Putting the final in the final frontier.
One blast from destruction, the U.S.S. Voyager is mysteriously transported into a hull space infested with danger. As part of Voyager's elite Hazard Team, you must defend it from a host of scavenging aliens, then infiltrate a Borg Cube and derelict vessels t...
One blast from destruction, the U.S.S. Voyager is mysteriously transported into a hull space infested with danger. As part of Voyager's elite Hazard Team, you must defend it from a host of scavenging aliens, then infiltrate a Borg Cube and derelict vessels to eradicate your deadly foes. The Quake III Arena™ engine powers the dynamic gameplay as you fight for survival through 40 ultra-intense single-player missions and 16 multiplayer arenas. It's first-person shooter action that won't quit. But, be prepared-if Voyager is destroyed, humanity won't be far behind...
Fight along side crewmembers with the additional of Icarus AI, an enhancement to the Quake III Arena™ engine that allows for extraordinary team interaction.
Nine weapons-each with two firing modes-gives you eighteen different attack options. That means the firepower will be there when you need it most.
Multiplayer modes offer Free-for-All, Capture the Flag and breathless Team play.
Corridors collapse, walls explode, and enemies materialize right in front of you.
Includes the Star Trek™: Voyager - Elite Force Expansion Pack.
If you are into any of the star trek Franchise then Elite Force and Elite Force II are worth a visit at some point.
Graphics are quite Dated now, but Gameplay and story are still good. 7.5/10
Wish fulfillment in a bottle, Star Trek: Voyager - Elite Force puts you in the magboots of Alex Munro, a Man or Woman of your choosing, who has been assigned to Lt. Commander Tuvok's "Hazard Team" - an Away Team with extra steps! This is a pretty logical thing to do, given the perils that Voyager faces day in, day out in The Delta Quadrant.
The game feels authentic. Almost the entirety of The Voyager is accessible through the prominently displayed "Virtual Voyager" experience on the menu, which actually places you at the penultimate point before the final level (spoilers beware if you enter VV!). The entire crew is present and all have prominent roles, and you will fight alongside them as well, which is very thrilling!
Every weapon has a purpose and none of them feel useless or redundant. Even the most basic Phaser has utility to it.
The characters are fun, the writing is consistent and tight, and the game pulls a few cute tricks here and there that'll make you feel like you're in a particularly action packed episode of Voyager.
Unlike the Sequel, STVEF wasn't hit with the "2000s Action Hero Game" stick quite yet, and Munro never really loses sight of the fact that they are a starfleet officer. Which is very important to the feeling of being a Star Trek game.
The only downside at the end of it all, is that one, the game is very dated and two, it is just a bit too Weapons Hot for Trek, which while full of action in the Kurtzmann era, needs to let itself be more cerebral, which STVEF doesn't have any investment in being outside of the first away mission.
Nonetheless, if you're a Star Trek: Voyager fan, I honestly consider STVEF a must-play, if for no other reason than to understand the frustration Captain Janeway feels dealing with Tuvok's nagging on a regular basis.
4/5. Not quite Quintessential Star Trek, but pretty damned good for a First Person Shooter, which is about as far away from Trek's heart as you can get. So that's impressive.
I played this game many times as a kid and had lots of fun with it. I want to re-experience it as an adult but it's very frustrating when it just crashes to the menu screen randomly during missions. Sometimes the ESC key to open the menu just completely skips over the menu and exits to main losing all your progress. There are several missions that seem to be bugged and completely unsave-able or incompleteble because of these problems.
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