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RimWorld

in library

4.5/5

( 258 Reviews )

4.5

258 Reviews

English & 22 more
34.9934.99
Why buy on GOG.COM?
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RimWorld
Description
RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune. You begin with three survivors of a shipwreck on a distant world. Manage colonists' moods, needs, wounds, illnesses and addictions. Build in the forest, desert, jungle, tundra,...
Critics reviews
90 %
Recommend
GideonsGaming
Yes
PC Gamer
74/100
GameGrin
7.5/10
User reviews

4.5/5

( 258 Reviews )

4.5

258 Reviews

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Product details
2018, Ludeon Studios, ...
System requirements
Windows 10, Core 2 Duo, 4 GB RAM, Intel HD Graphics 4000 or other shader model 4.0, 1 GB available s...
DLCs
RimWorld - Royalty, RimWorld - Anomaly, RimWorld - Ideology, RimWorld - Biotech, RimWorld - Odyssey,...
Time to beat
62 hMain
111.5 h Main + Sides
319 h Completionist
102.5 h All Styles
Description
RimWorld is a sci-fi colony sim driven by an intelligent AI storyteller. Inspired by Dwarf Fortress, Firefly, and Dune.

You begin with three survivors of a shipwreck on a distant world.
  • Manage colonists' moods, needs, wounds, illnesses and addictions.
  • Build in the forest, desert, jungle, tundra, and more.
  • Watch colonists develop and break relationships with family members, lovers, and spouses.
  • Replace wounded limbs and organs with prosthetics, bionics, or biological parts harvested from others.
  • Fight pirates, tribes, mad animals, giant insects and ancient killing machines.
  • Craft structures, weapons, and apparel from metal, wood, stone, cloth, and futuristic materials.
  • Tame and train cute pets, productive farm animals, and deadly attack beasts.
  • Trade with passing ships and caravans.
  • Form caravans to complete quests, trade, attack other factions, or migrate your whole colony.
  • Dig through snow, weather storms, and fight fires.
  • Capture refugees or prisoners and turn them to your side or sell them into slavery.
  • Discover a new generated world each time you play.
  • Explore hundreds of wild and interesting mods.
  • Learn to play easily with the help of an intelligent and unobtrusive AI tutor.

RimWorld is a story generator. It’s designed to co-author tragic, twisted, and triumphant stories about imprisoned pirates, desperate colonists, starvation and survival. It works by controlling the “random” events that the world throws at you. Every thunderstorm, pirate raid, and traveling salesman is a card dealt into your story by the AI Storyteller. There are several storytellers to choose from. Randy Random does crazy stuff, Cassandra Classic goes for rising tension, and Phoebe Chillax likes to relax.

Your colonists are not professional settlers – they’re crash-landed survivors from a passenger liner destroyed in orbit. You can end up with a nobleman, an accountant, and a housewife. You’ll acquire more colonists by capturing them in combat and turning them to your side, buying them from slave traders, or taking in refugees. So your colony will always be a motley crew.

Each person’s background is tracked and affects how they play. A nobleman will be great at social skills (recruiting prisoners, negotiating trade prices), but refuse to do physical work. A farm oaf knows how to grow food by long experience, but cannot do research. A nerdy scientist is great at research, but cannot do social tasks at all. A genetically engineered assassin can do nothing but kill – but he does that very well.

Colonists develop - and destroy - relationships. Each has an opinion of the others, which determines whether they'll become lovers, marry, cheat, or fight. Perhaps your two best colonists are happily married - until one of them falls for the dashing surgeon who saved her from a gunshot wound.

The game generates a whole planet from pole to equator. You choose whether to land your crash pods in a cold northern tundra, a parched desert flat, a temperate forest, or a steaming equatorial jungle. Different areas have different animals, plants, diseases, temperatures, rainfall, mineral resources, and terrain. These challenges of surviving in a disease-infested, choking jungle are very different from those in a parched desert wasteland or a frozen tundra with a two-month growing season.

Travel across the planet. You're not stuck in one place. You can form a caravan of people, animals, and prisoners. Rescue kidnapped former allies from pirate outposts, attend peace talks, trade with other factions, attack enemy colonies, and complete other quests. You can even pack up your entire colony and move to a new place. You can use rocket-powered transport pods to travel faster.

You can tame and train animals. Lovable pets will cheer up sad colonists. Farm animals can be worked, milked, and sheared. Attack beasts can be released upon your enemies. There are many animals - cats, labrador retrievers, grizzly bears, camels, cougars, chinchillas, chickens, and exotic alien-like lifeforms.

People in RimWorld constantly observe their situation and surroundings in order to decide how to feel at any given moment. They respond to hunger and fatigue, witnessing death, disrespectfully unburied corpses, being wounded, being left in darkness, getting packed into cramped environments, sleeping outside or in the same room as others, and many other situations. If they're too stressed, they might lash out or break down.

Wounds, infections, prosthetics, and chronic conditions are tracked on each body part and affect characters' capacities. Eye injuries make it hard to shoot or do surgery. Wounded legs slow people down. Hands, brain, mouth, heart, liver, kidneys, stomach, feet, fingers, toes, and more can all be wounded, diseased, or missing, and all have logical in-game effects. And other species have their own body layouts - take off a deer's leg, and it can still hobble on the other three. Take off a rhino's horn, and it's much less dangerous.

