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Space Hulk: Deathwing - Enhanced Edition

in library

3.5/5

( 131 Reviews )

3.5

131 Reviews

English & 6 more
29.9929.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Space Hulk: Deathwing - Enhanced Edition
Description
Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page. Space Hulk: Deathwing - Enhanced Edition is a First-Person Shooter based on Games Workshop’s cult classic board game set...
Critics reviews
8 %
Recommend
User reviews

3.5/5

( 131 Reviews )

3.5

131 Reviews

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Product details
2018, Streum On Studio, ESRB Rating: Mature 17+...
System requirements
Windows 7/8/10 (64-bit), Intel Core i5-2400/AMD FX-8320, 8 GB RAM, 2 GB, AMD Radeon HD 7870/NVIDIA G...
DLCs
Space Hulk: Deathwing - Enhanced Edition: Skulls for the Skull Throne DLC, Space Hulk: Deathwing - E...
Time to beat
9 hMain
12.5 h Main + Sides
28 h Completionist
11.5 h All Styles
Description


Discover the grim dark universes of Warhammer where there is only war. From Warhammer 40,000 to Warhammer Fantasy and more - discover it all on GOG Warhammer Franchise page.


Space Hulk: Deathwing - Enhanced Edition is a First-Person Shooter based on Games Workshop’s cult classic board game set in Warhammer 40,000 universe. Expanding upon the original game, and featuring a host of new content, new features and a richer multiplayer mode, the Enhanced Edition is the ultimate Space Hulk: Deathwing experience.

Play as a Terminator of the Deathwing – the feared 1st Company comprised of the elite of the secretive Space Marine Chapter, the Dark Angels – and engage in a desperate battle against Genestealers, within the claustrophobic confines of a Space Hulk. Grow stronger, gaining skills, new abilities, and powerful equipment as you earn experience across perilous missions. The Enhanced Edition brings a host of fresh features to enjoy in both solo and multiplayer: a new class, an expanded arsenal, deadly new enemies, a deep online customisation system, and a new Special Missions mode bringing infinite replayability with randomly-generated missions for every game chapter.

Strap on your Terminator armour and equip the iconic weaponry of the Space Marines to overcome the threats lurking deep within Space Hulk Olethros!

NEW IN THE ENHANCED EDITION:

  • SPECIAL MISSIONS GAME MODE
  • CHAPLAIN CLASS
  • EXPANDED ARSENAL
  • DEADLY NEW ENEMIES AND A DEEP CUSTOMISATION SYSTEM

NEW: SPECIAL MISSIONS GAME MODE

Special Missions bring infinite replayability to both solo and multiplayer modes, with randomly-generated objectives and enemy spawns for every game chapter.

NEW: CHAPLAIN CLASS

The Chaplain is a powerful addition to any Terminator squad. Wielding the Crozius Arcanum power mace, the Chaplain’s armour allows him to fearlessly wade into even the fiercest Genestealer swarms.

NEW: EXPANDED ARSENAL

Three new weapons will the arsenal of players in both solo and multiplayer, including the devastating Stormbolter Mk. II!

NEW: DEADLY NEW ENEMIES AND A DEEP CUSTOMISATION SYSTEM

Plunge into the Space Hulk and experience a desperate battle against the Genestealers, including new, deadlier enemies. Customize each class in solo and multiplayer and unlock devastating weapons, including an expanded arsenal exclusive to the Enhanced Edition.

Cross-platform multiplayer is supported.

Space Hulk: Deathwing - Enhanced Edition © Games Workshop Limited 2018. Games Workshop, GW, Space Hulk, Warhammer 40,000, GW, the Games Workshop logo, the Double headed/Imperial Eagle device, Adeptus Astartes, Blood Angels, Dark Angels, Genestealer, Space Marine, Space Marine chapters, Space Marine chapter logos, Space Wolves, Tyranid, Ultramarines, Warhammer, 40K, Warhammer 40,000 and the Warhammer 40,000 device the foregoing marks’ respective logos and all associated marks, logos, names, places, characters, creatures, races and race insignia, illustrations and images from the Space Hulk game are either ® or TM, and/or © Games Workshop Ltd 1989-2018, variably registered in the UK and other countries around the world. All rights reserved. Space Hulk: Deathwing - Enhanced Edition is developed by Streum On studio and published by Focus Home Interactive in partnership with Cyanide Studio. All rights reserved.

