Posted on: December 15, 2018

omurette
Games: 124 Reviews: 1
A disappointing follow-up
Gameplay: inherited same gimmicks and puzzle structure from Crimes&Punishments. "Mind space" (which is a spiced-up version of the deduction board from Jack the Ripper), building a suspects "portrait" as the camera zooms around them in slo-mo, establishing the timeline etc. It feels like this game depends much more on quick time events to add to the "cinematic experience" and personally I find them annoying. You can skip any puzzle you don't feel like spending time on and I thank Frogwares for that. Cases: 5 cases in all (with the last being more a part of the main story, it's filled with QTEs and there's little investigating there). Can't say I found any of them memorable or especially engaging, one consists almost entirely of pretty annoying puzzles that have you jump around (which is made doubly stupid by the fact that the whole thing happens in Holmes' imagination). Another has an interesting premise of recreating the events of a huge traffic accident but the execution is clunky with all the running back and forth. Story: each case is stand-alone with only very tenuous connection to the main story, and "decisions" you make at the conclusion of each one only affect a single scene at the end. Overarching story is fairly predictable and I found it hard to care about it. Overall one of the weaker Frogware SH games, barely enough to scratch the itch.
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