Bring In Your Bounty, Dead or Alive
Let the Hunt Begin
In this classic third-person action-adventure, you'll become Jango Fett, Prime Clone of the Grand Army of the Republic, hired to capture a deranged Dark Jedi.
Relive the Timeless Tale
Experience the legendary Bounty Hunter fantasy s...
Let the Hunt Begin
In this classic third-person action-adventure, you'll become Jango Fett, Prime Clone of the Grand Army of the Republic, hired to capture a deranged Dark Jedi.
Relive the Timeless Tale
Experience the legendary Bounty Hunter fantasy set before the events of Star Wars: Episode II - Attack of the Clones. Face off against foes and maneuver through acrobatic battles in this adaption optimized for today's consoles and hardware.
Armed to the Teeth
Fight your way through the galaxy’s underbelly, equipped with Dual Blasters, your Flamethrower, Whipcord, and pure Mandalorian Rage.
Overall a preety nice game...the only problems i have with this game is the level design sometimes can be very misleading and for newcommers into old games might have problems where to go
Spongy, constantly respawning enemies, with no headshot hitboxes
Lock-on on the same button as center camera, and center camera takes priority, so can't lock on enemy that's behind you
No quick access buttons to items, gotta scrolls through entire belt searching for what you need
Limited respawns instead of proper checkpoints
Bounty hunting side quest that asks of you to scan literally everything that moves on 2 legs, because there are no distinct identifiers on bounties. Also can't scan the dead, even if the bounty is for dead target. And the reward for this tediousness is just concept art, can't even spend money on some upgrades to make it easier.
There's just a lot of things to not like in the core gameplay of this game. It's redeeming quality is that the story is written pre-Disney, so it respects Star Wars lore at least.
This needed a proper Mafia 1/System Shock 1 remake, but unfortunately all we got is upscaling, unlocked framerate and PC port.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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