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Svarog's Dream

in library

4.4/5

( 19 Reviews )

4.4

19 Reviews

English
Offer ends on: 12/03/2025 09:59 EET
Offer ends in: d h m s
21.008.40
Lowest price in the last 30 days before discount: 8.40
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Svarog's Dream
Description
From developers:"We grew up playing games such as Gothic or Titan Quest, so in this game, we used everything we loved about old-school RPGs. We mixed it with Slavic mythology, dressed it in a modern suit, and then told our story through it." Meditative Exploration:This is a slow-paced RPG, and a sig...
User reviews

4.4/5

( 19 Reviews )

4.4

19 Reviews

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Product details
2023, VI Game Forge, ...
System requirements
Intel CPU Core i5-2500K 3.3GHz / AMD CPU Phenom II X4 940, 8 GB RAM, Nvidia GPU GeForce GTX 950, 12...
DLCs
Svarog's Dream - Return of the Old Gods Expansion
Time to beat
20 hMain
37.5 h Main + Sides
70 h Completionist
37.5 h All Styles
Description

From developers:

"We grew up playing games such as Gothic or Titan Quest, so in this game, we used everything we loved about old-school RPGs. 
We mixed it with Slavic mythology, dressed it in a modern suit, and then told our story through it."

 

Meditative Exploration:
This is a slow-paced RPG, and a significant amount of time will be spent in peaceful exploration of a vast, handcrafted world. 
Discover new places, gather loot, collect plants for cooking and alchemy.

 

Evolving World:
As you play, the world will change on its own, and you will be informed through world events. 
Experience the seasons and a day-and-night cycle, where days are peaceful, and nights are safer within the secure walls of a village. 
Other characters also have their daily cycles, and you will come across them wandering or trading between towns.
Help one faction dominate the world, buy houses, upgrade them, and much more.

 

Impactful Combat:
You will have enough time to prepare for combat, utilizing your skills and the environment to outsmart enemies. 
With hundreds of items, a vast selection of skills and builds, talents, and more, you can prepare for combat. 
If that's not enough, you can always hire mercenaries for assistance.

 

Story:
While factions are divided on Earth, gods themselves are divided in the sky. 
Throughout the campaign, you will not only follow their story but also decide how it will end, as this game has multiple endings.
Your choices will shape not only the story but also the world around you.

Soul Lost Between the Worlds:
With every death, you will return to the underworld to speak with the god of that domain and then resurrect with a new character. 
We spent years perfecting this mechanic, so discover why players love how we implemented it in this game. 
Not only will you change characters, but you can also transform into beasts and animals.

 

Old prophecy:

"Svarog, the first god, created six worlds and fell asleep.
In his dream, he created the seventh world, Earth.
Once he wakes up, Earth will cease to exist."

 

 

 

 

Popular achievements
System requirements
Minimum system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
20 hMain
37.5 h Main + Sides
70 h Completionist
37.5 h All Styles
Game details
Works on:
Windows (10, 11)
Release date:
{{'2023-12-04T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
7.9 GB

Game features

Languages
English
audio
text
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User reviews

