RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Revenant

in library

3.9/5

( 82 Reviews )

3.9

82 Reviews

English & 1 more
Offer ends on: 23/09/2025 09:59 EEST
Offer ends in: d h m s
5.991.49
Lowest price in the last 30 days before discount: 1.49
Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Revenant
Description
Locke D'Averam is a Revenant, a warrior-mage resurrected from an earlier age and summoned by a powerful wizard to save the island of Ahkuilon from a mysterious cult. Locke has no memory of his past life, but as he attempts his quest, he slowly remembers the truth... and what really happened to his s...
User reviews

3.9/5

( 82 Reviews )

3.9

82 Reviews

{{ review.content.title }}
Product details
1999, Cinematix Studios, ...
System requirements
Windows XP / Vista/ 7 / 8, 1.8 GHz, 512 MB RAM, 3D graphics card compatible with DirectX 7 (compatib...
Time to beat
13.5 hMain
22.5 h Main + Sides
29.5 h Completionist
21.5 h All Styles
Description
Locke D'Averam is a Revenant, a warrior-mage resurrected from an earlier age and summoned by a powerful wizard to save the island of Ahkuilon from a mysterious cult. Locke has no memory of his past life, but as he attempts his quest, he slowly remembers the truth... and what really happened to his soul all those years ago.

Released at the turn of the century, Revenant is an Action-RPG in a fantasy setting that offers a compelling narrative and an engaging experience. Locke's journey will take you across Revenant's strange and beautiful world, filled with dungeons and castles, interesting characters and secrets to uncover. What sets Revenant apart from other Action-RPGs of its time is its distinctive combat system, which bring its own unique flavour to the genre, providing an appealing blend of magic and melee combat that doesn't sour into the standard hack-and-slash formula. Despite its age, Revenant still offers an immersive experience that will have you gripped to the very end.

  • Real-time combat with an arsenal of moves and finishers
  • Hours of gameplay, with 30 levels of advancement, multiple unique areas to explore and wide variety of weapons and spells at your disposal
  • A dynamic, action-packed experience that requires tactical thinking, unbreakable resolve and a steady sword to complete

© Square Enix Limited, 1999 Revenant

Goodies
manual concept arts renders
System requirements
Minimum system requirements:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Why buy on GOG.COM?
DRM FREE. No activation or online connection required to play.
Safety and satisfaction. Stellar support 24/7 and full refunds up to 30 days.
Time to beat
13.5 hMain
22.5 h Main + Sides
29.5 h Completionist
21.5 h All Styles
Game details
Works on:
Windows (7, 8, 10, 11)
Release date:
{{'1999-10-26T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
Size:
743 MB

Game features

Languages
English
audio
text
français
audio
text
You may like these products
Users also bought
User reviews

Posted on: August 18, 2015

DrakeFox

Verified owner

Games: 1332 Reviews: 53

Nice old Action RPG

Note: I'm basing this off my playing the boxed copy, have not tried out the GOG.com version Back when this was released it was by many dismissed as a bad Diablo clone. And you can see why, it looks and feels a lot like Diablo. The storyline is a bit meh, and the graphics look a bit janky. And apparently by the end the level design gets really uninspired. But one thing I loved about this game which I have yet to see in any other Diablo style game was that it was quite playable with keyboard. Moving with the keyboard and having multiple attack keys (for light and heavy) with combo possibilities made it seem a lot more like a free roaming looting Beat em up light game. Adding in magic, boss encounters, and a large world and it was great to play, at least for a bit. Alas the retail boxed version has issues running on modern OS'es (XP and newer) without some fiddling and rather annoying graphics glitches. The voice acting really does get quite atrocious at times, and loading sections in the "open world" were plenty. Still, it's the only game I've seen which tried to combine Diablo style looting with a Beat Em Up style combo system. For people who want an interesting experience and is willing to ignore some of the low points mentioned above, this is worth your time. For those who want a straight-up Diablo clone, or want a really polished experience or good story and inspired level design, you may want to pass on this. All down to your personal taste.


