A land of discovery stretches out before you. Explore the beautiful yet rugged world of RiME, a single-player puzzle adventure. In RiME, you play as a young boy who has awakened on a mysterious island after a torrential storm. You see wild animals, long-forgotten ruins and a massive tower that becko...
A land of discovery stretches out before you. Explore the beautiful yet rugged world of RiME, a single-player puzzle adventure. In RiME, you play as a young boy who has awakened on a mysterious island after a torrential storm. You see wild animals, long-forgotten ruins and a massive tower that beckons you to come closer. Armed with your wits and a will to overcome—and the guidance of a helpful fox—you must explore the enigmatic island, reach the tower's peak, and unlock its closely guarded secrets.
Explore – Discover the mysterious island at your own pace. Interact with wildlife, search for hidden items or simply take in the sights and sounds.
Solve Puzzles – Make your way through the ancient ruins and its hidden marvels by solving puzzles with sound, light and shadow projection, perspective, platforming, and even time manipulation.
Find Secrets – Dive deeper into the boy’s backstory by uncovering dozens of secrets and collectibles.
Be Enchanted – Take in a beautiful world inspired by the wonders of the Mediterranean through a fusion of captivating music and color.
Game is visually beautiful and I found the story to be an engaging and intriguing metaphor for coping with loss. But the commands are very drifty and the automatic positioning of camera in certain situations where you actually should use it to look around instead of guessing where you have to go kind of ruined the experience for me.
My PC can run Witcher 3, MGSV, Arkhan Assylum and other similar and later games on steady 60 FPS, but this game constantly dipped beneath 25 with my fans sounding as if they were about to explode.
That kind of ruined the experience for me.
Which is a shame, because the music, environments and story seemed worthy - if only I could play it.
I'm gonna be clear:
Beautiful graphics, even though there were some performance issues at the start.
The soundtrack is awesome. When you can listen to the sountrack without playing the game and you still like it, it's because it has the power to move you, without the game.
The story may be simple, but you can still cry with it.
Thought I left a review, apparently not. Lol. Some find this type of game boring. looking for fast paste action. it's not. There are few games that game that can grab your sense of emotion. This is one Gris is another. Nice relaxion games. Just chill out and enjoy! Oh, you'll need a little beefier rig for this game. So much living environment!
There's a lot to like about RiME. The art looks good and fits well with the story. The soundtrack is excellent, heavy on the violin and cello. Anyone familiar with Lindsey Stirling will recognize the style.
RiME is very focused on story, and on creating an experience for the player rather than testing their reflexes. Therefore it's no surprise that the platforming elements are very forgiving. Translation: it's easy. The puzzle and exploration elements are a little more challenging.
The control scheme is straighforward and fairly solid. The game clearly indicates what surfaces are climbable and lets you leap about and skirt ledges with ease. No plummeting to your death because you twitched in the wrong direction.
The camera has some minor issues. In certain areas the camera swings around to disorienting angles. It doesn't happen often enough to really impact gameplay, but it is noticeable. This is pretty much the only glitchy thing in the game; it's refreshing to see such a bug-free title.
The game's story is its best feature, atmospheric and emotional. It's best to avoid spoilers to get the fullest experience. Replay value is moderate. Expert explorers may find all the secrets in one playthrough, but for the merely mortal it may take a couple of tries.
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Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access
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