Posted on: September 28, 2016

Lotus_Cocktail
Verified ownerGames: 344 Reviews: 3
A Perfect Game
This game rejects analysis. If you pull out just one component out from it, the whole game will collapse. It is impossible to explain what this game is like if I tell you about each component separately. It's perfectly balanced like a living creature. This game is not a game that absorbs the player with its technology. Technically, it's almost same with Myst. Then how it could be able to absorb the player completely into the game without awesome graphics or realistic physics effect? The answer is: marvelous detail of the world. In Riven, no alien uses english. They uses their own language and characters. Even they have their own numeral system. It makes the world so realistic. However, Riven never explains anything directly to you. It is a good choice, since your absorbed feeling would be broken if a direct explanation is provided. Then how the game makes you figure things out? The way of it is so brilliant. Let's see an explanation of it: how a player learns the numeral system. The player learns it in the place like a school with a simple game device. At first, the player just plays with it. Then, he realizes that it's a gambling device with numerals by its regularity and changing symbols. This device is not an unnatural device that is designed only to explain the numeral system to the player; its design is greatly related to the history and story of Riven. All of the puzzles are like this. At first, you can't know what it is. Then you realize what it is with the least information you have, fiddling with it, or some experience. Once you realizes what it is, then the story follows and it becomes clear that what you have to do. Usually in adventure games, puzzles are just obstacles blocking the progress in story, and what actually makes progress in the story is cutscenes or dialogues with NPCs; the puzzles and the story is separated. However, in Riven, all the puzzles themselves contain story. It means that solving the puzzles is actually same with making progress in the story. It gives you an intensive feeling of actively involved in the story; not just a passive bystander of it. Also, the puzzles containing story not only means that you could know the story with solving the puzzles; the opposite is also possible. Knowing story could be the hint of puzzles. So you have to imagine what the missing piece of the story is. The game constantly stimulates and requires your imagination. I felt like being the main character in a novel or a movie who explores and reveals the mystery of an alien world, rather than playing a game and solving puzzles. I was completely absorbed to Riven during the week I played it. This kind of immersion was possible because there were no single part that could break it. In Myst, puzzles were first, and the world was next. So the world of Myst looked like an unnatural world that only exists for puzzles. However, in Riven, all the puzzles are built in a world with no errors. So the complete immersion was possible. Because of the non-linear gameplay, the story of Riven is really simple. It's a typical 'Save the princess from an evil magician' story, but it's slightly different from that, avoiding being too common. Plus there are mythical, archetypical factors making the scale of the story huge. This kind of story would be no fun if you read a book with it. However, when it became 'my' story, the feeling when I rescued the princess is...indescribable. It wouldn't be possible if there was a single thing that could be able to break my immersion. This game is also truly artistic. The visual design is perfect. At first, you'll be drawn by the mystique of the designs of structures in Riven. However, as you progress with the story, you will realize that they are perfectly probable, perfectly fitting with the game. Also the music perfectly fits with gameplay. It amplifies the emotions that you feel, imprinting the scenes on your mind. The developers meticulously calculated how would a player feel; and the results are perfect. The ending is one of the greatest endings of all time. You can't understand it if you didn't play Myst, so I definitely recommend to play Riven after Myst. Riven is beyond a mere game; it is a true experience from another world. I can't thank enough to the developers who gave me an unforgettable experience.
Is this helpful to you?