Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Space Hulk: Deathwing - Enhanced Edition is a First-Person Shooter based on Games Workshop’s cult classic board game set...
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.
Space Hulk: Deathwing - Enhanced Edition is a First-Person Shooter based on Games Workshop’s cult classic board game set in Warhammer 40,000 universe. Expanding upon the original game, and featuring a host of new content, new features and a richer multiplayer mode, the Enhanced Edition is the ultimate Space Hulk: Deathwing experience.
Play as a Terminator of the Deathwing – the feared 1st Company comprised of the elite of the secretive Space Marine Chapter, the Dark Angels – and engage in a desperate battle against Genestealers, within the claustrophobic confines of a Space Hulk. Grow stronger, gaining skills, new abilities, and powerful equipment as you earn experience across perilous missions. The Enhanced Edition brings a host of fresh features to enjoy in both solo and multiplayer: a new class, an expanded arsenal, deadly new enemies, a deep online customisation system, and a new Special Missions mode bringing infinite replayability with randomly-generated missions for every game chapter.
Strap on your Terminator armour and equip the iconic weaponry of the Space Marines to overcome the threats lurking deep within Space Hulk Olethros!
NEW IN THE ENHANCED EDITION:
SPECIAL MISSIONS GAME MODE
CHAPLAIN CLASS
EXPANDED ARSENAL
DEADLY NEW ENEMIES AND A DEEP CUSTOMISATION SYSTEM
NEW: SPECIAL MISSIONS GAME MODE
Special Missions bring infinite replayability to both solo and multiplayer modes, with randomly-generated objectives and enemy spawns for every game chapter.
NEW: CHAPLAIN CLASS
The Chaplain is a powerful addition to any Terminator squad. Wielding the Crozius Arcanum power mace, the Chaplain’s armour allows him to fearlessly wade into even the fiercest Genestealer swarms.
NEW: EXPANDED ARSENAL
Three new weapons will the arsenal of players in both solo and multiplayer, including the devastating Stormbolter Mk. II!
NEW: DEADLY NEW ENEMIES AND A DEEP CUSTOMISATION SYSTEM
Plunge into the Space Hulk and experience a desperate battle against the Genestealers, including new, deadlier enemies. Customize each class in solo and multiplayer and unlock devastating weapons, including an expanded arsenal exclusive to the Enhanced Edition.
First of all. Terminators are one of the most awesome units in 40k. The grim dark aesthetic in this game is spot on. As are the voices and the feel of the suits and weapons as you lumber around. If you have some friends to play with, that is definitely the way to go. This is a instant buy if it's on sale. But even at full price, I absolutely love the game. It runs great and the graphics are nice and polished. I just recently got into 40k, so iam not a die hard, old school fan boy of GW. With that in mind, even a non 40k fan would enjoy this game. Highly recommended.
This game has a short solo squad-based storyline of 9 chapters. Most of your time will likely be spent on multiplayer, which is cooperation on the same maps. That said, the game recieves no more updates.
On multiplayer, when you can find some roleplaying people, it's a blast, it's warhammer and this has a lot of background to mess around with.
Pay attention to the game mode you join, some players are not friendly to newcomers.
My advice : either group up with friends on a private server or find roleplaying dudes and stick to them to enjoy online play.
When I write this, lobbies are still created regularly.
The environements are pleasing, it feels nice to wander about the wreck of this enormous vessel. Some scenes are striking, you definetly are in the far future where there is only war.
Weapons variety is okay, I personally wish there was heavy bolters available, but maybe this is due to storyline.
Class abilities seem clunky to me, most of them should be entirely revamped to do something different in my personnal opinion. Also, I wasn't able to find any desciption for the abilities, I went asking people online and been playing with a webpage on my second computer to regulary check what does what.
I did encounter some issues with the game. Most annoying one is that I wasn't able to see my own messages while typing in chat during online play except if I was hosting the game. I had random crashes. Game crashes when game ends on a defeat and the retry mission is chosen. Some prompt ask you to press a button or click with the mouse but nothing happens, you end up waiting 1min each time you could apparently skip intro and such.
End note : This game is nice in its current state but has a lot of potential and is left aside.
I'm baffled around this game. Aesthetically caught with great details the 40k grim universe, its architectures, spacing from narrow corridors to bigger rooms. In the really few moments of respite, you can notice tons of details. It's a true love labours.
Even in 2024 is graphically impressive game.
From a gameplay point of view, even at lower difficoulties the game can kick very hard into the grim 40k reality.
It's more focused on multiplayer than singleplayer, were, like for X-com The Bureau, you need to constantly babysitting AI, not proper an easy task during a tyranid swarm.
From a multiplayer point of view, there's more fun, but you need 4 companions and a balanced team roles. New player are advised to give a look to a guide.
Even at easy level, missions will be tough with tons and tons of enemies ready to put you on a dead end. Sprint won't help much, since the run is limited.
The feel of sponginess of some enemies is caused beacause some of them have a good armour and at beginning only few classes have weapons that could damage them. Powerfist is another resource, but parry system is not so intuitive.
Main problem with this game is farming expericence to unlock better weapons, perks, upgrades, weapon upgrades with could help players to enjoy better the game. Unless you know were all relics are, leveling up will be slow and tedious, along with really high prices for the upgrades.
Basically if you want to max all the classes in a decent amount of time, good luck, it'll take ages... Expecially since rising up difficolty won't give much more XP.
Another minor bug is that sometimes netcode lag can teleport you a bit far away.
It's not a bad game, but it's more focus on certain hardcore player audience that will endure the intial suffer to enojy the game than others that, like in Vermintide or Deep Rock Galatic, want to start easy to better understand gameplay and gradually advance with difficolty levels.
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