Posted on: March 31, 2020

Trupobaw
Verified ownerGames: 280 Reviews: 11
It is to SW what Forever was to Nukem...
Except Shadow Warrior was never as good as Nukem in first place. Gameplay feels like bad Jedi Knight clone, with rudimentary swordplay and not-Force-really powers. The guns are there but ammo is scarce, so the half-baked Jedi Knight is going to be large part of experience. The enemies are dumb and game throws them at you by bucketload, in closed arenas, before unlocking the door to next room where experience repeats. There are attempts at humour, but like everything else they are effort half made. There are attempts as story behind to tie one chamber of monsters with another, but while original Shadow Warrior had hilarious excuse plot that never treated itself seriously, here the authors cannot decide if they want to treat plot seriously or not; the result is artificial mix that is neither funny nor involving. Whole thing feels like elements were developed just rudimentary enough to check all boxes: sworplay - check, guns - check, upgrades - check, powers - check, jokes - check, story - check, enemies - check, levels - check, without making any of these interesting. Either play real Shadow Warrior or real Jedi Knight.
Is this helpful to you?