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SpellForce 3: Soul Harvest

in library

4.1/5

( 41 Reviews )

4.1

41 Reviews

English & 7 more
19.9919.99
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SpellForce 3: Soul Harvest
Description
Three years after the Purity Wars, Nortander is on the cusp of a new era. However, things aren’t as peaceful as they seem – when the Queen calls you, a disgraced General, back to your homeland, you’re plunged in a war on many fronts: While a hatemonger threatens to tear apart the Dwarven realm, a...
User reviews

4.1/5

( 41 Reviews )

4.1

41 Reviews

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Product details
2019, Grimlore Games, ...
System requirements
Windows 7, 8, Windows 10 (64 bit), Intel Core i5 3570, AMD FX-6350, 6 GB RAM, NVIDIA GTX 660 2GB, AM...
DLCs
SpellForce 3: Soul Harvest - Digital Extras
Time to beat
19.5 hMain
25.5 h Main + Sides
27.5 h Completionist
24 h All Styles
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Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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Description
Three years after the Purity Wars, Nortander is on the cusp of a new era.

However, things aren’t as peaceful as they seem – when the Queen calls you, a disgraced General, back to your homeland, you’re plunged in a war on many fronts: While a hatemonger threatens to tear apart the Dwarven realm, an enigmatic cult of Dark Elves harvests the souls of people for reasons unknown.


Gather your allies and prevent a catastrophe!

Features:

  • Standalone expansion to the RTS/RPG mix SpellForce 3
  • Story mode featuring a dark and enthralling story with a playtime of around 20 hours
  • Build distinct heroes through various options and combinations on a skilltree
  • Lead your army to victory in a reworked sector-based RTS system
  • Use unique mechanics of your army units to win epic battles
  • Use flying units for even more advance tactics
  • Play 5 distinct factions: Humans, Orcs, Elves, Dwarves and Dark Elves
  • Epic fantasy soundtrack and bleeding edge top down graphics

Multiplayer Features:

  • Each faction has two unique heroes that compliment individual play styles
  • A modern multiplayer lobby will allow easier matchmaking and ranked play
  • Create your own maps with the powerful modding tools.

New features compared to SpellForce 3:

  • All-New Campaign: Featuring new storyline with over 20 hours of content
  • All-New abilities and skilltrees for even more diverse heroes
  • All-New RTS Gameplay: Sector-based system with a focus on global resource distribution and unique faction mechanic
  • Unique mechanics and unique unit kits make the races feel very diverse and offer replay-value in the campaign
  • Flying units allow more tactical elements
  • New factions: Dwarves and Dark Elves
  • Overhauled UI makes the game more pleasant to look at and more readable

© 2019 by THQ Nordic GmbH, Austria. Developed by Grimlore Games GmbH, Germany. Published by THQ Nordic GmbH. SpellForce is a registered trademark of THQ Nordic AB, Sweden. All other brands, product names and logos are trademarks or registered trademarks of their respective owners.

System requirements
Minimum system requirements:

Notes: THQ Nordic Online account is required for online multiplayer/matchmaking.

Notes: THQ Nordic Online account is required for online multiplayer/matchmaking.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
19.5 hMain
25.5 h Main + Sides
27.5 h Completionist
24 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2019-05-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
37 GB

