A land of discovery stretches out before you. Explore the beautiful yet rugged world of RiME, a single-player puzzle adventure. In RiME, you play as a young boy who has awakened on a mysterious island after a torrential storm. You see wild animals, long-forgotten ruins and a massive tower that becko...
A land of discovery stretches out before you. Explore the beautiful yet rugged world of RiME, a single-player puzzle adventure. In RiME, you play as a young boy who has awakened on a mysterious island after a torrential storm. You see wild animals, long-forgotten ruins and a massive tower that beckons you to come closer. Armed with your wits and a will to overcome—and the guidance of a helpful fox—you must explore the enigmatic island, reach the tower's peak, and unlock its closely guarded secrets.
Explore – Discover the mysterious island at your own pace. Interact with wildlife, search for hidden items or simply take in the sights and sounds.
Solve Puzzles – Make your way through the ancient ruins and its hidden marvels by solving puzzles with sound, light and shadow projection, perspective, platforming, and even time manipulation.
Find Secrets – Dive deeper into the boy’s backstory by uncovering dozens of secrets and collectibles.
Be Enchanted – Take in a beautiful world inspired by the wonders of the Mediterranean through a fusion of captivating music and color.
I wanted an easy game to relax in the evening, but starting from chapter 2 an annoying enemy is added to the mix. That + frustrating puzzles made me uninstall the game after only 3h.
Yet another average exploratory/puzzle game that tries (and in my case failed) to tug at your heartstrings.
Graphics are okay, music is okay, controls & puzzles are okay, it's all just okay. None of it reinvents the wheel while never being complete garbage either. It's a big heap of game design mediocrity. There are some visual puzzles that reminded me of Sesuna but heavily under-utilized.
The one thing that peeved me was the story. I dunno how to say this without spoilers, but the ending reveal(?) made me audibly groan. It's exactly what I hoped the game wouldn't turn out to be: a dream. Yes everything you experienced in the game was a metaphor for... loss? I guess. Even the levels themselves were named after the different stages of grief. Ugh. Too on the nose with its message for my taste.
All in all Rime is just okay. If you desperately crave another Ico clone, go for it.
Generic indie game that you've seen before. Journey, Hob, whatever, it's like a parody. It's visuals and some simplistic gameplay that tricks hipsters into thinking that they like it. It's unoriginal and unsatisfying.
It also runs terribly unless you have a modern gaming PC, which it shouldn't. There are well optimized modern games that run fine on older machines. (Like Doom 2016, which takes up ten times more space on my HD than riMe or whatever, and runs about five times better). I didn't pay for this game. That's about the only positive I can say about it, because it's also comically overpriced for how basic and badly programmed it is.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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