Step into the laid-back shoes of captain Jonathan Bold as he travels and explores the open world of Starpoint Gemini 3. Encounter amazing characters, engage in unprecedented dawgfighting space combat, mining, freelancing, trading and crafting as You uncover Bold's shady origins.FIGHTExperience...
Step into the laid-back shoes of captain Jonathan Bold as he travels and explores the open world of Starpoint Gemini 3. Encounter amazing characters, engage in unprecedented dawgfighting space combat, mining, freelancing, trading and crafting as You uncover Bold's shady origins.
FIGHT
Experience action-packed space combat that pushes both you and your spaceship to the limit. Outfit your ship with the latest in high-tech weaponry. Do you like picking off your targets from a distance? Check out the cannons. What about doing strafing runs so close to your target that you can chip off paint? Blasters and scatterguns could be your thing. Or perhaps You prefer the middle-ground approach? In that case machineguns will provide an answer. Augment all that with a large assortment of different skill-based boosts and You just might become the ultimate agent of destruction.
EXPLORE
With trusty ADAH, your own personal digital consciousness by your side, explore Gemini and, for the first time, other distant star systems of the former Earth Empire. Scan anomalies, rummage through derelict ships and let ADAH stretch her legs so you can investigate those hard to reach places. ADAH serves as your one-drone away-team. When you reeeeeeeally need to know what there is to find in a massive abandoned derelict or hack into the mainframe of a fully functioning station, ADAH is your girl.
EARN A BUCK
Being a dashing space buccaneer doesn't come cheap. Earn credits by doing an odd job or two, commissioned by your friendly neighborhood bartender for an undisclosed third party. Or perhaps you're a more of a do-it-yourself kind of captain? First acquire blueprints and then with a bit of raw ore mining and some creative haggling with the traders, assemble the parts into something that can get you rich! ... or at least cover your bar-tab. Almost all items found in the game can be combined with other items to create new ones, ranging from composite materials to entire weapon systems. Or you can keep it simple and sell the stuff to the highest bidder.
PIMP YOUR RIDE
Swapping entire ships is nice and all, but what if you really liked the chassis of one and the engine of another? Why not combine the two? Yes, my dear captain, you're no longer confined to the bare metal shapes that form spaceships. Mix and match individual parts to form something special, something new, something that speaks to you. Incidentally, if it actually does start speaking to you, we advise seeking medical attention.
KEY FEATURES:
The largest game universe in the Starpoint Gemini series spanning three different planetary systems
Adrenaline-pumping, action-packed space combat that allows distinct play-styles and on-the-fly weapon switching
A complete set of RPG skills to boost the player's capabilities
Modular ship upgrading system
Crafting system that allows the player to create new items and weapons to sell or use
A variety of available activities including mining valuable materials and exploring the vast universe
A unique chance to explore the shocking truth about the other imperial colonies and the fate of alien races
A large variety of characters with unique personalities, different questlines and factions
An engaging storyline written by Darko Macan, an official writer for numerous Star Wars and Marvel comics
A unique digital companion, ADAH, that assist the player in uncovering Bold's shady origins
Detailed interiors on different planets; visit them all!
I really tried to give this game a chance, but between the really casual combat to the insane balance decisions I couldn't really get into it. The game tells you to roam but many of the random encounters or map markers you stumble across are really difficult with no gear, which means you will struggle with money, struggle with upgrading and keep struggling with the enemies.
Before I gave up on the game I cheat-engined myself all the money and bought all the upgrades I could find but still enemies weren't per se difficult but needlessly tanky and just annoying. The campy writing is a plus for me but not everyone's cup of tea. But it doesn't save the game I don't think.
Pros:
- Fun space fighting and exploration, not too complex, good scope and atmosphere.
- Good game mechanics IN SPACE ONLY (see cons about drone)
- Good story line although the main characters are very annoying to listen to. Not at all the kind of personalities that would be doing what they are doing. This gets a bit better as the story progresses but its very abrasive at times.
Cons:
- UI is awful, apparently because they had to make it compatible with whatever other console, sounds like a them problem that had to be the easiest thing to fix.
- Drone mechanics and game/story is a useless addition that ruined the game for me. It becomes quite literally unplayable in the later stages of the story. Something about the way the thing moves with the camera, oversensitive mouse or idk. Tried all settings, its just terrible. I can barely aim to open static boxes. Also the 'evade' parts of this mini-game make no sense. None of the line-of-sight mechanics seem to actually do anything, you just have to follow a predetermined path (which can take a while of boring tries to get). It's really a terrible addition to the game, I have no idea how something so bad and with so much player pushback (from forum reading) made it through to the final game. I was enjoying it enough to just rush through the mini-game whenever I had to, until I couldn't anymore its so broken. So now I can't finish the campaign and I'm pretty bitter about that. People should know, the drone mini-game is totally broken and has to be removed before they can call this a playable game. Or remove the campaign and let people decide if its worth it for the 'sandbox' experience. Or make it skippable if you don't want to fix it. Anyway, so many things they could have done instead that excuses are not acceptable. I don't even care if there's a 'fix' for this out there I haven't found, it's not my problem.
So that's it, could've been a decent game. I really did enjoy it otherwise.
Disclaimer: haven't played this long, 30 to 45 minutes max, so it might get better down the line. But i couldn't stomach the story/main actor any longer.
+ in theory nice blend of SpaceSim, SpaceFighter and RPG
+ dogfights are much improved compared to former entries in the series
+ nice visuals and audio for a project like this
- the most cringeworthy and terrible story that I have seen in an RPG influenced game in years.
- voice acting, the main character being the worst, but hatdly the only bad one.
- you're probably the most annoying douchebag in the milkyway. Seriously, i was tempted to self destruct after following the dialog in the opening sequence, but couldn't find the button (if there is any). Thankfully some pirats handled that for me and put me out of my misery. I pity the AI of the ship.
? controls aren't great, but if you have experience with other spacesims you'll get used to it quickly.
? can't say whether or not the RPG progression is any good or just a gimmick
? the same goes for the economy, as I didn't play long enough to get an impression
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