Stars in Shadow is a turn-based 4X science fiction strategy game. Explore the stars, settle distant worlds, and build an interstellar empire. Recover ancient technologies and negotiate with alien leaders. Created by a pair of passionate strategy gamers, Stars in Shadow features streamlined empire...
Stars in Shadow is a turn-based 4X science fiction strategy game. Explore the stars, settle distant worlds, and build an interstellar empire. Recover ancient technologies and negotiate with alien leaders. Created by a pair of passionate strategy gamers, Stars in Shadow features streamlined empire management, sophisticated turn-based tactical combat, and detailed world building.
“A worthy tribute to the classic Master of Orion games of times past.” 84 – CyberPower PC
“An indie game truly for the 4Xer to revel in.” 90 – Gamewatcher
Epic Scope: Starting at the dawn of interstellar travel, progress through four eras of technological advancement. Discover the science of planetary terraforming, upgrade your infantry battalions to battle mechs, and grow your fleet from a squadron of destroyers to an armada of planet-destroying Dread Stars.
Varied Factions: 7 Playable factions comprising six alien races. Each faction has different research strengths and technology options. Forming alliances, conquering neighboring species, or discovering ancient artifacts may open up additional avenues of research. Choose your race wisely as it impacts which worlds will suit you, what trades or alliances may be offered, and whether or not your neighbors are inclined to trust you.
Stylized Setting: A distinctive comic-book art style and an original, detailed universe backstory draw you into an immersive game world. Interact with a unique cast of alien characters, make friends and influence people, or crush your enemies and see them driven before you.
Focused High-Level Strategy: Build a vast and varied empire, taking advantage of the unique traits offered by different alien populations and the worlds they inhabit. Experiments on a slave population might diminish your popularity in the Galactic Council. A streamlined resource and planetary improvement model keeps the game moving even when your empire grows large.
Deep Turn-Based Tactical Combat: Face off against your opponents in complex 2D turn-based tactical battles. Counter your enemy’s missile barrage using point defense or interceptors, then close to energy weapon range! Stars in Shadow’s tactical engine includes several features rarely seen in turn based games. Multi-ship commands keep even large fleet battles fast-paced, and smart unit behaviors allow tight control with minimal micromanagement. Auto-resolve battles that are a foregone conclusion, while retaining the ability to replay any engagement to see exactly what happened.
Establish a colony on a planet with a derelict colony
common
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53.74%
We Come in Peace
Destroy a colony with orbital bombardment
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39.56%
Paradise Found
Discover Gaia
common
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42.96%
System requirements
Minimum system requirements:
Recommended system requirements:
Stars in Shadow requires the OpenGL framebuffer extension. This extension is present on almost all graphics drivers released after 2010, but laptops made before 2010 with vendor-locked graphics drivers may not be able to run the game.
Recommended system requirements:
Stars in Shadow requires the OpenGL framebuffer extension. This extension is present on almost all graphics drivers released after 2010, but laptops made before 2010 with vendor-locked graphics drivers may not be able to run the game.
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Medicre but no regret buying it.
With enough funding devs could do something trully amazing
I love the no hex on planets or complementary buildings crap
I've slowly reached the conclusion that this is my favorite MOO successor. I love the art, the unique asymmetric factions and tactical combat. The overall mechanics aren't any more quirky than the average 4X game, once you get used to them.
My only criticism is that the game isn't 100% finished. It could use a polish. This is only occasionally evident, but I wish the game was still being improved. It would probably be the greatest space 4x of all time.
Even with it's quirks, it's still easily a five star experience.
Stars in Shadow is a very solid space 4X game. The mechanics are solid (actually, some of them hearken back to the first Master of Orion), there's a good balance with micromanagement, and the races are all fairly distinct (there could be more of them, but it's also nice that each one really is quite distinct).
The art style is also nice; yes, it's a little "cartoon-y", but I think it works, and the bright colors and simple lines are a pleasant change from the normal art style for these kinds of games - as well as being playable on almost any modern-ish computer.
I didn't give the game 5 stars for two reasons:
-As of late September 2017, 9 months after the game came out, I've still had crash-to-desktop bugs in about 1/5 of games I play (usually when loading the game or trying to exit, so it's not a big deal, but...9 months guy, c'mon)
-The game is fairly...not bland, but...usual? There's nothing exciting about it. It's a competently made game that knows exactly what it is and does it. And that's fine, but it's worth 4 stars and not 5.
I've been enjoying this game for the last several hours. It definitely borrows from the classic Masters of Orion series in a good way. The graphics are polished and enjoyable. The background music is atmospheric. The tech tree is very large, the alien races are varried and unique. The ship design and combat are easy to understand and fun to take part in. I have been disappointed in many games that try to be a new Masters of Orion, but not this one.
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