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Shadow Warrior 2

in library

4.1/5

( 445 Reviews )

4.1

445 Reviews

English & 7 more
Offer ends on: 22/09/2025 09:59 EEST
Offer ends in: d h m s
29.992.99
Lowest price in the last 30 days before discount: 2.99
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
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Shadow Warrior 2
Description
The Shadow Warrior 2: Bounty Hunt Part 2 content update delivers thirteen thrilling new missions, two spectacular new weapons, and three powerful new perks for Lo Wang and the gang. Strap on your katana and go for one last ride alone or in co-op through missions like Lost Girls, Missing Yakuza, and...
Genre:
Critics reviews
62 %
Recommend
IGN
8.6/10
PC Gamer
78/100
USgamer
4.5/5 stars
User reviews

4.1/5

( 445 Reviews )

4.1

445 Reviews

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Product details
2016, Flying Wild Hog, ...
System requirements
Windows 7 / 8 / 8.1 / 10 x64, Intel Core i3-6300 (2 * 3800) or AMD A10-5800K APU (4 * 3800) or equiv...
DLCs
Shadow Warrior 2 Deluxe Upgrade, Shadow Warrior 2 - Soundtrack
Time to beat
7.5 hMain
15.5 h Main + Sides
24.5 h Completionist
14.5 h All Styles
Description
The Shadow Warrior 2: Bounty Hunt Part 2 content update delivers thirteen thrilling new missions, two spectacular new weapons, and three powerful new perks for Lo Wang and the gang. Strap on your katana and go for one last ride alone or in co-op through missions like Lost Girls, Missing Yakuza, and Danger Zone with new weapons like the Tactical Bullet Spewing Machine (TBSM).



The Shadow Warrior 2: Bounty Hunt Part 1 content update piles on the action with fourteen wild new missions, two dazzling new weapons, and four tantalizing new perks for Lo Wang and the gang. Battle alone or with up to four ninjas in crime in some of the most over the top missions yet like Plague of the Bunny Lords, 50 Shades of Shade, and Danger Zone on Mt. Akuma. Strike at the demon hordes with new perks like Revenge and Shared Pain or arm up with the new Medusa Ray and EX-GF01 minigun.



Shadow Warrior 2’s The Way of the Wang Content Update opens up a new area within the game’s hub town, presenting seven special trials for Lo Wang to unlock and overcome. Players will be able to earn new crafting abilities, weapon gem slots, and base weapon stat upgrades upon completing each new trial with the new Fist of Gozu battle axe awaiting those warriors that complete all of the trials. The update also includes three new tiers for Insane difficulty and five new achievements to unlock in the campaign.

Shadow Warrior 2 is the stunning evolution of Flying Wild Hog’s offbeat first-person shooter following the further misadventures of former corporate shogun Lo Wang. Now surviving as a reclusive mercenary on the edge of a corrupted world, the formidable warrior must again wield a devastating combination of guns, blades, magic and wit to strike down the demonic legions overwhelming the world. Battle alongside allies online in four-player co-op or go it alone in spectacular procedurally-generated landscapes to complete daring missions and collect powerful new weapons, armor, and arcane relics of legend.

Five years have passed since Lo Wang shattered the alliance between his deceitful former boss and the ancient gods of the shadow realm. Despite noble intentions, Lo Wang’s efforts to annihilate the darkness corrupted the world, creating a strange and savage new order where humans and demons live side by side.

