Posted on: February 4, 2015

Platinumoxicity
Verified ownerGames: 102 Reviews: 7
Broken by attempts to Fix it
I have to be honest here and give some critical feedback. The original version of Jedi Knight has been plagued by modern systems' inability to render the game's 3dFX graphics and the hassles of playing music and cutscenes from a CD in an optical drive. I bought this in the hopes that all such problems would be resolved, and they were, but new problems emerged. To make the game run at 16:9 resolutions, instead of the field of view being appropriately widened horizontally, it has been shrunk vertically. The game runs cropped, so you are actually seeing less than in the original game that runs in 4:3. Also I have not discovered a way to play the game in windowed mode to account for the FOV which is too small for a 22" display in desktop configuration, like I used to do with the original game. I had to crank down the ingame screen size to make the FOV suitable for my eyes at my viewing distance. People need to understand that FOV is not a preference, it's a geometric calculation based on the size of the screen and the screen's distance from the eyes. That's why PC games default to 90°, and console games default to 60°. The game is great and runs smoothly. But if I can't have the game in HD resolutions without cropping it, then I say the HD resolution needs to go. Seeing more is better than seeing less, even if it means playing with black bars on the sides.
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