Posted on: February 14, 2021

MareSerenitis
Verified ownerGames: 10 Reviews: 3
Slow and steady
Settlers is from an era before such things as tutorials existed in any meaningful manner, so the game makes exactly zero attempt to explain new concepts as it's assumed that you've read the somewhat wordy printed manual. Bear in mind this was entirely normal for the time. Luckily the 1st mission is almost entirely sandbox in nature, and you can goof around almost with impunity. If you're used to the fast-paced action of modern games you're going to be disappointed. Think of this more like a macromanagement sim - you tell your dudes where you want various things, and how you want them linked up. Then it's just a matter of watching & waiting to see if everything works, or needs adjusting. Settlers is a very 'hands off' game. It has a ton of information buried in the vaguely opaque UI about stats, usage, resources etc. Most of it is not too interesting or useful, but there are also controls for prioritising various things. Being a very macro game, these controls take a while to have any effect as they filter through the system. The whole process of building a settlement and slowly balancing the various needs is quite enjoyable in a chill not needing too much effort kind of way. The missions don't offer much in the way of novelty after everything has been unlocked though, so if the macro gameplay isn't really your bag then the game might start to feel a bit stale after a while. Where the game stumbles a little is the 'combat'. It's handled a little like a fight in dubbed kung-fu film - everyone on both sides line up to take thier turns fighting 1-on-1, with the winner staying on, and the last man standing wins the battle for thier side. This process is very random, and it is possible for 1 guy to completely dunk the entire opposing team on his own. Which is v. frustrating if that's you. Also worth mentioning that on almost every map there is some time pressure in the form of resources that run out. Farms & trees are infinite. Everything else, not so much.
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