Japan – Edo Period; 1620. Five highly specialized assassins fight for the Shogun in his war against conspiracy and rebellion. Take control of this deadly team and sneak through the shadows between dozens of enemies. Choose your approach when infiltrating mighty castles, snowy mountain monasteries o...
Japan – Edo Period; 1620. Five highly specialized assassins fight for the Shogun in his war against conspiracy and rebellion. Take control of this deadly team and sneak through the shadows between dozens of enemies. Choose your approach when infiltrating mighty castles, snowy mountain monasteries or hidden forest camps. Set up traps, poison your opponents or completely avoid contact. You decide!
Play as five different characters with unique strengths and weaknesses
Find dozens of ways to take out your opponents
Plan your moves carefully and execute them with precision
Conquer seemingly impossible challenges where you are outnumbered ten to one
Jump from roof to roof and climb large buildings to attack the enemy from above
Choose from three difficulty levels to match your skill
Explore beautiful environments of Japan in the Edo era
It must have been nearly 20 years ago that I played Desperados 1 ... and I fell in love with the Quickload-game-experience. The colourful characters, the very different levels, the general atmosphere and the dark glee when you have found a tactic that works - I've played it three times and it was worth it every time. Since I didn't like the second part very much, Shadow Tactics was a godsend. It took all the things I described above and put it into a setting that you hardly ever see in video games. I would definitely buy a sequel, and I'd even buy story DLCs (something I hardly ever do). I can't wait to try Desperados 3 from the same publisher, but until then I'll try new tactics in another Shadow Tactics run.
This might be a little subjective, since both Commandos and the Edo era Japan is dear to me, but this game is simply amazing even for those who don't generally like stealth/tactic games.
+ The voice acting and music are simply awesome, and the characters actually trade dialogues depending on your actions. These really boos the immersion.
+ Challenges. These are not simply badges/achievements (each map has 9, 1 is always hardcore, 1 is always speedrun), but very-very smart: if you replay the levels to complete certain challenges, the game force you to think differently than before, you'll find new tricks, and get better and better. This is especially true for the speedruns. The first completition of each of the 13 missions takes around 1-2 hours. By doing challenges, you can reduce these to 2-15 minutes.
+ Characters. All five (+1 since Kuma is almost like a sixth character) were my favourite, bot personalitywise and skillwise.
+ Skills. Every character has 3+2 (the last two are limited ammo flintlock pistol and healing for each of them), and none of them are useless. What I really love are the small differences: both Yuki and Mugen has a standard attack which can oneshot guards, but mugen's animation takes only 0.9 seconds, while Yuki's take 3 secs, which has a huge impact. Similalry the corpse dragging, movement speed, etc. abilities are shared, but differ for pretty much every character. And there are no useless placeholder skills, every one of them are damn useful.
- Camera. The good thing is that you can rotate/zoom it, the bad thing is that you have to. The game handles the different levels (height-wise) terribly, and 1 pixel difference can mean that you won't attack the guard, but hook to the roof. And in some part, you simply can't positionthe camera to a useful angle
+The mission designs. The story is okay if not fantastic, but each mission has its own characteristics and gimmicks. I remember each one of them, which was not the case for similar games
Years ago i was in love with the commando's and desperado's games because they are such good games.
When i saw this game i really looked forward to it, but was also sceptical because it has been years since such a game was made and i played such a game.
But Mimimi did a super job with this game.
The gameplay and mechanics are just like those old games and still work great in this modern time.
Grafisch are super i was stunned on how well the locations looked.
The whole look and feel was so good i really liked the art and the music and it all fits together.
I played the game with japanese voices and english subtitles, because i felled it should be played that way and i loved it.
This is a must buy in my eyes
I lived the first Desperados game. Shadow Tactics is very similar, also starring five characters with differing skill sets. If you have played and loved Desperados, you will immediately find access to this game and you will love it!
The optics are beautiful, the story engaging and the characters are designed with love. It has also just the right difficulty curve to be enjoyable yet challenging.
im 31 years old and im a big fun of commandos back to 1999 and desperados
Im so happy finaly i find the game i want big time
i hope if there is shadow tactics 2
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