Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be care...
Enter the world of SOMA and face horrors buried deep beneath the ocean waves. Delve through locked terminals and secret documents to uncover the truth behind the chaos. Seek out the last remaining inhabitants and take part in the events that will ultimately shape the fate of the station. But be careful, danger lurks in every corner: corrupted humans, twisted creatures, insane robots, and even an inscrutable omnipresent A.I.
You will need to figure out how to deal with each one of them. Just remember there’s no fighting back, either you outsmart your enemies or you get ready to run.
From the creators of the cult classic Amnesia the Dark Descent.
Spine-chilling horror that raises questions about identity, consciousness and existence itself.
Mixes stealth, exploration and puzzles into a coherent narrative experience.
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Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Even if not as terrifying as Amnesia, it is far more interesting!!
If you're looking for a concept that will shake your previously held beliefs or assumptions about the nature of reality, this might be what you seek!
Going into this I was worried that it was going to be less scary than their previous game Amnesia: the Dark Descent. However after the first underwater segment the tension really starts to ramp up with every new location.
The monster AI is much improved since the last game, where there were only three enemy types (with two being more-or-less identical to each other). now each creature has it's own special quirks, like being blind but hypersensitive to sound, or only attacking if you look directly at it.
The detail put into the underwater segments is also pretty impressive. It's not quite on the level of Subnautica but it's pretty damn close. The abyss stood out as especially atmospheric and spooky.
The story is pretty hard to talk about without spoiling anything, but I can say that it's some especially depressing stuff and will probably leave you feeling depressed if you care about the plight of the main characters even slightly.
As far as negatives go, the game does a remarkably poor job of communicating how each monster is different. however the stealth gameplay is simple enough that you'll probably just figure it out after some short trial-and-error.
also, while playing the game on Linux I ran into a glitch about 70% into the game where a specific handle on an essential machine failed to spawn for some reason, halting my progress. after looking at various walkthroughs to make sure it wasn't an item I missed i decided to restart from the last checkpoint and while the lever was missing it was now mysteriously set to the right value so I was able to continue playing.
These gripes aside, I would absolutely recommend this game to anyone who likes a good story-focused horror game. Fans of more traditional resource-based survival horror might not be totally satisfied, but as far as the "run away from the unkillable monster" subgenre goes it's right up there with it's predecessor Amnesia and Alien: Isolation as the best there is.
This game was exceptional at every level. Story is top notch, game play works within the context of the environement and narrative as a whole. All that said I was amazing at the optomization of the graphics and how the game ran. It runs smoother than most any triple AAA games ive played and just as detailed. Highly recommended for anybody that would like an authentic and relatively original adventure.
SOMA is a masterpiece in atmosphere and story telling. With an incredibly memorable and gripping narrative exploring consciousness and what it means to be human, and a chilling underwater environment, this game is well worth your time.
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