The once feared warrior now lives in the shifting wildlands outside the reach of his enemies and the neon glow of Zilla’s cybernetic metropolis, scratching out a meager existence as a hired sword for the local Yakuza clans. When a simple mission goes wrong, Lo Wang is drawn into a volatile conflict between a brilliant young scientist, a controversial cult leader, and a terrifying new drug known as Shade. The sharp-tongued hero must once again wield lethal blades, staggering firepower, and archaic magic to purge the world of evil.
  • Blades and Bullets – Lo Wang delivers his own brand full throttle brutality with an expanded array of over 70 lethal blades and explosive firearms to overcome the demonic opposition. Become a whirlwind of steel and blood with razor sharp katana, short swords, crescent blades, and hand claws or unleash a hellish symphony of ornate firearms to decimate your enemies.
  • Four Player Co-Op – Battle through the expansive campaign alone or team up as a four-player typhoon of destruction online in campaign co-op mode. Tackle challenging primary missions or thrilling side quests while maintaining your own ninja style with customizable armor, items, and valuable loot from your triumphs.
  • Procedural Environments – The breach between the human and demon realms created an interdimensional hernia resulting in constant shifts to the world of Shadow Warrior 2. Procedurally generated landscapes and paths bring new twists and turns to once familiar terrain and routine missions.
  • Brutal Damage System – Choose your weapon based on the situation at hand and then dismantle everything that stands in your path with an advanced gore system. Use precision blade strikes to separate limbs and heads or switch to heavy ordinance and blow a hole right through colossal beasts.
  • Custom Upgrade System – Upgrade weapons in your arsenal with up to three stones at once to improve performance or augment them with devastating elemental effects. Collect karma, amulets, and armor to enhance Lo Wang’s power and shift his death-dealing artistry into overdrive.
Popular achievements
Goodies
Contents
Standard Edition
Deluxe Edition
soundtrack (MP3)
artbook
System requirements
Minimum system requirements:

Multiplayer notice: Shadow Warrior 2 features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).

Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.

Multiplayer notice: Shadow Warrior 2 features crossplay public matches that you can play with your friends no matter where the game was purchased (PC only).

Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
7.5 hMain
15.5 h Main + Sides
24.5 h Completionist
14.5 h All Styles
Game details
Genre:
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'2016-10-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
13.6 GB

Game features

Languages
English
audio
text
Deutsch
audio
text
español
audio
text
français
audio
text
polski
audio
text
Português do Brasil
audio
text
русский
audio
text
中文(简体)
audio
text
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Buy all games in the series. If you already own a game from the series, it won’t be added to your cart.
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User reviews

Posted on: November 4, 2016

freeeeman1

Verified owner

Games: 15 Reviews: 1

Warrior!!!!!!!

Game released best of this type of games 2015-2016. the combat system, the pace, the complexity , all at the proper level. The plot is a bit far but that's okay, it's not the Witcher 3. Your money pays completely. Аnd yes soundtrack final boss chic!!!!


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Posted on: December 16, 2016

GrimSeraph

Verified owner

Games: 27 Reviews: 1

Great Shooter with Space for Improvement

Shadow Warrior 2 can be compared to Borderlands in terms of gameplay. You shoot stuff, you loot lots of stuff, run through randomly generated maps, upgrade stuff and there are many jokes. -The combat system is great. It works smoothly and actually conveys the feeling of being a powerful ninja. The abilities work well with the various weapons. The melee system has a strange behaviour when it comes to chopping people. You will realize, that clicking the button 10 times to rampage with your sword will result in 3-8 hits, if you are lucky. Also, many enemies can kick you back and may keep doing it over and over, when you try to get into melee range. -90% of the drops (ammo excluded) consist of gems with different abilities. There is basically no variation to them, except numbers and a few firing modes. The remaining 10% are random lore collectibles and fortune cookies. -The "randomly generated maps" are vast. Unfortunately, the tiles of a few different biomes are recombined for every new mission, which leads to playing very similar forest/cityhub levels. The enemy density varies from hordes of monsters on every step to nothing, but humping rabbits for 3 kilometers. There are secrets, although they are not really worth collecting, since they always reward you with a bit of coins without further comment or variation (some sort of buddha statues). -The humour is pretty bad. Not even the 90s-kinda-bad. Most of Wang's lines make you cringe, the dialogues are flat and the enemies are desperately trying to insult you and your Wang. Nevertheless, the game is really fun to play. The environment looks gorgeous, the physics work flawlessly with room for funny ragdoll moments. The pretty one-dimensional loot system still makes you addicted and boss fights are usually rewarding. SW2 could use more enemies and some other useful things than gems, but if you are looking for a relaxed weekend ninja massacre, this is the game for you.


