Posted on: April 1, 2024

falconzinx
Verified ownerGames: 11 Reviews: 11
Disjointed ideas but still a of lot fun
An ambitious god simulator where you start as a creature and work your way up to conquering the center of the galaxy, i.e.: creature in water -> creature on land -> tribes -> cities -> space The creature stages are especially fun where you get to use an intuitive modeler to create limbs on a creature and the system will dynamically animate how they move. The creative parts become progressively meaningless in terms of how they affect gameplay as you move up the levels though. The tribal and city stages are basically Civilization/Starcraft clones, but are very basic and is over way too quickly. The space stages can get boring and/or tedious, but that's if you are forcing a certain playstyle. To me, its really about figuring out for yourself the most efficient and varied methods to find a balance between maximizing income, fulfilling the badge requirements, and having some fun to unlock things that helps beat the game. The interstellar travel, on-foot missions, space combat, and alliances with aliens kind of resemble Star Control 2 or Mass Effect. At some point, you do become a god in that you can create, tweak, uplift, and/or destroy all manner of life as well as terraform or destroy planets to your liking. Despite its shortcomings, its fun to get back to every now and then, and is definitely for those who like creating things.
Is this helpful to you?