FIGHT THE PAST TO SAVE THE FUTURE. STOP THE SINGULARITY.
Learn the truth behind a massive cover-up of the catastrophic SINGULARITY, an event that fractured time and threatens the world as we know it. Armed with powerful, advanced weaponry and the experimental Time Manipulation Device, fight enemies...
FIGHT THE PAST TO SAVE THE FUTURE. STOP THE SINGULARITY.
Learn the truth behind a massive cover-up of the catastrophic SINGULARITY, an event that fractured time and threatens the world as we know it. Armed with powerful, advanced weaponry and the experimental Time Manipulation Device, fight enemies from the past, the present, and abominations caught somewhere in between.
TIME IS YOUR WEAPON
- Use the TMD – Time Manipulation Device – to change the age of objects and enemies and bend time to your will.
- Age enemies to dust in seconds, manipulate objects outside the laws of gravity, and degrade objects to a withered state or renew them to their pristine form.
- Unlock upgrades to harness the TMD’s full power and expand your full arsenal of advanced weaponry.
EPIC SCI-FI ACTION THRILLER
- Heart-pounding, first person combat action that immerses you in a world where the past and present collide.
- Travel seamlessly between two eras – 1950s Russia and modern day – each rendered with stunning lighting, physics, and effects using the Unreal 3 Engine.
UNRAVEL THE CONSPIRACY
- Traverse the blur between the past and future in order to stop the mysterious SINGULARITY that threatens the world.
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If youre looking for Bioshock like/lite this is your game. short and sweet. fun and spooky. great for someone wanting to get creative ideas or juices going for their own project. Raven soft is al always top teir and with theyd return to greatness.
I was considering to give 5 stars but it is the year 2023 I played this game for the first time and honestly speaking without nostalgy it is hard to overlook graphics. One can easily see some time has passed since it had been released. I would give 5 stars back in time.
In terms of gameplay I was somewhat disappinted at the beginning. The game set a pace in couple of hours thought. There is quite wide range of weapons. The most exciting one is a device "using time" which is upgraded to get more and more functions usefull not only to eliminate enemies but required for progress in the game itself.
Some reviewers say it is quiet short game but I was not able to accomplish it withing 7-8 hours as they complain. It was about 14 hrs in my case.
The game is a must for old school linear FPS lovers. Not much puzzles. A lot of enemies to be terminated :)
I bought it on steam, and now on GOG, just to support it.
I really don't know why I enjoy it so much! It could be because it's original in the way it plays and in the story it tells that doesn't feel forced like some other FPS's.
In short it's fun, and since it's not a long game, you can finish it as fast as you want.
And everyone who has played it has already said: THERE NEEDS TO BE A SEQUEL.
According to Wikipedia this sold less the 400,000 copies. How this amazing game went under the radar for most people is beyond me.
I don't usually like shooters, but having an interesting gimmick as a core gameplay element consistently captures my attention. You can get really creative with how you use the tools provided to you. If you're feeling fancy, you can win a fight without using a single bullet. While the shooting itself isn't hyper-realistic and often feels like your gun fires lasers (especially relevant for the minigun) I do believe that only encourages using alternative methods of engagement. Although by the end of the game you essentially feel like a god moving through everything.
Absolutely loved the setting and visual design of the game. I'm Russian, and I can attest that Soviet-era feeling is captured (mostly) well (as opposed to writing everything in KЯЭMLIN font and calling it a day). The story is a bit lacking though. For the majority of the game you get only the bits related to where you need to go to shoot the bad guys. For some reason the game REALLY underestimates your ability to connect events. I mean that something really plain and obvious gets brought up in the end as if it's some sort of unexpected revalation. The ending itself is really satisfying though.
Now about the stuff that I didn't like. Some functions served different purposes but could only be assigned a single key, so you'd have to hold it to do one thing while the other only came up in certain context. I assume this was done to make the game gamepad-viable, but on keyboard that was very frustrating. Especially since one very commonly used key would charge a special move if you happened to hold it for too long. Not only that move used energy, but it also delayed whatever you wanted to do, making some battles much harder. One bosses attacks were very confusing as to where they would hit, which is a shame because the fight looked amazing otherwise.
Great game overall.
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