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Surviving Mars

in library

3.6/5

( 152 Reviews )

3.6

152 Reviews

English & 7 more
Offer ends on: 07/10/2025 09:59 EEST
Offer ends in: d h m s
29.999.89
Lowest price in the last 30 days before discount: 7.49
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Surviving Mars
Description
Colonize Mars and discover her secrets, with minimal casualties. Welcome Home! The time has come to stake your claim on the Red Planet and build the first functioning human colonies on Mars! All you need are supplies, oxygen, decades of training, experience with sandstorms, and a can-do attitude to...
Critics reviews
63 %
Recommend
PC Gamer
80/100
GameSpot
8/10
Metro GameCentral
7/10
User reviews

3.6/5

( 152 Reviews )

3.6

152 Reviews

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Product details
2018, Haemimont Games, ...
System requirements
Windows 7 64-bit or newer, 4th Generation Intel i3 CPU or equivalent, 4 GB RAM, HD 4600/Geforce 620/...
DLCs
Surviving Mars - Martian Express, Surviving Mars - Stellaris Dome Set, Surviving Mars - Digital Delu...
Time to beat
22 hMain
45.5 h Main + Sides
190 h Completionist
40 h All Styles
Description
Colonize Mars and discover her secrets, with minimal casualties.

Welcome Home! The time has come to stake your claim on the Red Planet and build the first functioning human colonies on Mars! All you need are supplies, oxygen, decades of training, experience with sandstorms, and a can-do attitude to discover the purpose of those weird black cubes that appeared out of nowhere. With a bit of sprucing up, this place is going to be awesome!

Surviving Mars is a sci-fi city builder all about colonizing Mars and surviving the process. Choose a space agency for resources and financial support before determining a location for your colony. Build domes and infrastructure, research new possibilities and utilize drones to unlock more elaborate ways to shape and expand your settlement. Cultivate your own food, mine minerals or just relax by the bar after a hard day’s work. Most important of all, though, is keeping your colonists alive. Not an easy task on a strange new planet.

There will be challenges to overcome. Execute your strategy and improve your colony’s chances of survival while unlocking the mysteries of this alien world. Are you ready? Mars is waiting for you.

  • Building a sustainable colony in space - Building on a planet not fit for human life challenges you to build a smart, functional colony. Bad planning isn’t about traffic jams, it’s about survival of your colonists. You really don’t want rolling blackouts in a city constructed in a place without oxygen.
  • Individually simulated colonists - Each colonist is a unique individual with problems and strengths that influence the needs and behavior of the other colonists. Things can get really interesting if your chief scientists develops alcoholism after one too many long nights in the lab.
  • Futuristic Space Dome construction - Retro-futuristic super structures housing colonists, factories and commercial buildings with their own “neighborhood personality.” Create colonies that value science over everything else, while tired workers drink their pay away at a local bar, or attempt a utopia among the stars.
  • Exploration of Mars’ secrets - Inspired by the classic sci-fi of Asimov and Clarke, Surviving Mars holds many secrets. During each playthrough players may encounter one of Mars’ individually crafted mysteries. Uncovering these secrets might bring your colony great fortune, or terrible ruin. What is that sphere that manifested itself outside colony HUB B, and is it friendly?
  • Randomized research tree - Combine static and random research through experimentation, which allows for a different experience for each journey through the game. Attain new scientific breakthroughs by exploring the uncharted terrain of Mars's surface.
  • Unique retro-futuristic aesthetic - A sleek, modern take on the bright futurism of the 1960s. A time of exploration and adventure.
  • Expansive mod support - Craft your own fantastic buildings, parks or even a mystery to share through Surviving Mars’s extensive and convenient modding tools. Share your finest creations with the community to build the perfect society.

© 2018 Paradox Interactive AB, SURVIVING MARS, and PARADOX INTERACTIVE are trademarks and/or registered trademarks of Paradox Interactive AB in Europe, the U.S., and other countries. Developed by Haemimont Games. All other trademarks, logos, and copyrights are property of their respective owners.

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Contents
Standard Edition
Digital Deluxe Edition
artbook
wallpapers
System requirements
Minimum system requirements:

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please Note: Modding tools are currently available only on Windows

By playing any game published by Paradox Interactive AB, you (i) agree to be bound by the User Agreement and (ii) confirm that you have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please Note: Modding tools are currently available only on Windows

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
22 hMain
45.5 h Main + Sides
190 h Completionist
40 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.9+)
Release date:
{{'2018-03-15T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
Size:
6.2 GB

Game features

Languages
English
audio
text
Deutsch
audio
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español
audio
text
français
audio
text
polski
audio
text
Português do Brasil
audio
text
русский
audio
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中文(简体)
audio
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DLCs
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User reviews

Posted on: January 4, 2022

capt_taco

Games: 165 Reviews: 3

Fun until garbage AI gets in the way

Colonist: "I'm angry! We don't have enough food!" You: "We have enough food for like the next 3 weeks, what are you talking about? You're literally eating a sandwich right now." Colonist: "I won't be happy unless we have enough extra food for 3 months! I refuse to work!" You: "You're a farmer. If you were doing your job instead of walking around being angry, we'd have plenty of food and then you wouldn't be angry anymore." Colonist: "I don't want to do my job, I want to be angry!" You: "OK, go back to Earth and be angry there, moron." Colonist: "No! I want to be mad HERE! I'll just hang out using up your resources. By the way, we don't have enough food!" That pretty well summarizes Surviving Mars once you have an established colony. It's very fun to set up your base initially and get it going. But by the mid to late game, most of your time is spent trying to keep the whole thing from unraveling because the colonists are too stupid. You'll have a whole colony with plenty of resources, plenty of living space and entertainment, and a well-designed transportation network - and then one day you're in a prolonged crisis because of people just walking off the job like idiots and making all your buildings operate at one-third of capacity. The worst part is that you can't just send them back to Earth or shove them out an airlock; you have to keep supporting these morons while they loaf around, until they either die or leave on their own. I found the most effective way of dealing with them was to make them live in their own separate dome well away from the rest of the colony, and give them no food or resources. A literal Angry Dome. Eventually some of them get so mad they go back to Earth, but about half are so stupid they stick it out all the way until the bitter end and starve to death. Well, of course your Mars colony is going to fail if people who are all supposedly engineers and scientists with PhD's go around acting as stupid as apes.