Is this helpful to you?

Posted on: August 20, 2015

thereaverofdarkn

Verified owner

Games: 200 Reviews: 5

part of a great game

Really amazing game that was so buggy back in the day probably most people who tried it never got it to run properly. It runs much better with the GOG release, but remains clunky and difficult due to game-breaking gameplay issues and a poor job spent refining and tweaking the finished product. The graphics and general feel is really spectacular, it's like Diablo 1 only WAY better in several ways. You get to use multiple different moves in combat rather than just a basic attack, and the artwork is some of the most gorgeous work I've seen to date. But the polish is lacking; it looks like the game got cut out of development when there was a lot of work left to do, and the maps and story at the end look rushed. Most of the game maps are very maze-like, but later on they actually are mazes, with no attempt to disguise that fact. Get this game, give it a whirl, but don't expect to complete it. If you do want to reach the end, you'll probably need to cheat. But it's pretty fun to just bash around for a while and explore the earlier parts of it. Even for that much I'd say I got my money's worth.


Is this helpful to you?

Posted on: December 23, 2022

Jacobv1

Verified owner

Games: 73 Reviews: 1

The Good the Bad and The Ugly.

Let me start out with that this game runs fine on a windows 11 machine. Has some minor crashes here and there and does not play music, which kinda sucks because the soundtrack of this game is awsome. One major bug I encountered was at the end of the caves with a lever puzzle, the game would glitch and be unplayble I highly suggest you check out this forum post for instructions how to handle it : https://www.gog.com/forum/revenant/lever_bug_in_caves_before_boss Now onto the actual game. This is an action RPG with the actual focus on the action. It has a unique combat system which is actually very fun to play with. One major thing about this game is that you have to pick stats before you level up not after. If you are playing a melee dude and like to swing your sword PLEASE FOR THE LOVE OF GOD LEVEL AGILITY. It is the MAIN stat for actually landing hits and not doing 1 dmg forever. I feel like some people misunderstand the combat system and quit to game early. The system favors combos over everything so learn to do them from the combat Trainer Jong in town. Difficulty wise the game is up and down. If you explore a lot and level tons you will be way ahead of the curve and it will be smooth sailing. Untill of course you get to the god damn caves. The caves are full of nasty red ninjas who will make your life hell. However, they are not so bad if you take your time with them and block a lot. None of the bosses are really "hard" except maybe the last one. Another tip I can give is to always have loads of potions later in game in your bag. Also do not sleep on magic even on melee runs, you can get regeneration, cure poison, healing and such which is always helpful. Visit the town often for upgrades of armor and weapons. Overall 4/5 I enjoyed my time with this game even if it has some flaws and bugs.


Is this helpful to you?

