Posted on: March 11, 2023

seventh-key
Verified ownerGames: Reviews: 6
I'm going slightly mad...
With so many reviews gushing over this game, I thought I had lost my mind. So I kept playing, waiting for that moment where everything would make sense and I'd rue they day I stooped down to using a walk trough... But no. This is not the way to tell a story: long, I mean really long, excruciatingly tedious, expository dialogue about lists of irrelevant whatevers. Puzzles with little common sense that even inside the narrative are rarely solved smoothly: there's always something not working as it should and an additional random thing to click is required. No fist pumps, just exasperated "are we there yet?". April has no real connection to any of the characters, they are either forgettable or cringe-y, often rude and contemptuous. At least one can click and experiment at will and won't get trapped in places missing important objects or brake the puzzles or give wrong answers. MVPs: - Right Mouse Button in conversation to to skip sentences - ESC to skip animations e.g. the long walks/run across the scenery - ScummVM 2.6.1 to play the game smoothly on Windows 10 and even on Android - Universal Hint System
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