Posted on: September 8, 2018

Kangaxx33
Verified ownerGames: 276 Reviews: 1
One of my all time favourites
Sword of the Stars is a rare gem in 4x games. But it is different from all other 4x games I've played and therefore not for everyone. But if you like its focus it is one of the best. The strategy layer is relatively simple, planet management is mostly a few sliders to change focus between building infrastructure or ships. You can overharvest for short term gains, but this game is not about detailed management of planets. This game is about conquering the galaxy by force. All the races play differently due to their unique propulsion technologies: Tarka have the classic warp drives. Usually leads to classic spherical empires. Liir teleport inch by inch, just very fast. Highly manouverable ships with no inertia. This drive works better outside of gravity wells, so they can cross large distances with no stars inbetween very fast. Leads to empires spread over large voids. Humans can only explore along natural wormhole lines. Very fast, but can only expand well along these node lines. Empire shape therefore depends on RNG. Hivers have never discovered FTL, but they have learned to construct warp gates for instant teleport. Extremely slow expanding through the galaxy...but once they have a warp gate set up everything is a next door neighbor. Leading to intense battles around the gate ships. All this leads up to amazing tactical battles. Real-Time with a pause function with ships having inertia, trying to outmanouver the enemy. And you can't go too slow as there is a time limit after which forces have to regroup to fight another day. So fights around a defended planet can go multiple turns, I've had epic battles barely holding my ground with both sides resupplying each turn. Central command ships are the core of the fleet, they limit the ships you can bring simultanously. Vulnerable important targets if you want to access your reserves, on both sides. Combat is where this game really shines, and where every research and ship design decision you made matters.
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