Popular achievements
Goodies
Contents
Enhanced Edition
Enhanced Edition - Deluxe
Shooter Dual Pack
soundtrack (MP3)
System requirements
Minimum system requirements:

Please note: The GOG Galaxy Client is required to access online features.
Cross-platform multiplayer is supported.

Please note: The GOG Galaxy Client is required to access online features.
Cross-platform multiplayer is supported.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
9 hMain
12.5 h Main + Sides
28 h Completionist
11.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2018-05-22T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
18.2 GB
Rating:
ESRB Rating: Mature 17+ (Intense Violence, Blood and Gore, Online Interactions Not Rated by the ESRB)

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
русский
audio
text
中文(简体)
audio
text
한국어
audio
text
Critics reviews
56
Top Critic Average
8 %
Critics Recommend
OpenCritic Rating

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Overall most helpful review

Posted on: January 19, 2021

idbeholdME

Verified owner

Games: 732 Reviews: 68

Somewhat disappointing...

To sum it up, the game is basically a wave assault simulator. As long as you are near enemy spawn points, it will keep spamming them at you at an impossible rate. This basically makes it just a speedrunning game since staying anywhere even for a bit longer than necessary or exploring around at all severely punishes you by yet another enemy wave. Resources and healing are limited so your main objective is to rush to all the mission objectives as fast as possible and GTFO as soon as you can. You are also supposed to be collecting relics in the missions for bonus points but that would demand exploring around, meaning getting constantly swarmed by enemies. The only chance is probably looking up their locations and then planning the fastest route through the level that collects them all. There are gimmicks like locking doors, hacking turrets etc. but they are mostly useless. Enemies stop spawning anyway once you get far enough from the room with the spawn points anyway so locking doors is not necessary. Hacking turrets does not turn them against your enemies, just lets you control them manually while you get mauled by the endless horde. If you are not controlling the turret, it shoots at you and only you. The graphics, setting and atmoshpere are perfect, but it's definitely not the kind of gameplay I was hoping for. It is extremely difficult to manage your AI team-mates while you are under constant attack from an endless horde. The moment you let up for even a moment, you and your team immediately get swarmed and it's over. Might try easier difficulties but I heard that all it does is affect enemy damage output so the core experience will not change. Played through 2 levels and got bored by the constant enemy spam. It looked great at first glance and was hoping for a great single player 40K FPS game but unfortunately, it's not my cup of tea at all. Multiplayer would probably be more fun, but I rarely play that at all. Gotta give this a 6.5/10 which is a damn shame.


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Posted on: July 19, 2020

MrElixer

Verified owner

Games: 424 Reviews: 47

Bought on a whim. Regret nothing.

I'm not a huge Warhammer fan but have played some games. This game interested me when it released on Steam but I didn't buy it. Saw it come to GoG and instantly purchased. It's almost like the Aliens game we never got. There's a bit of tactics here and you AI teammates aren't nearly as bad as they could be. Generally your AI teammates have serious problems in games like these but these guys stay with you pretty well and do what they're supposed to do—shoot shit. You'll battle on pretty large maps and have missions to complete along with submissions and relics to find. I've not really gotten to deep in the relic hunt yet. You earn points to upgrade skills and get new guns. You can choose your load-out before every mission, so there's decent room to experiment it seems. It's also pretty challenging which is nice, at least to me. By the end of the first mission my squad member's health-pack was depleted and we were scraping by for survival. The only thing I don't like is there is no Lan support, but it's cross-play between Steam and Gog and people seem to be playing it. Certainly worth your cash.


