stolen, allegedly by members of a sect within their organization that worshipped the Dark One. Elayna Sedai, Keeper of the Chronicles of the White Tower, has been promoted to the leader of Aes Sedai, and must retrieve the lost seal at all costs.
The Wheel of Time is a fantasy-themed 3D shooter based on the novel series of the same name by Robert Jordan. Combat is ranged, but the player character doesn't use any weapons and instead relies on artifacts called "ter'angreal". There are 40 types of ter'angreal in the game, which can be used for offensive as well as defensive purposes, e.g. shoot lightning and fireball, heal or hide the protagonist in a cloak, etc.
Features:
Environments in real time 3D
Diverse weather effects like wind, rain and snow
Construction and equipping of own fortresses
More than 100 artifacts and magic spells
Based on Robert Jordans epic novel
Unique multiplayer dynamic
Single and local multiplayer mode available up to 4 players
Distributed under license from Red Eagle Games
Goodies
manual (56 pages)
System requirements
Minimum system requirements:
Recommended system requirements:
Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Overall a good game, very good start with great ambience, interesting level design, enemies are not brain dead, magic variety is interesting although not every magic is useful and story is good.
However at times it feels like a very rushed game, later levels can get repetitive with tons of identical enemies(still nowhere as bad as some other FPS with their endless backtracking and scripted enemy respawns) and the last level is just a "boss rush" in previous levels without a true final boss; in other context that could even be an interesting design choice, but the way its done makes you wonder if the devs didn't simply ran out of time.
It was just a bit fiddly getting it to run well consistently and then when I reinstalled it to get back to default settings my saves wouldn't show up even though I backed them up and put them back in the save folder, they never showed up in the game. Anyway, I'm sure for some it ran fine out of the box, and that any issues I have were fixable, but even though it's a fun little game it wasn't worth the effort for me to try to get it to run well. But again, I'm 100% sure that for many, even most people, it runs to their satisfaction out of the box. I just wanted to improve the resolution and stuff, and I wasn't installing mods or anything, but just trying to consistently get a high resolution, use windowed mode, and basic things like that was causing problems, making videos not play, I alt-tab out once and it's over, I could never get it to show up again. " just don't alt-tab then" well the problem is that it's instinctual, so I would do it and then instantly be like DAMN IT. So for me it just didn't work that well. I'm sure there are people who didn't have any issues so I'm not saying that these are 100% universal problems that will affect everyone. "You're just too stupid to run the game." sure, maybe, for me it was too hard to get it to run the way I wanted in terms of using higher resolutions and anti-aliasing and stuff. Maybe I'm just too stupid or I should just accept it coming in at the default 800x600 or whatever. I did play 5 hours or so of the game, so it's not like I wasn't able to play it, I was able to play it, I just wanted to use some settings which are supported by the game, but it just was finicky and I didn't enjoy it after a while, especially once my saves disappeared even though they were still right there in the save folder. "That save thing is easy to fix, ur just stupid and lazy." MAYBE! maybe I'm stupid, but whatever, I'm saying that if you want to use alt-tab and higher resolutions and have all the effects which are innately supported by the game, if you want all that working, and your saves disappear and you are "stupid" like I apparently am, then I'm just saying, you might not like it, and it's not like it's an all time great, so it might not be worth it, that's all I'm saying. Jesus Christ, is there always really a need to make fun of and attack someone even if I am stupid? I'm just saying, for my tastes and low level of intelligence, it wasn't my cup of tea.
I bought this game when it came out many years ago while reading the books by Robert Jordan. I still have the big box, book, and poster of all the Ter'angreal found in game. I remember playing through and the feeling of being immersed in the world. The game takes you to Shadar Logoth and even cross paths with one of the Forsaken.
If you are a fan of anything WoT or enjoyed old shooters like Unreal/UT, Hexen, you would probably enjoy this. I thouroughly enjoyed this and will play it again.
It has been problematic with newer systems but there is a community patch out there to assist you with getting it running. There is even a high_Res patch to make the game look sharper.
I would love to see this get picked up by the GOG Preservation team.
First things first, this game will not run correctly without fiddling with settings. Most importantly, you must limit the FPS to sixty, or the game will run too quickly. This can be done in your' graphics cards control panel, or with an external program. Secondly, I found that DirectX graphics worked a lot better on my PC than nGlide - you'll be prompted to pick between the two on start up. Make sure you set the game resolution to match your screen resolution, or everything will be stretched weirdly.
Once you get everything working correctly, TWOT is pretty fun. The levels have lots of breakable objects, and loop back on themselves in some interesting ways. There's a diverse set of spells (called Ter'angreal) at your disposal, and the level and enemy design will push you to use them in some creative ways. There's enough variety for a game of this length, in terms of enemies and gimmicks. The soundtrack mixes typical fantasy strings and rock music in a fun combination.
That said, this game can be frustrating. The last four levels have no new mechanics, and become a slog. There's lots of gotcha moments with hidden enemies and traps. You can die incredibly quickly. Several levels have gimmicks that barely work, or are really silly. This is an uneven experience at best.
Adapting TWOT into an FPS was a strange choice, and was always going to lead to inaccuracies and tonal shifts. For just one example, rather than feeling creeping dread while traveling through the darkness of the Ways for hours, you fight your way through tiny sections while fighting near contantly. The vibe is completely wrong.
What makes TWOT special as a book series isn't the action, locations, or lore, but instead the extensively developed charcters and the world-spanning world building. An FPS was never going to capture those aspects well, and without them, this adaptation only resembles the books in some asthetic ways.
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