You can repair body parts with prosthetics ranging from primitive to transcendent. A peg leg will get Joe Colonist walking after an unfortunate incident with a rhinoceros, but he'll still be quite slow. Buy an expensive bionic leg from a trader the next year, and Joe becomes a superhuman runner. You can even extract, sell, buy, and transplant internal organs.


(All non-English translations are made by fans.)
System requirements
Minimum system requirements:


GRAC 15+

ACCEPTANCE OF END-USER LICENCE AGREEMENT REQUIRED TO PLAY


GRAC 15+

ACCEPTANCE OF END-USER LICENCE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
62 hMain
111.5 h Main + Sides
319 h Completionist
102.5 h All Styles
Game details
Works on:
Windows (XP, Vista, 7, 8, 10, 11)
Release date:
{{'2018-10-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
237 MB

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User reviews

Posted on: September 14, 2020

Tritonio

Games: Reviews: 14

One of the most favorite games.

I have the Steam version but I'm tempted to buy it here as well. This is easily one of the best games I've ever played. It has a relatively rough start, so now I always play it with the Chillax storyteller and usually at a relatively low difficulty and I find it extremely enjoyable. It's an insane time-sinker, one of those games that I think I played for just a few hours and I realize I just spend my whole Saturday on it. Graphics are nothing to write home, probably the worst part of the game, but they do the job of conveying the info you need so I don't care. I'm not playing this for graphics. The music is excellent and while I now have it off to listen to my own music, I miss it often and just turn it back on. Gameplay is perfect. It is something between The Sims, Prison Architect, Gnomoria, Dwarf Fortress and a Farming simulator and maybe more? I don't know why I like it so much but this is one of the best sandboxes I've ever tried. So many ways to play. So many ways to be good. So many ways to be horrible. So many ways to mess things up. So many configurable settings that you SHOULD toy with to make this enjoyable for you. And so many things to learn but the in-game guide is actually really helpful if you just read the tips on the top-right as they pop up. Mod support. I don't know about the GOG version, but at least on Steam mods are amazing, want to be a slaver? Want robots? Want multiplayer? There's so many nice mods for this. But really even without mods the game is excellent. Lore is basically just this: https://docs.google.com/document/d/1fUO3KKbAbTxMP1lqphnnodY0NPoOVblCUkDw-54MDUc/pub I love it. Survival, space-western craziness. Polish: It's amazing how rare bugs are given the complexity of this game. The UI does the work perfectly although it doesn't look that great. A few icons here and there might be in order (although there's a mod that adds icon to recipes!) Immersion: I end up very attached to some of my pawns after playing for hours.


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Posted on: March 4, 2020

Hamsu

Games: 188 Reviews: 3

Emergent storytelling at its finest

TLDR; BUY. THIS. GAME. I'm one the Kickstarter backers from 2013. I've been playing since first public alpha release (ver. 0.1 IIRC). Cannot recommend this game enough. Replayability and longevity are out of this world. Estimated 500 hours clocked in, and I haven't even tried mods (or Royalty patch) yet. I'm a big fan of emergent storytelling (ie. stories that are created out of circumstances of the game, not by deliberate design), and RimWorld delivers in spades. Try to build the best base you can, or set yourself up for a glorious defeat with single minded ***holes and pensioners. Which ever way you choose to play, it'll be fun to watch these tortured creatures trying to make a life for themselves in an unforgiving world (or a lot more forgiving, depending on your settings). I would recommend you to buy this game.


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Posted on: February 14, 2024

DonWallace3

Verified owner

Games: 106 Reviews: 85

Fun for a while

I really enjoyed it at the beginning, but later it starts to drag. The constant setbacks of attacks, fires, etc makes it feel like you are just barely making progress. I gave up long before actually "winning", but I did enjoy most of the time I played. I guess the game is better with mods but I didn't use any. An expensive game should stand on its own.


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Posted on: March 4, 2020

iscagog

Games: 343 Reviews: 23

One of the best games in the last 10 yrs

I bought this directly from the developer's website some years ago, and return to it regularly to play. Alerts are sent to my email when a new update is available for download. That said, I might just buy another copy on GOG, because it is that damn good. Each game lasts me in excess of 100 hours (I play on normal speed), and I've probably played it a dozen times - so huge value for money, even at standard price. It is one of the few games I have played where if something goes wrong, it is usually my fault, without any cheap AI tricks When it goes right, that's also my doing, so that makes for a very fulfilling experience! I do get somewhat emotionally attached to the 'pawns', and it is always a sad thing when someone dies because my medics weren't trained enough, or we ran out of healroot/med supplies. Make sure you build and upgrade medical facilities early on! I love playing this game so much. The mechanics are truly very deep. If it goes badly wrong for you, check out the Wikis and guides, because it is so rewarding when you learn how to fix/avoid issues. Get it right, and soon enough you'll be 'waiting for the sun'....


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Posted on: March 5, 2021

DukeOFprunes

Games: 88 Reviews: 2

Human Fortress

There are no dwarves for which we must deduct 10 points, but some settlers can still have beards which helps this game on the road towards redemption. At its core Rimworld is a compelling build-and-survive-em-up with a very reasonable learning curve depending on far into the deep end you wish to be cast. Difficulty can be changed on the fly by selecting a "storyteller" - one of three decision-making systems which time & set the intensity of random encounters, events and missions. Overall, they work well to add excitement, threat and interest but I often get the sense that events are almost purely random; this is in comparison to Dwarf Fortress in which events are driven by the aggregation of the world's history and population. Even so, Rimworld is a well-crafted simulation which will not punish you unfairly unless you want it to.


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