Posted on: November 30, 2020

Semetra_Siss
Verified ownerGames: 63 Reviews: 9
This game deserve more atention
A goty underestimate
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© 2019 by THQ Nordic GmbH, Austria. Developed by Grimlore Games GmbH, Germany. Published by THQ Nordic GmbH. SpellForce is a registered trademark of THQ Nordic AB, Sweden. All other brands, product names and logos are trademarks or registered trademarks of their respective owners.
Notes: THQ Nordic Online account is required for online multiplayer/matchmaking.
Notes: THQ Nordic Online account is required for online multiplayer/matchmaking.
Game length provided by HowLongToBeat
Posted on: November 30, 2020
Semetra_Siss
Verified ownerGames: 63 Reviews: 9
This game deserve more atention
A goty underestimate
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Posted on: June 10, 2024
EwigWandernd
Verified ownerGames: 733 Reviews: 259
Mixed feelings
I have very mixed feelings regarding this Addon; on the one hand I absolutely love the Spellforce 3 maingame and it's writing, the takes on the worldbuilding and all; Soul Harvest still has some of these elements, the quality of dialogue writing is fantastic, the game is beautiful again and the gameplay fun. However, many aspects of the story feel like someone (the main writer?) wanted to make something up on their own and didn't care for the wider Spellforce worldbuilding and narrative themes at all; it just clashes.
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Posted on: March 15, 2020
wenslydail
Verified ownerGames: 201 Reviews: 22
Great! except terrible encounter design
Overrall I really do recommend this game. The graphics are great, the mechanics are fun and interesting. In particular the take on the rts base and resource gathering is very different in this one. I took two points off for some of the abyssmal encounter designs in the campaign. I was playing on Hard, maybe the poor choices wouldn't have impacted it so much on Normal difficulty. But the way some things are put together just made me want to pull my hair out at times.
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Posted on: May 19, 2025
sinsiliux
Verified ownerGames: 90 Reviews: 2
Enemy targetting makes game unplayable
In Spellforce 3 AI would auto target closest heroes and for the most part keep attacking them. Yet for some weird reason they changed it in the expansion to make melee enemies go straight for your squishy backline. Even worse is that those few enemies that target your frontline will retarget your backline only after a few hits. Makes the game extremely micro intensive, makes any tanky builds or squishy builds not viable and most importantly makes the game not fun.
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Posted on: August 13, 2025
Patricus007
Verified ownerGames: 88 Reviews: 1
Spellforce 3
great game, all of spellforce games
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