Posted on: November 6, 2025

Bonjie

Verified owner

Games: 108 Reviews: 1

Feels like a much bigger game

This is a long review. TL;DR: With a few superficial flaws but a lot of profound ideas and some deviations from the beaten path of the Action-RPG genre, 'Svarog's Dream' is an unmissable experience if you like to reflect on your actions instead of ticking off achievements. ## The bad news first ## Let’s get the obvious out of the way. Yes, this is a low-budget title. Yes, it shows. In case you choose not to acknowledge that 'Svarog' is at its core a two-person endeavor, here is a list of flaws you might compile: • The graphics look dated. Obviously, stock 3D models have been used that were not designed for a top-down perspective. Animations are basic, or they're outright janky. (Yes, looking at you, oxcart!) • The performance of the 3D engine is problematic. • The sound design is lackluster and at times ridiculous, with mostly free sounds in use. There's no voice acting. • Music selection is very limited (although appropriate). It relies on free assets that you've probably heard in other places. Transitions between pieces are often botched. • The interface design is inconsistent and at times atrocious, with an insane hodgepodge of questionable fonts (starting with the lettering in the game logo, what were they thinking?). • Aside from the interface, there is no artwork in the game aside from the same 7 or 8 deity portraits that you'll see again and again. Plus some public domain scandinavian (?) romanticist (??) paintings in the menu. • The dialog writing is rough and the storytelling is no less bumpy. • The map is small. Settlements are small. NPCs are few and far between. ## Why the cons are irrelevant ## None of those flaws matter. They don't matter because 'Svarog' is one of those rare gems that find the sweet spot in terms of gameplay rhythm. You venture into this small world, and while you're exploring how lovingly it has been crafted (in spite of the technical flaws), things happen to keep you motivated: You level up (which happens pleasantly quickly), you get assigned side-quests, you experiment with recipes to craft or cook, you are asked to pick a side in a conflict, random 'world events' allow you (or force you) to react, you want to know how the story unfolds. There's always something to do, to complete, to discover. Your progress feels natural, and the hours drift by, both in the game and in real life. ## 'Are we the baddies?' ## Doing all this, you start to gain a sense of freedom. 'Svarog' provides some guidance, gameplay-wise, but you can choose to walk away and find your own way at any time. The game doesn't do the thinking for you, even in terms of story. Yes, there are factions. Yes, there is chaos and there is order. (And maybe something else?) You will have to pick a side a lot. Sometimes you're asked to do so explicitly, sometimes you realize you made a choice through your actions only much later. Your choices have consequences, but it's completely up to you to judge. Judge whether one side is good and the other is bad, or if it's the other way round, or if such categories even apply. You will draw your own conclusions and there won't be a big revelation to set the record straight. And if you thought you'd figured it out in the main game, the DLC will turn these conclusions on their head. (Granted, the shift in tone between base game and DLC is rather unpolished and could've done with some editing.) Your story will unravel and end differently based on your decisions. ## Big budget couldn't pull this off ## Don't expect a Christopher Nolan script in 'Svarog', but maybe Nolan movies inspired some of the titular 'dream' aspects of the story. The characters, inspired by Slavic mythology, seem to be rather flat, with the relationship between them not fully fleshed out. But you will also get in touch with modern philosophical concepts. If you choose to follow those, it'll mean that you leave the predictable way of playing an ARPG - or a computer game altogether. You'll do things that go against your intuition. Things that spur hate in the Steam forums. If you do them, you might even see your story end in a way that no big-budget title would have dared to pull off. (That ending alone would merit a full star in this review like this, but there's a limit of five.) There's no plot twist, and yet there's a surprise that makes your heart skip a beat … go experience it yourself if that sounds intriguing. ## What about gameplay? ## Measured against the conventions of its genre, 'Svarog' is fine, I guess. It doesn't need to compare with more polished and more boring hack'n'slashers à la Titan Quest, but if you insist: The classes are fun to experiment with, and you can always respec with a potion that you obtain in different places or brew yourself. Some classes are way overpowered. There is one that rewards you disproportionately for not using special skills by turning every of your standard melee attacks into guaranteed one-taps for most enemies, which, when combined with leeching items, feels like cheating and is also just as dull. Other classes are weaker but more entertaining to fight with. Summon dogs and befriend snakes, anyone? Finding the right items will drastically improve your performance. Many items have fun properties and you can improve their quality by using forges. For this, though, you'll have to acquire parts, which can feel feel either like a side quest or like a grind. Then again, you're free to do as you please in this game. There's always another way. Fights can be challenging if you don't happen to choose an OP class, but there are mechanics in place to prevent frustration, e.g., a revenge bonus against the enemy that killed you. Like NPCs, enemies are scarce. You walk a lot, you stop to smell the flowers (and, more importantly, pick them for your next potion). You're not constantly fighting the same monsters on every corner as in other ARPGs. Even the world's very own 'Mordor' is cleared of enemies rather quickly in the lategame. ## Permadeath? Nah, keep it traditional. ## The extraordinary way in which 'Svarog' treats player character death, that is, assigning you a new character (read other reviews for details), makes sense in terms of story (well, sort of). However, I didn't find that it adds anything in terms of gameplay. Yes, 'Svarog' wants you to question a few things you take for granted in a computer game. Which is one of its greatest assets. But 'Svarog' is still a game, and in this game, death is painful: you lose all your character's attributes, which are what improves if you let your character do something repeatedly or drink a lot of very expensive/time-consuming potions. If you die, all those hours of archery or fishing or running or swimming or swordfighting will be lost. Your new character will be assigned standard values for all attributes, even if you previously trained to be a world-class mage, or alchemist, or pack mule. Fortunately, the game grants you freedom in this regard, too. You can always switch from the standard (i.e., permadeath) 'ironman' mode to a classic 'save and load whenever you want' mode, which I did after my first playthrough and which I found more enjoyable. The game warns you that you will lose some achievements this way. If you play games mainly for achievements, though, you might miss out on a lot that this one has to offer. ## Conclusion ## Here is a game that accomodates many styles of playing. It's fun, it's addictive. If you're just in for an indie ARPG, I guess you could spend some easygoing and entertaining hours with it. But this game is different enough from the genre monotony to be truly memorable. 'Svarog's Dream' gives you a lot of freedom, and by doing so, it feels like a much bigger game. It also really, really wants you to think about what you make of that freedom. Does it demand to know your thoughts, then? No. These reflections are just for yourself. (While some parts of this review are about the DLC, most of it applies to the base game)


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Posted on: February 7, 2025

DoggorKraken

Verified owner

Games: 18 Reviews: 1

Indie game with slavic folklore

Nice indie game, its rly worth


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Posted on: June 20, 2025

vaska13

Games: 121 Reviews: 4

ok

gg


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Posted on: January 12, 2025

Drippyskin

Verified owner

Games: 43 Reviews: 7

svarogsdream

not long into it but it reminds me of some of the oldschool games i used to play.


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Posted on: May 8, 2025

drako100

Verified owner

Games: 81 Reviews: 5

boring,non intuitive...

big mistake to buy this game...I prefer to play Elder Scrolls for 100 time !


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