Posted on: March 12, 2025

Hanglyman
Verified ownerGames: 444 Reviews: 140
Okay, But Needs More Depth and Effort
Terra Nil's gameplay involves transforming barren landscapes into lush, thriving environments through three basic steps- first, creating water and arable land, second, creating specific biomes for plants and animals to inhabit, and third, ensuring that the animals have all their needs met, while picking up after yourself by recycling all the equipment you used to achieve the first two steps, leaving behind a pristine wilderness. The challenge is in the limitations placed on you- you might have to thaw permafrost to reach the ground, clean up clouds of radiation, dredge the ocean to make your own land, or find a way to make your equipment accessible by boat or monorail during the recycling phase. It's fun puzzling it out, but there are only 12 levels and it's not particularly challenging- on the second highest difficulty level, I never once ran out of resources. The brevity, combined with some annoying little problems, make it hard to recommend buying this unless it's on sale. I wouldn't go so far as to call the game unfinished, but it feels rushed out. As an example, the final level is... the third from the end. This wasn't a bug, the other levels are literally locked off and unplayable until you beat what was obviously intended to be the last level of the game. You take off into space, leaving the planet behind as the credits roll... and then there are two more, slightly easier levels. Completing them too rewards you with nothing. Getting 100 percent completion on every level rewards you with... also nothing. Sometimes an object you should be able to move with the monorail will be unselectable, or hidden behind an animal's status with no way to reach it, or tooltips will hide the area of effect of something you're trying to build. It's not game-breaking but it's irritating. I was expecting to learn something about real life ecology or at least get an interesting story, but the game offers neither. It's disappointingly shallow. There's missed potential here.
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