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Posted on: December 20, 2018

myconv

Games: 349 Reviews: 4

Bad game mechanics.

I played this game on Steam when it was available to try for free. There are basic issues in it's mechanics. The pipes and wires you need to connect to stuff don't always connect where they should. Dome connection tunnels and pips and wires block each other. One needs to play a bit, then restart after learning the games pesky idiosyncrasies about where to place things, and even then you might need to trash stuff occasionally because a placement was bad for what the game wants for its pipes, wires, and tunnels. The game requires preplanning for placing everything and offers you no aid in doing so. Plus you got to even research the tech to actually clear a wrongly placed structure. You can trash something for some of your resource back, but its husk still blocks construction, both inside and outside the domes. So you need to thoroughly plan your city before you put anything down which requires knowledge you only get from playing. Sorting and selecting mechanisms for choosing colonists and such sucks, making it much more of a chore than it should be. Tracking down colonists you need is similarly a pain. Finally once you get past the first part of the game and you don't screw yourself with placement the game doesn't like or accidentally use resources you need for getting other resources. Like oops you sold the rare metal you needed to make the plastic factor for some basic construction. Time to restart. Once you get production of everything you need going, there is normally no risk or challenge afterwards. There is some semi-interesting events that appear randomly, maybe requires expansion, but the games lack of proper explanation strikes here too. Like It gave me 3 options with pros and cons but one of those options was grayed out saying I need a mayor to use it. Another event had a option grayed out saying I needed a politician or was it governor, to use it. But neither of those are citizen specialties! How do you get them?!?


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Posted on: June 15, 2023

Meat-Popsicle

Verified owner

Games: 90 Reviews: 4

Mods *ARE* Supported

Normally don't post reviews, but decided to this time because a previous review was entirely inaccurate, claiming that this game on GOG does not support mods. I own this game on GOG and play it regularly, and currently have 50+ mods installed for it that are all working fine. Some are cosmetic, some are quality of life tweaks, and some are even minor bug fixes. I find this game very relaxing and quite enjoy building and terraforming, and mods are definitely supported regardless of the platform it's purchased on.


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Posted on: October 30, 2023

Specterk

Verified owner

Games: 381 Reviews: 3

Great game, but paywalled by pricey DLC

There seems to be some confusion about this, but this game IS fully working on GOG *with* mod support, and there is nothing missing/unavailable compared to the Steam/Epic versions. While the core gameplay loop is above-average for this genre—and it's certainly a relaxing builder (think along the lines of Life is Feudal: Forest Village, but in space) whenever you just want to build a big, sprawling civilization and micromanage it—it doesn't really do anything that hasn't been done before, so I wouldn't consider it a "must play." That said, even though I own MANY games similar to this, I don't regret buying it nor sinking several hundred hours into it since its release. This game's real strengths lie in Achievement-hunting; some of those weird niche-scenarios often require a lot of creative problem-solving to survive (without exploits), and usually end up being a lot of fun. The only real downside is Paradox's now-typical DLC money grubbing. Most of the important qualify of life changes, new/revised gameplay mechanics and interesting core features are paywalled behind pricey, greedy DLC - so you really need them to play the "actual" game. Buying all of the DLC would be absolutely absurd, though... so don't do it. Instead, I'd recommend buying JUST the base game when it's on a decent sale here on GOG, then downloading the DLC installers from a "trusted source" for free so you aren't missing 70% of the content. Don't pay Paradox to be greedy. One of the critically important functions fulfilled by DRM-free games is that of putting SOME power back in the hands of BUYERS - so be sure to exercise yours by circumventing Paradox's unethical business model where and whenever you can.


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Posted on: June 11, 2018

bladex

Games: 12 Reviews: 11

too much micro management and dumb AI

game starts out promising but you soon discover the AI is as dumb as rocks and micro management begins increasingly annoying later on. 1st the ai is dumb the drones are too stupid to figure out how to use tunnels to get resources from other parts of the map the shuttles don't help either so you have to end up micro managing rovers to ferry resources back and forth through tunnels on a regular basis. you can set up trade routes but as soon as the resources run it it cancels and you have to set it up again and again! the drones are stupid too they don't do maintenance often they just sit there and do nothing and your buildings, pipes etc end up malfunctioning! you have to tell them to do maintenance most of the time! it's not just the drones that are dumb the colonists are brain dead too you even have to MM them tell them to stay in a jobs and houses otherwise they will wander all over the place changing domes and jobs even if you lock the domes to their profession! they are too stupid to pick the closest house to their jobs than complain about not working in their home dome... game has so many problems like the concrete extractor always running out of resourcees even though it still says there is 300 left to harvest you have to keep destroying and building them in different spots... shuttles don't work well either they just sit in their hangers and won't collect resources it will practically say there is no shuttles for colonists even though the hanger is full! game needs A LOT of updates and changes before it will be fun.


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