Posted on: April 21, 2020

LLP
Verified ownerGames: Reviews: 15
I quit, due to immorality
Although the foul language bothered me, worse than that was the game's fixation on forcing the player to victimize other characters in order to progress. It starts when you find some sort of robot hooked up to a console. Since the mouse showed the hook-up was interactive, I clicked, and it unplugged, but the robot pleads against you doing it. I tried to re-plug it--but the game didn't even have a function to do so, and you're just supposed to unplug it to open a door. Well, I thought, maybe we can re-plug the robot later. But the game seems to take delight in these "power transfer" scenarios leading you to hurt or kill characters by rerouting electrical power they need. Soon you meet an amusing robot you can only avoid electrocuting by seeking an obscure alternate solution. Later, you meet a woman hooked up to a grotesque life support system. Evidently you need to shut it down, killing the woman, so you can get enough power to activate your shuttle or something. I searched FAQs for an alternate path but found none. Nope, not gonna do it. Not gonna play anymore.
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