Crawlers Wanted: high pay, certain risk. Plausible deniability a must.
Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage. If you can navigate the intricate politics of wealth and power, you migh...
Crawlers Wanted: high pay, certain risk. Plausible deniability a must.
Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage. If you can navigate the intricate politics of wealth and power, you might just survive long enough to spend your hard-won credits.
You’re a Crawler, and that means you work for those that can pay. Asset recovery, commercial espionage, and mayhem for hire are just a few of your crew’s specialized services. If something shady needs doing, chances are a Crawler will be involved. Succeed and you’ll be rewarded with better pay then any corp drone can dream of. Plus, you'll earn the respect of the eclectic assortment of merchants, opportunists and adventurers who make their home in the fringes of space.
Wage strategic battles against futuristic enemies with an innovative time unit turn-based combat system.
Procedurally-generated dungeons and events create endless replayability.
Choose your allies and your foes wisely. Your choices will change how the story unfolds.
Eight player classes each with unique abilities, both in combat and when exploring.
Randomly generated weapons, armor and gear with upgradeable enhancements.
Easy to Hardcore difficulty modes and optional permadeath.
Copyright 2015 Juggernaut Games, LLC. All rights reserved.
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DRM FREE. No activation or online connection required to play.
had they fear the game would be to short with out this Tedious unengaging uninspired booooooring hacking system i mean wtf ? did they even played 1 of this hacking bulsh*** its such a time consuming waste and such awful long fights with such uninsipired gameplay wish so bad u just mod if off or to a good system cause this is a absolut no go
My understanding is that this ID version only contains the prologue and some side quests. Hence the low score, but it looks promising enough to get at least 4* at release.
Its kinda like Wiz 8 in space, but no open environments, its like you have a hub, where you get jobs from a board, click on a supply shop and you get an interface to buy/sell, or a doctor for healage or reset AP.
The dungeons are very repetitive so far.
The main things are combat , choices and humour.
Combat is kinda like DnD ability wheel like TOEE, you click on a target and choose the ability you wish to use on it from a wheel of abilities. Ite a decent nough system tbh.
Choices. Yeah they are significant, you are always pissing off some faction, doing the right thing will piss off the "bad guys" but may open up unforseen missions with the good guys.
Humour, very self referencing ("Back when I was younger, we used to have to draw our own maps!"), laid back but not in your face, nice classy and low key.
You choose your main character from a set of classes, your allies are mercenaries that you hire in the main hub, they will level yp and you get to assign their AP as well as yours. They are interactive outside of combat, insofar as they will offer opinions on choices you receive and make, they tend to have a bit of quirk about them, like Thrasher a robot will go nuts if you use a certain Chaos ability too often.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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