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Sherlock Holmes: Crimes and Punishments,
Sherlock Holmes: The Devil's Daughter and
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Sherlock Holmes: The Devil’s Daughter is a fantastic adventure with uniqu...
Sherlock Holmes: The Devil’s Daughter is a fantastic adventure with unique gameplay that blends investigation, action and exploration for an extraordinary experience that will test the limits of your nerves and intelligence.
Track down evil in the darkest corners of London and the human soul while playing as the great detective, as you untangle a web of intrigue leading to the final stunning revelation.
Each of your deductions and actions affects the rest of the story, for better or for worse…
Play as Sherlock Holmes and use his extraordinary abilities to progress through the adventure.
Freely explore several of the city's neighbourhoods in search of clues and suspects.
Interrogations, combat, chases, infiltration… discover a game that is unlike any other!
I have been a fan of point and click and other Sherlock Holmes games since childhood. I like this game as much as I liked Crimes and Punishments. I like the new elements (maybe I miss the old kind of item searching and combining, but other people might not have liked it), but what I like about them the most is that these are probably the most gamer friendly games in the series. I think the genre of point and click became unpopular because the games in this genre are usually irritatingly hard, even myself, a lover of the genre couldn't finish many of them because I just gave up. Maybe these can revive the genre a bit. Another one I really liked (where the puzzles were completely enjoyable) was Egypt III (or Egypt: The Fate of Ramses), for those who agree with me.
So I did what people usually tell you - rightly so - and played Crimes and Punishments, the previous title in the series first. I enjoyed it immensely. I found it to be a clever, atmospherically dense, superbly written, highly engaging game - that innovated on classic adventure tropes and succeeded in making them better and the genre more approachable.
Then I continued on to "The Devil's daughter' and its a gut punch.
During the intro sequence, they spooled off the following tropes: Token black women (first game must have had too few for the new publishers taste (game set in victorian London)), knocking on Holmes' door, becoming a flirt/love interest to Watson, Holmes acting fashionably cool, then dissing a child - to show he's edgy.
Then diagnosing 'no, the child is not sick he has cried' without any context given, as one of the first player actions (with Watson idle in the background), then switching into acting overly sweet towards the child, because that would be the PC thing to do - someone told the dialog writer, with the child then turning out to be a blueprint of Tiny TIm, with a lame arm, who's lost his parents.
A few minutes later Holmes encounters his daughter, who is back home from boarding school - and greets her with a non sequitur about "how not to tell her about a case, because its so not age appropriate".
Then a few minutes later you have one of Holmes' street urchins cleaning a chimney - (governa'), in a mini-game, in the middle of a chase sequence. And after a few more scenes, you get Holmes shouting at Watson who had just plot advanced, that Holmes' daughter isnt his real daughter - while on the doorstep of a new, unrelated location, that his daughter' shall never be told that she is not his daughter. Ever. Because he would loose here. And thats the end of it. Looking dapper, and bachelor.
The previous game had an intelligent, cynical, sharp, crude main protagonist and on the point, intelligent story delivery and a great supporting cast.
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