Buying this game will get you both the original version and the Enhanced Edition.
Great Emission, the biggest anomalous energy blowout from the times of Second Incident at The Chernobyl Nuclear Power Plant, has shaken the world again and reshaped the Zone. To investigate its cause and and prevent...
Buying this game will get you both the original version and the Enhanced Edition.
Great Emission, the biggest anomalous energy blowout from the times of Second Incident at The Chernobyl Nuclear Power Plant, has shaken the world again and reshaped the Zone. To investigate its cause and and prevent future cataclysms is your only chance to survive in S.T.A.L.K.E.R.: Clear Sky.
WAR OF FACTIONS
With the anomalous activity at its maximum, the unstable Zone continues to tremor with outbursts. The transformation of the Zone map destabilizes the fragile balance of forces in the Zone. Hostilities for the new territories, artifact fields and spheres of influence flare up among groups. Feuds and friendships are left behind – now, everyone watches out only for themselves. The Faction War has begun. To survive, join one of the parties and knock out opponents over the Cordon... Or benefit from working for all the factions at once, like a true mercenary.
NEW PATHS
The safe and trusted pathways are no more. Known places disappear in impenetrable fields of anomalies, stalkers and entire expeditions vanish or remain trapped within. Mysterious territories that have been lost since the appearance of the Zone are opening up, calling for explorers. Your mission is to become a pioneer and explore all the new areas that have become accessible in "Clear Sky"!
MYSTERIES OF THE PAST
As a mercenary named Scar, play a key role in Strelok’s fate and discover new details to the original game story, revealing its major secrets. Visit the familiar places as they were before the original game starts and witness the events that shaped the Zone to the years ahead.
Game features:
A prequel to S.T.A.L.K.E.R.: Shadow of Chornobyl, that reveals the backstory of the Zone, familiar characters and locations.
New types of equipment and weapons: HPSS-1m, hunting rifle, RP-74.
New locations: Swamps, Red Forest, Limansk and Abandoned Hospital, full of new stories and tasks.
An advanced upgrade system for weapons and armor with technicians, allowing you to improve and customize your favorite pieces.
Player's actions can affect the balance of power in the Zone and the influence of factions.
A dozen of new anomalies and artifacts, and a new artifact hunting system utilizing detectors.
Improved graphics, interface and AI, making the journey through the sinister radioactive lands even more convenient.
Note: This game may require additional serial key for multiplayer mode. In case it is not automatically generated in your GOG.com library (open it via website → select the game → More → Serial Keys), please reach out to our Support team.
System requirements
Minimum system requirements:
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Recommended system requirements:
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
If you follow the game the way it wants you to, it won't even feel like a game from the series. You will find yourself in a buggy capture-the-flag setting, flavored with DOTA-like enemy respawn cicles and really annoying quest-update spam.
It becomes less annoying if you refuse to be kept busy with the faction wars and just play your own game. In this case I'd recommend it to die-hard fans ... but skipping it is no big mistake either.
I agree with everything other reviewers pointed out, just one more thing I would like to add.
The final drop that spilled the ocean for me was AI. I remember years ago when I played this game....sometimes, you were supposed to fight with your desired faction but weird and highly annoying stuff happened like your own ally pushing you out of your cover because he intended to use it. And obviously, that wasn't the intended game mechanic, that was another developer oversight. I like the idea of fighting with other groups but it was poorly executed.
Also,when enemies threw grenades, they tended to kill themselves or throw them at impossible angles with perfect 100% accuracy. And what I mean by that is, almost every grenade will hit you in the face, not just land close to you. Popular mods for Shadows of Chernobyl that gave enemy NPCs ability to throw grenades have the same problem, but the developers didn't bother to fix it and probably thought it's good enough. Acceptable for free mods, but unacceptable for a paid product.
Call of Prypat fixed all of that, you should buy it instead and skip this one.
Weak part or whole series. Bad mechanics, bugs, simoly not finished or polished game. Is it fun finish quest and due to the bug have to start it again in a second? As sometimes game start same quest after finish it straig away. Headshots you get from enemies using shity guns when you can hit a thing even when it is in front of you. Why to use RNG for FPS shooter game? Nonsense. Same maps completely same maps as in first series. Like for what these developers ask money for? Even the most stupid games done by community can do that. It is simply same game as in first series with very little new things and these new things are even worse than the previous old mechanics
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