Posted on: December 30, 2022

odd_customer
Verified ownerGames: 541 Reviews: 5
Sailing
Annoyingly many games set in the age of sail have square-riggers handling like cars or motorboats. As much as Pirates is an arcade game, it gets sailing more right than many others: square-riggers handle like modern yachts, getting to about 45° off the wind. Sure, it's still quite forgiving (I think realistic for square-riggers would be about 60°, which might not have been much fun anymore; they were quite horrible windward), but at least it feels something like a sailing vessel. Sloops can outrun square-riggers by sailing close-hauled but lose on tailwind. Sails are fairly well animated with a appropriate shivering sound if you get too close to the wind. Ship battles are one on one or sometimes one on two, your flagship against two enemies. Normal cannonballs, chain and grape shots are available for targeting hull, sails and crew. Aiming broadsides takes a bit of practice: there are no sights of any kind. Boarding fights are duels with the enemy captain, difficulty depending on how much crew each side has.
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