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Posted on: February 25, 2019

disporting

Verified owner

Games: 171 Reviews: 4

A medicore open world shooter

Sure, the game has got Wang's great commentary and the combat is good. But... Do yourself a favor and don't explore. There's no reason to. Just go to where the checkpoint is and move on. The rest of the "open world" is just filler with nothing to expand the universe or story. Shadow Warrior is better as a linear based shooter. Going into a free roam open world style like this just degrades the whole experience. Where as the first game (the remake) was able to craft an expertly creative and inventive world by having you go through specific worlds and corridors; this game just has you go on what is essentially fetch quests. And on your way to the fetch, they throw in some random enemies. There is no real thought behind the gameplay or the enemy placement. The worlds are empty and void. The combat, while still good, just lacks the intensity and creativity of the original. They throw like 20 randomly generated enemies at you while you go to your quest. There's no reason to have an open world where no matter which route you go through to get to the item ends up being exactly the same. It's just a waste of space. A waste of time.


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Posted on: August 23, 2019

erorch

Verified owner

Games: 289 Reviews: 3

Missed Opportunity

There are moments when this game is fun, but too often they are interupted by bad design: 1)Mission in same region share maps, so you will be moving through same 3-4 enviroments, visiting same spots. 2)Agro range on roaming mobs is kind of broken, often many groups are attracted to you during fight resulting in gank. 3)Most upgrade tokens are trash, vasting your time selling/crafting. 4)Weapon upgrades are mostly elemental damage focused, on its own not bad, but in combination with how often mobs have various resists, means that quite often some of your weapons will randomly become useless. At any time you can change upgrades, but how fun is spending most of the fight in menu. 5)Melee combat is super shallow and clunky. Standard attacks are just mindless slashes, which sometimes enemy decides to block. Special attacks are controled by movement keys, so if you want to perform attack that doesn't match your current movement, you have to temporarly change diraction. There is also block button, it works in 1v1, but 99% of fights are againts groupsso it is pointless to use.


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Posted on: October 6, 2019

Liuwil

Verified owner

Games: 49 Reviews: 3

I liked you better dumb and gorgeous

Summary: A great game when it's on sale. Having enjoyed the previous game is not a guarantee you'll like this one. There's a lot of good humour and character interaction, but it's also the most interesting part of the game and much of the rest is poorly done. There's no denying SW2 was trying to capitalise on Borderlands' success. Everything that's supposed to make the core game more interesting is making it worse. Details would be lengthy writing. The RPG elements are not done well, to the point of being annoying. There's no sense of a coherent world. You're teleporting to where you need to be. Not an open world game, but it's using gameplay and story progression mechanics which you'd expect from one. That could have been justified by having amazing shooting galleries, but the level design is bad. Enemies aren't doing the game any favours either. There's few types and they're either reskinned, or upgraded. Objectives are very repetitive and for that reason I skipped the bounties. Aside from the main story, there are trivia which you collect throughout the game. There's a ton of them and most are interesting. The question is whether the game gets you invested enough to actually read them. Characters are great and I wanted to see their story unfold. Unfortunately, the game is not delivering the story effectively and character development seems forced. The best parts of the game are interactions between characters and the protagonist, and to be completely honest, it was the only thing that kept me going. By the end of the game, I was not enjoying the gameplay very much, I was skipping any enemies I could, and all I wanted was to see how it all turns out. *****MILD SPOILERS AHEAD**** And it did not turn out good. The ending is a cliffhanger, and a rather confusing one at that. I lost much respected for the developers. It's just not something you do unless you have a guaranteed plan to deliver more content immediately, and today it's safe to say they didn't.


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