Uncover the mysteries of Sveti Kotar
In this story-and-choice driven psychological horror detective game, you play as Benedek and Nikolay – two troubled godly men in search for their missing relative in an ancient God-devoted town called Sveti Kotar. Here, an unknown presence preys upon the weak a...
In this story-and-choice driven psychological horror detective game, you play as Benedek and Nikolay – two troubled godly men in search for their missing relative in an ancient God-devoted town called Sveti Kotar. Here, an unknown presence preys upon the weak and sways on devil worship and witchcraft. Evidence points to your missing relative being involved in the grisly murders and the occult, but what is the truth? Are you also to blame for what happened?
Will you put the pieces together and unravel the truth behind the town’s centuries-old horrid presence? Or is madness going to be your fate?
Why Saint Kotar will terrify you:
Solve the mystery behind your relative's involvement with the town's bizarre and morbid rituals
Switch between two realities to get to the bottom of the town’s horrifying secrets
Take caution as your choices will affect both story and gameplay
Discover hidden locations and complete side tasks to uncover the whole story
Check out the related comic book "Saint Kotar: The Crawling Man" here
It is so hard to find a good adventure game these days.
When it happens I actually feel moved.
Saint Kotar offers a compelling plot and a great gameplay system.
I've only played it for an hour and it got me hooked like so few games before.
I'm so glad I backed this project and so happy of how it turned out!
I really enjoyed my time in Sveti Kotar, spend about 10 hours with the game, which makes the price quite reasonable. I read a lot of reviews criticising the voice acting. Its very important for me to state:
Voice acting has been redone and updated, it is absolutely fine.
What I like about the game:
- Nice setting in a fresh location (Dont know about any other game taking place in Croatia)
- Very nice story, atmosphere and narrative.
- Sublte horror and supense
- Elements of moral, ethics, religion
- While the game is not perfect, the Devs seem to have put a lot of love and work into the game. They have anounced more content, DLCS, etc. which will continue and enhance the story.
This game should be for you, if you like the above and look for a nice narratively focused game.
Gameplaywise the game is not hard at all, so if you look for a classic point and click adventure, to work your brain, this is not your game.
If you like a focus on story, you will be pleased.
I played the demo "The Yellow Mask" and was immediately intrigued: I thought "finally a professional looking, very atmospheric dark adventure title that is not fishing for infantile laughter, not following the indi-style trend of pixel art at low budget and amateur voice acting. This demo was indeed good, VERY good!
I paid full price on launch day and downloaded the full game straight way - which was a quick disappointment! The full game is much different and doesn't hold up to its own demo quality benchmark. The game is very tedious and has too lengthy dialogues that don't add much value to the plot. It's just clicking through hundreds of dialogue options that lead to even more boring NPC monologues, which is very, very tiring after a short while. I played 8-10 hours after I noticed that I haven't made any real progress in the plot...
Most disturbingly I realized right from the beginning that the voice actors have changed between the demo and the full-game. Also their character profiles and the entire plot changed which was quite disturbing. And the only character with no change is the whiny main protagonist, an unpleasant wannabe-hero who deserve a real facelift and more balls!
On the sunny side though, the game looks awesome, great graphics, excellent atmosphere, good animations, good voice acting and a dark "adult" immersive plot. But these tons of boring dialogues with no added value are so distracting that the game puts me to sleep after a while.
Biggest shortcoming in this game: "Don't read the plot, PLAY the plot!" - If you want to read a plot then buy a book, not a game!
I backed this game on Kickstarter because my wife an me we like to play point and click adventures and the athmosphere of the screenshots spoke to me, felt kinda like the Black Mirror series - which we like.
I didn't play it right when it launched, it already contained the patch with the new voiceovers.
The best thing about the game is the atmosphere and nice looking backgrounds. And that alone carried it for us. We finished the game.
The rest of the game is pretty flawed in my opinion. The story is convoluted and because the names in the game are unfamiliar ones most of time we asked ourselves "who was that again?". It also jumpes all over the place, at one time one of the characters, all of which are pretty unlikable, is at one place in the mountain in the next scene he's back at the village and so on. Even though there is a map there is no quick travel. Double clicking on the exits of a scene does not exit it immediatly but you have to wait until your character walked all the way there. The animations are meh. There is just a handful puzzles in the game, none of which are remotely challenging. 90% of you playtime will be listening to conversations. There are deaths in the game which you cannot foresee and after one you can just continue where you left off and take the non-death route. The worst of all is that the end of the game is pretty abrupt and goes to the same credits that play when you encounter a death. We needed to double check that that was the end of the game.
So bottom line is that I do not understand why this game gets so many things wrong that the genre has left behind in the mid-90s. The games premise and atmosphere had so much potential.
I would like to begin this review by saying that Black Mirror, The Dig, Broken Sword & Gabriel Knight are in the top 10 Point & Click games list of my personal preference. All 4 games have been around during the golden days of the Point & Click era and most of the genre lovers will agree with me that they are very highly regarded and respected.
There is an obvious pattern in my selection. I love a well-crafted serious mystery game with a twist of darkness and sometimes even a drop of supernatural. The eerie atmosphere of both Black Mirror & Gabriel Knight haunted me for weeks after completion. That means they did a thoroughly good job of getting under my skin and succumb me into their immersive atmosphere and story line. For me that is the difference between a good game and a genre defining game.
Saint Kotar was on my radar for quite sometime now, since it was the only tittle of recent years that ticked those boxes in my books. Sure, I enjoyed the Blackwell Series or Lamplight City but if I must be honest, they felt nothing like my personal favorite titles. Saint Kotar was promising to give me the dosage I craved for. And it delivered almost perfectly on that promise!
The guys at Red Martyr did a brilliant job at a time where the genre is not getting many games that are faithful to the “purebred” PNC games that we all love. And I am sure the tried to do exactly that. Stay true to the “cause” while stamping their own authority and signature in a “new age” PNC game.
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