Game features

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User reviews

Posted on: January 8, 2021

Wusel89

Verified owner

Games: 415 Reviews: 5

Mixed Bag

This Expansion is a lot different from the base game. It streamlined a lot of things. For example the 4 physical damage types were fused to only 2 while the 4 magic types were put together as one (more or less, fire and ice effects deal more damage on monsters from the other type and often no damage to the same type). Equipment was also heavily condensed. A little too much for my taste. The skilltrees have been completly overhauled. You no longer have 3 Trees (+ leadership on main) but 2 trees with one synergie skill, depending on which trees you chose (unforunately the game doesn't tell you what those synergies will be beforehand). The companions also no longer have a companion-specific tree like in the basegame. There are also fewer companions available than in the basegame. To compensate you can hire custom mercenaries, whithout personality. Unfortunately the others do not have much of one either. I never felt compelled to talk with them much. The RTS parts also got streamlined a bit. The sector outposts no longer have their own storage, everything is stored globally. You can now gather resources in the back and have unit-production in the frontline sectors without having to haul the ressources there. Most units have some unique unlockable skill or effect, which makes the different races more distinct than in the base game. So mechanics-wise they did a lot very right with only a few hiccups that might be only my personal taste getting in the way. But the story part lost me. The companions are lacking. The MC is even worse. Tahar was intriguing, Aerev is horrible. He "made a mistake" that should have him demoted, exiled or executed, but instead he gets to command the elite Wolfguard, because they killed Tahar offscreen. The main storyline didn't capture me like the one from the base game. It also felt unfitting for the SF universe. Much of it felt conflicting with the lore from SF 1 to me. So far I couldn't bring myself to replay the campaign because of that.


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Posted on: January 27, 2020

rex_butler

Verified owner

Games: 116 Reviews: 71

A mediocre mix of RTS and RPG gaming

I played about 8 hours of this before it lost my interests. The main problem is that it is trying to be a real-time strategy game and a role-playing game and does neither well. The RTS part is old-school resource collecting and base building. It offers no innovations that were not in Warcraft 3 15 years ago. The RPG portion is a bit more interesting, with some character development, questing, and decent voice acting. But the need to occasionally build bases and armies is a big distraction. This might not be so bad if the interface was better. But as it is, you might struggle to figure out how to access the right abilities, spells, buildings, and so on during heated battles. I didn't have any problems with frame rates, though the load screens could be long. The game is beautiful and sound effects are fine, but I struggle to remain interested in the gameplay and story.


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Posted on: July 7, 2020

bjhoulding

Verified owner

Games: 379 Reviews: 14

Not as polished as SP3

This is an odd game for me to review, In some parts I absolutely loved the game in other parts I hated it. Firstly the good, Graphics are gorgeous, Music and voice acting are top notch, some of the rpging, particularly the underground areas reminded me of rpg classics like BG2 and Hordes of the underdark and the combat is generally pretty good. The bad parts are the developers have nerfed your characters, you have access to only 2 skill trees now per character while in SF3 you had 4 on your main character and 3 for your team mates. Also your perks and skills are also now weaker. On top of that the RTS parts have been made harder through cheap AI. On some of the later RTS levels you'll start with one area, half a dozen troops and one building while the AI has the entire rest of the map and will almost immedietely start sending an endless stream of enemies to destroy your base. In SF3 this wasn't a problem as your team were a wrecking crew and could handle anything that was thrown at them. Here your nerfed heroes will get quickly overwhelmed which just leads to the games pace grinding to a halt. Some boss battles are pretty cheap, One in particularly will see your entire team getting one shot unless you have a character with a particular skill. SH is a good game but just feels more rushed and less play tested and balanced than SF3 was.


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Posted on: November 22, 2023

xaero47

Verified owner

Games: 132 Reviews: 89

w o r t h y

A great expansion pack, the Dark Elves are as vicious and as powerful as they are complicated. The campaign is done extremely well, in most part better than the original and the ending is quite satisfying. The synergy part that was added so You can combine Your abilities is a good add too.


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Posted on: January 30, 2020

Masterminded

Verified owner

Games: 207 Reviews: 1

Great gameplay, Ridiculous plot

Basically that. The main character doesn't act like a general. In fact corporal Tahar is more of a general that this whiny, pathetic excuse for a main character. Outside of the main plot, however, the game shines in gameplay department. Creating different variations of your character build + mercenaries (your handcrafted companions) will take a lot of your time. Also, this time around we can actually enjoy multiplayer.


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