The Vanishing of Ethan Carter is now also available in Redux version - Unreal Engine 4 remaster of the original PC game.
The Vanishing of Ethan Carter is a first-person story-driven mystery game that focuses entirely on exploration and discovery. It contains no combat or explosions of any kind. If...
The Vanishing of Ethan Carter is now also available in Redux version - Unreal Engine 4 remaster of the original PC game.
The Vanishing of Ethan Carter is a first-person story-driven mystery game that focuses entirely on exploration and discovery. It contains no combat or explosions of any kind. If our game leaves any scars, we hope you won’t be able to see them.
You play the game as Paul Prospero, an occult-minded detective who receives a disturbing letter from Ethan Carter. Realizing the boy is in grave danger, Paul arrives at Ethan’s home of Red Creek Valley, where things turn out to be even worse than he imagined. Ethan has vanished in the wake of a brutal murder, which Paul quickly discerns might not be the only local murder worth looking into.
Inspired by the weird fiction (and other tales of the macabre) from the early twentieth century, The Vanishing of Ethan Carter aims to significantly evolve immersive storytelling in games. While it features a private detective and quite a few mental challenges, The Vanishing of Ethan Carter is not an especially puzzle-ridden game. Our focus is on atmosphere, mood, and the essential humanity of our characters.
Still, the discoveries won’t happen on their own, or without your help. Using both Paul’s supernatural skill of being able to communicate with the dead, and your own powers of observation, you will discover the mystery behind a trail of corpses, the roots of a dark ancient force lurking in Red Creek Valley, and the fate of a missing boy.
Explore and interact with the beautiful yet ominous world of Red Creek Valley, which was created with the use of revolutionary photogrammetry technology that allows for nearly photorealistic environments.
Communicate with the dead and see how they died in order to gather clues that help you piece together the truth behind Ethan’s disappearance -- and the fate of his family.
Experience, in non-linear fashion, a story that combines the pleasures of pulp, private eye, and horror fiction, all of it inspired by writers such as Raymond Chandler, Algernon Blackwood, Stefan Grabinski, and H. P. Lovecraft.
Conduct the investigation on your own terms and at your own pace. Although there are a few scary bits in the game, players will have no need for sedatives. Our game is less about terror and more about clammy unease.
Goodies
wallpaper
System requirements
Minimum system requirements:
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Recommended system requirements:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Pretty graphics, but the lack of an effective save game system makes the game unplayable. I really don't want to lose an hour's progress because I'm called away from the PC and I can't save. According to the devs, this is because they can only implement an autosave - in which case it should save every 10 mins.
I played this game without knowing anything about it at all. I just saw a recommendation reading the reviews of "The Park", which I played before.
The atmosphere of the game is wonderful and you can immerse very fast if you are open to exploring without knowing what you are after. The graphics and design are what I would call absolutely perfect. If your PC is capable, you should definitely play this on the highest possible settings. The story unfolds at a slow pace and has a Lovecraftian touch, that surprised me in a very positive way. The time you can spend in the game is about 4 to 5 hours, if you like exploring. And here start the little downsides of the game.
You are traveling through a world, that seems to be enormous and full of secrets, while in reality there is nothing to explore besides the events and clues, that are absolutely necessary to drive the story forward. Like "The Park" this game could be so much more. The world is big enough and ready to hide tons of secrets, information and events, even some that are not directly addressing the main story. I got the feeling, that the developers are afraid of reusing locations or they simply didn't have enough time to establish a more "living" world.
Other small cons:
- You are able to run, which is absolutely necessary to travel the rather long distances without falling asleep. Unfortunately, this breaks the immersion, which is kind of sad.
- The game is saving at certain points. If you don't have time to finish a scene at once, you will have to replay the whole scene. That means: if you picked up an item and leave the game, you will have to pick up the item again, when you come back. That confused me at first, because I couldn't take an action where I needed an item, that I had picked up in a previous game action.
The game is good if you only want to do mild exploring and some mild puzzle solving. There is only one place that requires that you avoid a bad guy, otherwise you can solve the "puzzles" at your leisure. The big issues that I have is that the three main draws for this type of game are the world, the plot, and the puzzles, and they fail at all three. WORLD: pretty, but is extremely linear. Although you could miss puzzles, you can't really "explore" as any slight unexpected path is quickly blocked. PLOT: people have said that they find this moving, but I find it unrealistic and melodramatic. Just because it's about a child doesn't make it deep. I won't say more to spoil it, but don't expect deep thoughts or insightful reflection. PUZZLES: there aren't any real puzzles. They tell you "not going to hold your hand", but as soon as you see something, they tell you what to think about it. If you need to find an item, they tell you exactly what direction to go and where it is. To make matters worse, to progress you have to replace items to their original locations, which is the last thing I would do to a "crime" scene if I was trying to figure out what happened. It's ridiculous. So in summary, it's real pretty, but it's real dumb.
Super atmospheric, and looks fantastic even for a six-year-old game. The puzzles are interesting, not frustrating, and reward investigation and observation. However, not knowing the main mechanic means that you'll probably miss the first puzzle and get pretty far into the game before you realize you have to backtrack. Somewhat annoying, but if you begin knowing that each area is a discrete puzzle and fully self-contained, you can progress naturally.
This is a game about a detective coming in an small town looking for a missing kid.
The gameplay is simple. You walk and click when there is a point of interest showing.
But he doesn't shine by is basic gameplay but by is storytelling. The voice of you detective is really deep, calm, and each time he talk you stop to listen. Same process in the game "What remain of edith finch".
You will progress in a beautiful landscape, finding strange puzzle to solve. Doing so, you will understand more what is goint on in this town.I'm not telling more, don't want to spoil you the plot.
The music is beautiful, same for the graphics. It's a short game, 3 to 4 hours to complete if you take your time. But i's enough !
Some blackspot : you can't save yourself (only autosave), so it's a bit frustrating to have to quit the game for some reason knowing your progress will not be save. I recommand to do it in one session. Also because there is no indication sometimes you don't know if you're missing a key element.
If you liked narrative driven game, with a simple gameplay, a lot of walking and contemplation, go for it.
This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.
Other ratings
Awaiting more reviews
Add a review
Edit a review
Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
What kept you playing?
What kind of gamer would enjoy this?
Was the game fair, tough, or just right?
What’s one feature that really stood out?
Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language.
Inappropriate content. Links are not allowed.
Review title is too short.
Review title is too long.
Review description is too short.
Review description is too long.
Not sure what to write?
Show:
5 on page
15 on page
30 on page
60 on page
Order by:
Most helpful
Most positive
Most critical
Most recent
Filters:
No reviews matching your criteria
Written in
English
Deutsch
polski
français
русский
中文(简体)
Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
Your review should focus on your in-game experience only. Let the game stand entirely on its own merits.
Avoid noise
To discuss topics such as news, pricing, or community, use our forums. To request new games and website or GOG GALAXY features, use the community wishlist. To get technical support for your game contact our support team.
Critique responsibly
To keep our review sections clean and helpful, we will remove any reviews that break these guidelines or our terms of use.
Ok, got it
Delete this review?
Are you sure you want to permanently delete your review for The Vanishing of Ethan Carter? This action cannot be undone.
Report this review
If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.
Additional Details (required):
Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.
Report this review
Report has been submitted successfully. Thank you for helping us maintain a respectful and safe community.