In Stygian: Reign of the Old Ones, the player journeys from a doomed Arkham into the depths of the Abyss. Create your own character based on 1920's archetypes and carve a path through a broken and mysterious world.
Your desperate battle against forces beyond comprehension will haunt you until the...
In Stygian: Reign of the Old Ones, the player journeys from a doomed Arkham into the depths of the Abyss. Create your own character based on 1920's archetypes and carve a path through a broken and mysterious world.
Your desperate battle against forces beyond comprehension will haunt you until the end. Physical combat will be challenging, spellcasting will have dire consequences, and your sanity will be strained to the breaking point by unknown abominations. Sometimes the best solution will be to flee what lurks beyond the threshold.
Features:
A hand drawn 2D world reflecting Lovecraft's themes of cosmic horror and dread.
Enemies, environments and storylines inspired by Lovecraft’s iconic original works. Take part in quests inspired by your favorite stories and see them play out according to your own decisions and role-playing style.
Choose from 8 main character Archetypes, each with its own origin backstory and specialties.
A host of weird companions will accompany you on your ill-starred journey: the lonely, antediluvian 'Outsider', a fallen soldier of the Great War reanimated by Herbert West. Recruit these and other outlandish beings to your crew.
Your character's Sanity and mental state will influence dialogue options. Mental illness comes with advantages as well as hindrances. Sometimes it pays to be mad in a world gone mad!
Stygian's Belief System determines how your characters cope with the warped reality of the new Arkham, as well as the rate at which they regenerate lost Sanity. Belief Systems also offer unique dialogue options, expanding the breadth of role-playing possibilities.
A new kind of spell system which sometimes takes more than it gives. Being a master of the occult is not as simple as flinging colored missiles from your fingertips. The black magic of Stygian is potent but may cost you your mind, your health, and possibly even much more.
Strategic, turn-based combat from a 2D perspective, similar to the classic Heroes of Might and Magic games.
The struggle in Stygian is not to save the world, for that battle is lost already. Pursue your own goals in these end times: salvation, vendetta, or perhaps something darker.
Pro:
- Nice graphics
- Interesting story
Con:
- You spend more time waiting for laoding than in the actual game (I am playing with 32GB RAM and SSD)
- Obscure game mechanics, skills, modifies do not work as one would normally expect (based on experience with other simmilar games) and there no in game description why
I have finished the game, and i can say honestly that a have received a most than good return for mi investment in it.
Its is true that the game has an end, although the end does not resolve any misteries. But it set up a sequel or continuation very well.
If one thinks about the budget with the producers work, goes from good a incredible amazing. The hand draw art its very good, and the feeling of the game its perfect.
I only can wait for more installments of this game, because now a have a Mania, a craving for playing mopre and more of this.
I'm right in the middle. I don't know if I'm not hating it or if my love for it is filtering my hatred. The UI is not user friendly, sometimes unresponsive, not scalable on hi ppi screen. And that, by itself it would make it a 1 star for me 'cause, it feels like you're playing a beta, why should I pay it full price.
The first attempt to rest after a first, short fight in which I've been barely killed, a group of crazy guys shown up and finished me. I've set the game to easy 'cause I was really interested in the story, but I'm not enjoying it at all. It seems far from balanced. Tried to use the console to make things easier, but my keyboard doesn't support Tilde and even with shortcuts it's impossible to get it.
So why three (well, 2,5) stars? Cause I think this is art. I would've liked to enjoy it more, but it's definitely too frustrating for me.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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