The Outer Worlds Expansion Pass is available here
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to f...
The Outer Worlds is an award-winning single-player first-person sci-fi RPG from Obsidian Entertainment and Private Division.
Lost in transit while on a colonist ship bound for the furthest edge of the galaxy, you awake decades later only to find yourself in the midst of a deep conspiracy threatening to destroy the Halcyon colony. As you explore the furthest reaches of space and encounter various factions, all vying for power, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable.
KEY FEATURES
The player-driven story RPG
In keeping with the Obsidian tradition, how you approach The Outer Worlds is up to you. Your choices affect not only the way the story develops; but your character build, companion stories, and end game scenarios.
You can be flawed, in a good way
New to The Outer Worlds is the idea of flaws. A compelling hero is made by the flaws they carry with them. While playing The Outer Worlds, the game tracks your experience to find what you aren't particularly good at. Keep getting attacked by Raptidons? Taking the Raptiphobia flaw gives you a debuff when confronting the vicious creatures, but rewards you with an additional character perk immediately. This optional approach to the game helps you build the character you want while exploring Halcyon.
Lead your companions
During your journey through the furthest colony, you will meet a host of characters who will want to join your crew. Armed with unique abilities, these companions all have their own missions, motivations, and ideals. It's up to you to help them achieve their goals, or turn them to your own ends.
Explore the corporate colony
Halcyon is a colony at the edge of the galaxy owned and operated by a corporate board. They control everything... except for the alien monsters left behind when the terraforming of the colony’s two planets didn’t exactly go according to plan. Find your ship, build your crew, and explore the settlements, space stations, and other intriguing locations throughout Halcyon.
Bad writing, nearly every companion is so poorly written that the second best written companion is the one that doesn't speak, unfunny humor, poor itemization, everyone is ugly -- especially the females who range from horrifying to space monster ugly, poor stealth gameplay.
Most talents are worthless and due to this the phobia system is complete garbage, writer self-inserts, writer self-inserts that you aren't allowed to hurt the feelings of because that's good RPG design, nonexistent story, lack of motivation for player character to care whatsoever.
Don't buy this ugly abomination of a game. With 29.99 you can buy so many other good games here.
Its good to see someone finally punch back at Bethesda but this only comes as a weak hit.
While the game itself has some charm to it and could (have) be a good game it falls flat on too many aspects. The games total weapon, item and armor amount may seem to be a great amount but thats only until you realize its all the same objects with just the varying faction reskins on said items. Characters aren't memorable, companions aren't memorable and neither are quests.
Personally I had much disdain for the choice of companions besides the robot as the characters and...personality of said people felt forced both on you and in game. 2/5 total ratings. It could be better in so many areas but its probably just best to make or in our case buy something else with your time and money.
Terrible writing by someone who never spoke to actual people or experienced life.. Something a 12 year old girl would come up with. It's a shame cause it looked promising- all the cheesy star-treky style I love it! But style won't compensate for god awful content.
I've only played like 6 hours so far, but there's lots of people maybe buying around now, so I thought I'd throw in my two cents.
Outer Worlds plays like the FO:NV "spiritual successor" it was clearly meant to be. The bullet-time mechanic is kind of fun, a decent compromise between V.A.T.S. and "normal" play.
Character stats and mechanics are a nice, fairly straightforward system. I liked that each skill had 2 attributes associated with it, even if some don't necessarily make a lot of sense (intelligence and long guns?)
So far, the story is decent and the characters are okay. Obsidian certainly did their best to make most of the characters "flawed", and that goes throughout the writing as well, which goes a little over the top, in terms of how evil the corporation is.
Art is nice. Setting the game on an alien planet gave them a very wide color palette, and you see bright pinks and lurid greens, which is a nice change from many games; even the ones that aren't all brown seldom have such bright and varied colors.
So far, I have 2 big problems with the game: the first is that they're very over-leveled enemies positively swarming the start area, and you have to spend a lot of time and attention not suddenly getting killed for straying a little too far from the road, and the second is that the interface design commits all of the worst sins of console ports. The worst is when you level up - you need to press E to confirm (and there's no button to click), and then pressing E brings up a dialog that you have to click, with no key you can strike!
I'm not sure that I would buy this game at full price, especially because I understand that the second half of the game loses quality. But right now it's on sale for 50% off...I think it's worth it.
I see this rash of recent positive reviews and I have to come on here and set the record straight. This is not a good game. It starts off fun and quickly starts to go downhill until it straight up dives off a cliff. Horrible combat mechanics. AI that makes Aliens: Colonial Marines look top notch. But worse than all of this, and what absolutely should not be allowed to become the norm and why you should not buy this game is the writing. Oh the writing.... It's bad guys. Really bad. There was clearly more focus on progressivism than humor or wit. The player is constantly bashed over the head with political nonsense. Every woman is a badass and every man is incompetent or corrupt (usually both). The nonstop theme, and I'm not oversimplifying here, is "corporations bad". The game repeats this formula ad nauseum for each "new" world the player discovers. And as far as RPG's go, we're talking KOTOR levels of good vs bad "choices", but where KOTOR actually made you care about the characters with talented writing and voice acting... well Outerworlds screws that up too. All the companions are basically the same and you end up not caring at all about any of them. I went from skipping cutscenes as fast as the game would let me to flat out quitting about 2/3's through. I went on youtube and looked up the endings and they were as unfulfilling as the game.
The sad thing is I like a lot of the other stuff Obsidian has done. Just not this one. This may in fact be the biggest disappointment of my gaming career. Outerworlds is trash. Skip it and play something (hell anything) else.
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