Posted on: August 6, 2016

mintee
Verified ownerGames: 790 Reviews: 122
brilliantly immersive adventure
I was so impressed by this game, from the haunting grotesque environments to the excellently acted voice overs. The slow reveal of the story was perfect, most captured via 'found' diaries in such a way that was not obtrusive. I found myself bonding to the main character as he worked his way thru the horror with only a lonely contact on a radio for company. There were many times I would balk at proceeding as it just was such a vile landscape. Gameplay was pretty seamless, point and click. There is no tutorial so it took some fumbling around to find the inventory, menu etc. In fact, the save game function was so obscure that I played halfway thru the game before finding the save slots, this was not too severe as the game auto saves thruout, but I find it always useful to have hard saves of my own choosing, which I used a few times in the game when the auto save was not beneficial. Complaints: hard to read small text, very dark atmospheres to the point where I could not find the character on the screen. Small screen size, objects and items were hard to find. Unskippable dialogue trees with timed actions, death would start the process all over again and one scene had at least a minute of dialogue before you could attempt again, also irritating while exploring , having to wait out repeated text/dialogue. Those complaints fade when compared to such an immersive tale. I was totally involved in it. I loved the style of the inventory, loved the spinning helix used for the loading icon, loved all the pdas personally adorned specific for each user. The art work was pretty good, you felt like it was a real working spaceship. The soundscape for this game was spectacular, from fading music as you left a room, to hollow clangs, bumps, grinds, screams, drips, mechanical beeps, talking robotics and advertisements. Reminiscent of System Shock. probably the best game i have played in 2016, will replay again to find clues to the shocking ending. well done devs!
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