Posted on: May 14, 2022
Early Access review
Lookda
Games: 413 Reviews: 53
Artistic, but lacking content
I own SoC on Steam (sorry GoG). SoC is a beautiful game. Music & sound is good, but can be more on the foreground in combat, and I don't mind if end mission cut scenes are 10x longer. Graphics are well done. I really like the style. I did turn of finisher close ups. Loading times seems a bit too long, and I cannot blame this to smart AI. The game plays much like HoMM2, not 3 imho. SoC innovates with spells based on essence points, limited troops size and grow per day. Bandit camps provide an interesting combat setup. Yet, SoC misses depth, balance and content. The world map contains many (beautiful) sites, but contain gold, a few stats or resources. No sites for sacrifices or upgrading units. The codex does not contain an entry for sites, why? Same simplicity holds for hero gear. There is no troop moral or luck. Balance is a real problem. Small troop size, and attack favoured over defence, means a unit is cripple by one or two attacks. Without a dispel spell or magic immunity, some spells destroy the balance in combat. One removes all movement, effectively eliminating a serious melee treat. Another low-cost spell kills 1 or 2 units from any troop. Very painful on Hellroars and Elder Dragons. I tried a skirmish map with only tier 1 troops. It was a cakewalk. You have troops early, can replenish quickly, easy to overflow troop limits, the AI performs poorly to 1-unit troop tactics, troops are more resilient to some spells, and a full tier 1 troop often outperforms high tier troops. Wielder skills also need some rebalancing. First turn skills are very strong. Did I mention range troops are too strong? The 1-skill counter is Eager. Basically, all your units go first and can close the gap to the enemy forces on the first turn (also the reason why many struggle with defeating Doctor Marjatta in the campaign). Overall SoC nails the artistic content. I hope they balance and extend the content and new mechanics during early access. Yet, this may take a few years.
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