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Posted on: July 30, 2020

AI32768

Verified owner

Games: 162 Reviews: 9

Multiplayer game, poor single player.

Space Hulk Deathwing had the makings of an incredible single player game. Capturing the feeling of being overwhelmed by hordes of aliens, in a squad capable of standing their ground. Placing you in a haunting and visually stunning Warhammer setting, the combination of set piece spawning and random roving swarms of aliens keeps the action nearly constant (although there are occasional periods of complete silence, presumably due to some AI navigational issues upon sealing doors). You could forgive the lack of any instructions, the companion AI for running back through a door you’re about to seal or that the game is difficult to beat even on the easiest setting, were it not for the frustrating restrictions. What is the point of having a skill tree or increasing weapon customisations if only allowing access to these at the end of the game? “Here, have this weapon that is only really useful against 1st level opponents. Welcome to level 12.” Why make it so people cannot choose logical combinations of weapons or are tied to a series of weapons? You can use this gun and sword but this gun that is exactly the same size makes your left hand incapable of carrying anything. Ok, create a first play through restriction that means you can only really use one weapon set and complete one skill tree that either benefits you or your squad, not both. Why not follow something akin to the Prey model and allow people to develop their skill tree further on subsequent play throughs? Also allow them to combine differing weapons, so they can enjoy the same freedom to use them as the developers did in ‘god mode’. So, when I fancy a bit of repetitive, shoot, use spells, use sword, fall back, I might load up Space Hulk Deathwing. Likely, as with the even worse ‘sit and watch the cut scene movies, while waiting to go back and choose the appropriate weapon loadout’ that Metro: Exodus forces people through, it will be consigned to the ‘could have been good’ pile of rarely replayed games.


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Posted on: April 15, 2022

NoRestForWicked

Verified owner

Games: 322 Reviews: 2

Good game, still requires refinement.

Pluses: - Fun gameplay - Interesting and complex maps - Beautiful graphics - Tyranids can sometimes hand your a$$ to you and your teamates if you are careless. - Heavy Flamer goes Wooosh! - Requires to apply some weird, never before seen tactics in a coop game. Minuses: - Gameplay, as fun as it can be - gets bored on the same maps - if DEVs would not abonden this one and develope more maps - replayability would be greater. - Clunky and weird moving enemies. - Cannot figure out Tyranid hit mechanics - Multiplayer focused - though you can always find someone to play, or when hosting a game - people would quickly join you. - AI teamates in single player, doing what they are told but require you to give them orders. Why 4 stars? For one this game was developed by studio that untill today consists of around 15 people, who were mostly WH40k fans, so you have to give them credit for that. Though dropped and devs moved to create Necromunda Hired Gun - this game is an unpolished gem that would require more refinement, but I am still playing it, getting swarmed or succeding, and still having fun.


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Posted on: February 13, 2024

SirVincealot

Verified owner

Games: 173 Reviews: 9

Looks terrific! But . . .

but it is possible to lock a series of doors for crowd control - playing the game with the bare minimum available strategy - and then LOCK YOURSELF OUT. Some doors you lock can be re-opened later, others are shut permanently, and I found no indication of which was which. Thus I was unable to complete mission 3 and would have had to replay the whole darned thing from the start because ALSO : the game has no manual saves and very stingy autosaves. I might have suffered these grave limitations in a much, much, MUCH better game but, with all due respect to Games Workshop, their space marines/death angels/whatever are slow-ass weaklings in tissue-paper-thin cans. I said it. Those first two missions were a CHORE of trying to survive with wholly inadequate tools. And no : it does NOT make sense that the Emperor should send his "Death Angels" on such dangerous, deadly missions armed with weapons that hit anything and everything *except* where I'm aiming while backed (burdened?) by brain-dead squad mates with suicidal tendencies. It looks tremendous, however. Kudos onto my brothers and sisters in the art department : may you find success in better titles! Long live . . . somebody. (This review for the single player campaign)


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