Posted on: October 10, 2024

dangerboy6540
Verified ownerGames: 20 Reviews: 6
The 11th Hour
Storyline better the The 7th Guest, puzzles more difficult. Good game.
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This game contains mature content recommended only for ages 17+
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Go back to the storeContent copyright Trilobyte Games, LLC
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Game length provided by HowLongToBeat
Posted on: October 10, 2024

dangerboy6540
Verified ownerGames: 20 Reviews: 6
The 11th Hour
Storyline better the The 7th Guest, puzzles more difficult. Good game.
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Posted on: February 10, 2012

rft183
Verified ownerGames: 486 Reviews: 1
Kind of a Letdown
This mini-review is from my memory from way-back-when. I plan on getting this and replaying it, so maybe I'll change my mind... After playing and loving The 7th Guest, I was really looking forward to The 11th Hour. However, after actually playing the game, I think my favorite part of it was actually the packaging that it came in. This might have been because my computer was out-of-commission when I first got the game, and so I had to wait for weeks before I could play it, and so I spent a lot of time studying the box and reading the manual before I got to enter Stauf's mansion again! The game itself felt very forced. Like they tried too hard to make it different from the first, but couldn't quite figure out how to make it work. The awe of the video, while pretty advanced at the time, wore off quickly. The acting was not that great, and honestly I did not like any of the characters. It's not that they were boring, they were actually very unlikeable! I kind of felt like they deserved what they got by the time it was all over. The mansion itself was beautiful. The aged look was really cool. I don't remember any puzzles actually standing out. They seemed to mostly be rehashes from The 7th Guest.
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Posted on: December 17, 2018

Cockroachcharlie
Verified ownerGames: 11 Reviews: 1
Good story marred by sloppy progression.
The 11th Hour is the sequel to The 7th Guest and is primarily a puzzle game. Unlike it's predecessor, whose puzzles were inventive and thought-provoking; starting off relatively easy and becoming harder as the game went on, this title is nowhere near as intensive. To begin with, about half of the "puzzles" are actually board games you play against the computer, one being, very obviously, Connect 4. The problem with these is that the computer is annoyingly precise at choosing the best possible move and victory often comes down to luck. There is a guide that can attempt to solve these for you, but even then, I have still lost. The 7th Guest had only one of these games and it could be skipped with no repercussions. The puzzles that are actually brain teasers, which The 7th Guest excelled at, are poorly arranged as well. One of the mid-late puzzles involves spiders on an 8-pointed star. It would be very easy if you did not have to complete it in 7 moves. Compare this to the knight puzzle, one of the first you encounter, which is much more challenging and has no arbitrary move limit. Had they simply swapped the two, the progression would make much more sense. There are so many cases where the puzzles do not equate to their point in the game. I liked the word-play, scavenger hunt part. In here you had to figure out a clue Stauf gives you and identify which item in the house he is referring to. The logic to some solutions requires quite a stretch at times, but for the most part, it was enjoyable in a Carmen Sandiego sort of way. Finally, the story. It was very superior to The 7th Guest in the sense that it had a clear progression, with a beginning, climax, and resolution that was easy to follow and was unveiled the more you progressed through the game. Was it particularly moving? That is up to the player, but I enjoyed that you had your choice of endings. Overall, The 11th Hour was a sequel that delivered in style, but felt lazy in creativity.
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Posted on: February 13, 2023

Megabyte
Verified ownerGames: 565 Reviews: 112
Nostalgia, thy name is 11th Hour
I would be lying if I told you this game aged well. It did not, and being a game based on Full Motion Video and the at the time relatively new CD-ROM technology, this should surprise absolutely no one. But if you can get past that, there is still a lot of charm and challenge to be had here. If you like puzzles and have a taste for the macabre, there is absolutely no good reason not to check this game out, at least if you can get your hands on the DOS version. Since the windows one is so much easier to get these days, I wish I could say the same about it. Sadly, bugs make that a lot tougher to argue.
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Posted on: March 21, 2012

Kuroko
Games: 454 Reviews: 9
Among the worst of its kind
11th hour is a sequel to a moderately good game called 7th guest. However this sequel fails to captivate its audience from the get go with a huge amount of bugs, visual problems and worst of all a bad plot and even worse acting. In a game that relies so much on acting and plot to make it believable, that means just death of the title. When it came out the visual style was OK but age has done its trick and unlike in some other games, 11th hour just looks bad. There are games which are older than this and some of them are even similar FMV games. Puzzles are boring remakes of the first game and there's many faults in basic design of this game. It's almost like the creators wanted to improve the previous design but failed ending up with less than the original title. However for the fairness of the game I have to write that it isn't nearly as awful piece of junk as Phantasmagoria. If you played the both Phantasmagorias through and liked them then 11th guest is your thing.
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