A research spaceship reaches an abandoned planet. Nothing is what it seems here and the situation quickly slips out of control. Can the crew manage to survive and get back home?
SYMMETRY is a survival management game set in a retro- futuristic, sci-fi universe. Your main goal is to manage the crash...
A research spaceship reaches an abandoned planet. Nothing is what it seems here and the situation quickly slips out of control. Can the crew manage to survive and get back home?
SYMMETRY is a survival management game set in a retro- futuristic, sci-fi universe. Your main goal is to manage the crash survivors and help them withstand the desolate, extremely cold environment in order to fix their spacecraft and escape. The non- obvious plot is accompanied by an atmospheric musical score and graphic design that sustains the harsh and mysterious ambience.
Survivors’ life functions crucial to their existence, such as eating, resting and mental health need to be taken care of. Extreme circumstances may force crew members to develop new skills like botanics or power plant operations, that weren't necessary in their Earthly life. Gathering all the parts required to repair the spaceship becomes a race against time, as extreme weather conditions and life-threatening supernatural activities become more and more present.
Vector graphics give the game a feeling of mystery and severity of the deserted world. Using dimmed and pastel colors throughout the scenery creates a sense of remoteness from reality and builds an unreal atmosphere of the landscape.
Base micro-management in extremely hostile conditions
Randomly assigned crew members with different skills and stories in each gameplay
Different needs to satisfy: nutrition, physical condition and mental health
Non-obvious sci-fi plot
Ominous presence of the Symmetrical World
Moral choices – collectivism vs individualism
Unique vector graphics and ambient sound setting
High replay-ability and various strategies to beat the game
Survival game mode unlocked once the main mission is accomplished
Developed by Sleepless Clinic. Published by IMGN.PRO.
System requirements
Minimum system requirements:
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Recommended system requirements:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
I really enjoyed this game, at first I've made mistakes and after two hours I neded to start over again - but that is ok in those types of games. What is not ok is that when I play whithout mistakes it took me less than an hour to finish the game, and I also did not have the oportunity to actually know the story. It seems that you need to play a litlle bit "wrong" to get to know the story. Still, I've really liked it, and only whish that the game was longer.
In this game you grind for 2-3 hours to keep three ressources from depleting. Once you have grinded enough, you can leave the planet and the game is over. Felt like a cheap mobile game. Stay away.
It's really short and pretty simple. Once you figure out the setup and don't immediately die it's easy to maintain a rythm and finish the game. So it's really lackluster. There is a lot of meta story thrown at you that you never see and is never explained, so it's atmosphere that just leaves you disapointed and wanting. I kept waiting for more resource types and other challenges to pop up but they never did. I want to know what the hallucinations were about. I thought maybe it would shift from escape to explore, or terraform. Nope, just manage the suicidal crew so they eat and sleep between chores and blast off. Pity more didn't go into it, and I'd drop it a star if it wasn't free because clearly not worth paying for.
I've played literally hundreds of games and I can't think of a single game worse than this one. I strongly recommend finding something more interesting to do with your time, such as staring at a wall for a couple of hours. If you are high on sufficiently powerful drugs that you think you could get something out of it I suggest looking up Eidolon or Everything (both not on gog for good reason), pointless "games" when sober that seem possibly intended for altered states of consciousness.
The graphics are nice, but just look at the screenshots and you will have seen almost everything. There is no music, only a few sound effects. Writing is nonsensical with maybe a half dozen sentences that appear intended to convey some type of ambiguous story and some additional text with the characters describing random feaky stuff (such as hearing voices or their body being full of needle holes) or complaing about the other characters. It is unclear if it was written by humans or a failed attempt at a programatic story generator. I disagree with reviews that suggest there are any good ideas in this game or that it is in any way 'atmospheric'.
There are six things you can do: repare equipent, upgrade storage capacity, and command the supposed humans to rest/heal, eat, do a job, or train for a job. The entire difficulty of the game is that the supposed humans won't rest or eat on their own so you need to catch them right as they come back from the two longer distance resource gathering jobs (or at the power generator, where they will stay doing nothing after the battery is filled, an actual job confusingly not available at first). For most of the game they can only gather one bundle of resources before needing to heal and not even that if it is too cold out. These long jobs are on opposite sides of the structure and you need to zoom out to see both sides at once and zoom in to give instructions.
I got this game on giveaway; charging money for it is a pure scam.
The game is kinda playable but it's tedious and uninteresting. For one of those old free flash games that used to be everywhere it would be been okayish for maybe 30-40mins, but as a game on sale I can't recommend it. I got it for free, thankfully.
The way I ended up playing was watching my base for people to get back, send them to medical, and send them out. If you miss someone they could die so you need to be on top of it. There are no real choices to make, the base equipment breaks constantly, and your people are suicidal. It's more annoyance and tedium than anything. There are no good things about this, but it at least loads and runs so hey, it's something.
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