Get ready to explore, discover and interact with a multitude of species as you journey among the stars. Forge a galactic empire by sending out science ships to survey and explore, while construction ships build stations around newly discovered planets. Discover buried treasures and galactic wonders...
Get ready to explore, discover and interact with a multitude of species as you journey among the stars. Forge a galactic empire by sending out science ships to survey and explore, while construction ships build stations around newly discovered planets. Discover buried treasures and galactic wonders as you spin a direction for your society, creating limitations and evolutions for your explorers. Alliances will form and wars will be declared.
Like all our Grand Strategy games, the adventure evolves with time. Because free updates are a part of any active Paradox game, you can continue to grow and expand your empire with new technologies and capabilities. What will you find beyond the stars? Only you can answer that.
DEEP AND VARIED EXPLORATION
Every game begins with a civilization that has just discovered the means to travel between stars and is ready to explore the galaxy. Have your science ships survey and explore anomalies, leading you into a myriad of quests, introducing strange worlds with even stranger stories and discoveries that may completely change your outcome.
STUNNING SPACE VISUALS
With characteristically complex unique planets and celestial bodies, you will enter a whirlwind of spectacles in a highly detailed universe.
INFINITE VARIATION OF SPECIES AND ADVANCED DIPLOMACY
Through customization and procedural generation, you will encounter infinitely varied races. Choose positive or negative traits, specific ideologies, limitations, evolutions or anything you can imagine. Interact with others through the advanced diplomacy system. Diplomacy is key in a proper grand strategy adventure. Adjust your strategy to your situation through negotiation and skill.
INTERSTELLAR WARFARE
An eternal cycle of war, diplomacy, suspicions and alliances await you. Defend or attack with fully customizable war fleets, where adaptation is the key to victory. Choose from an array of complex technologies when designing and customizing your ships with the complex ship designer. You have a multitude of capabilities to choose from to meet the unknown quests that await.
ENORMOUS PROCEDURAL GALAXIES
Grow and expand your empire with thousands of randomly generated planet types, galaxies, quests and monsters lurking in space.
PLAY THE WAY YOU WANT
Customize your Empire! The characters you choose, be it a murderous mushroom society or an engineering reptile race, can be customized with traits like ethics, type of technology, form of preferred space travel, type of habitat, philosophies and more. The direction of the game is based on your choices.
FREE UPDATE HISTORY
Goodies
Contents
Standard Edition
Starter Edition
Galaxy Edition
artbook
e-book
wallpaper
Stellaris: Utopia DLC
Stellaris: Synthetic Dawn Story Pack
Soundtrack
System requirements
Minimum system requirements:
Recommended system requirements:
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A lot of the game does happen in the end game, but unlike civ it's a fairly steady road.
Economy, Fleet, and Diplomatic managament. All could be done better, but no other game does them all as well.
The game start is mostly resource management & exploring, and for me the logistics of the random area I'm in. The early game is the knife edge balance of defense & conquest, resource aquisition, science, and diplomacy.
The mid-game is about empire building, tall or wide.
The AI is pretty bad at specing ships, but it's going to be better than you for the first 100h - or at least until you learn that ships need to have one weapon range.
Diplomacy isn't bad, the Vassal system saves a lot, but the influence penalty for pursuing it over military might be a little harsh. Federations aren't bad, but the AI is kinda dumb about it.
Science does win battles but you need to manage the logistics of upgrading your ships and the warfront, particularlly in your galaxy spanning forever war. The lack of an in-game tech-tree is reasonable for your first few games, but kinda dumb after that.
Planet building can be interesting, but the technologcial increases in build slots to the excess of your current city block expansion and max build slots is annoying (I usually use a blocked slot to be sure I'm not wasting them).
The biggest downside is that until you have a good sense of the game year power balance, you can get to the year 3600 and only then realize you really messed up 500 years ago.
Choose your expansions wisely, they are not all created equal. Until recently, machine intelligence was super easy mode, now its advantages (easy resource management) are better balanced against traditional sapience with trade.
Overall, if you have the time, it's a good game. Don't underestimate the fun you can have with a Role-play empire (self-handicap for theme of play).
Cons: Late game lag forces you to pick smaller galaxy size with fewer planets/civilizations. DLC bloat can be pricey if you want access to all features.
Pro: Love the ability to customize your galaxy. Wish you could actually design your own maps star-by-star though. LOVE all the options to customize your civilization and really role play. The tech tree is hard to learn at first, but there are a ton of online guides. Each game is like reading a good choose-your-own-adventure sci-fi novel. I have fun playing on easier difficulty with role playing just as much as min-maxing.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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