Posted on: February 15, 2018

NightHornet

Games: 298 Reviews: 27

Risen again... and still not quite there

If you read my reviews for some, RPG titles here, on GOG, you may remember that I have strict rules that determine what makes an "RPG game": the ability to shape my own character, actual influence on the development of the plot and AT LEAST decent writing. Due to these requirements, I never considered JRPGies or hack&slash games as RPGies. Because of this policy I also cannot put "Revenant" in that category; the game was developed by Eidos (guys behind original "Tomb Raider" titles), which automatically made me skeptical regarding it being actual RPG, but a back in the day a friend of mine had it on CD and I was anxious to give it a try. The overall effect this game had on me was... rather mixed. Lets start with the fact that at first glance "Revenant" seems awesome; it is hack&slash in vein of "Diablo", but Eidos really did intend to do something "more" with it than mindless annihilation of everything that moves. The premise alone is rather complex, for hack&slash anyway. See, you start the game as Locke - a man brought back to life by a powerful wizard Sardock in order to assist Ahkuilon in their current problem, which is the cult called "Children of the Change". Locke has no memory of his previous life and must relearn all he knew, but at his time he was a great warrior and a powerful sorceror, which gives some basis as to why he was chosen. Over the course of the story you're given hints to your past and slowly uncover the full story behind yourself... as well as Ahkuilon's current troubles. The premise promises an intriguing story, especially if you consider "Planescape: Torment" arrived roughly at the same time and with its story having a similar premise, it remains one of the most entertaining tale on PC to date. Locke isn't a silent protagonist either - he can strike conversations with various characters and the player can choose his responses, deciding whether he wants the titular revenant to act like a d**k or be more understanding. Much like with "Diablo", you can free-roam the world and while it's not randomly generated (not to my knowledge anyway) it is pretty vast with Misthaven, your "base of operations" being closer in size to Baldur's Gate or, at least, Lut Golein from the second DIablo rather than Tristram of the original, Blizzard's hack&slash. The system itself is also pretty interesting with Locke being able to use both melee and magic. The former is executed through various attacks, which Locke can learn in a dojo; with new levels you can learn new combos and implement them in your travels, but you need to be careful as combos burn your stamina and, once your run out of it, Locke's movements become sluggish. Stamina regenerates relatively quickly, but running out of steam in the middle of a fight is something you DO wish to avoid. The magic system is kinda similar to crafting, which has grown pretty popular nowadays - see, in order to cast a spell, you must discover its ingredience first. Those ingredience are special symbols (amulets or something like that... I forgot ^^') that, arranged in the right sequence, give you a specific spell. Of course to cast more powerful spells, you need the right level of ability, but the search and discovery of spells is a pretty fun process. The game also provides you with many different NPCs (some are actually playable in multiplayer) that have varying personalities and motivations. The enviroment is beautiful and shows a decent amount of diversity to keep the exploration entertaining. Your equipment is also given a pretty big deal of thought. Everything point to the fact that "Revenant" is gonna be big... But than you get past the halfway point of the game and it turns terrible... For all its good ideas, the execution leaves some things to be desired and in some cases it is just poorly done altogether; the mystery behind Locke's previous life feels great at start - it is always fun to uncover stuff on your own, but the truth is that, at certain point, it just isn't anything particularly memorable or even interesting. It ties to the main plot somewhat, but the resolution is very unsatifying and the main tale, what sense it makes, is rather predictable. The premise that you can pick your responses lets you believe you have some influence on the said plot, but honestly you don't - much like in JRPGies, any reply that you'll have Locke use will ultimately lead to the exact same conclusion. Some cosmetic difference can be spotted, but there is NOTHING that really has an impact. This makes you think what is the point of dialogue choices to begin with. The battle syste, possibly the games biggest asset in hindsight, could also use much polish - its general concept is really fun, but you quickly realize that it's unbalanced. Your stamina runs out quickly, making the use of combos relatively scarse and some spells are VERY visibly more powerful than others to the point that you don't feel the need to use more than two or three at any section of the game. Add to this that Locke has many abilities in which he can invest his points, despite a big chunk of them being VIRTUALLY useless and you end up with the feeling of "quantity over quality". It also doesn't help that alongside its linear nature, the game also has a singular route of development the character should take to complete it: there is a point, halfway through the story, where you are forced to fight a relatively demending opponent with your fist ONLY! If you don't have the proper statistics developed, you simply CANNOT proceed further in the game. There is no alternative to this fight, no other way to beat it - you MUST win "fair and square" with your fists. The NPCs start out fun... but when neither brings anything to the actual single player campaign (all the adventurers are available in multiplayer only, which feels like a big "f**k you" for those playing single player mode) and aside your giving occasional quests (pretty much all are obligatory to complete the game anyway), they have no impact on the plot. To make things worse, the game just stops trying to keep you entertained after a certain point - dungeons become ridiculously large and complex, which will only push you to use walkthroughs as you get sick of searching for that one tunnel you missed... you know, the one that leads you FURTHER into the game. This is most evident in the final stages of the story, where you literally make your way through physically ideantical mazes, the only visible difference between them being their color. That is just lazy beyond belief. Overall playing through the entirety of "Revenant" will most likely leave you thinking "what the hell happened?" How could something that started out so great and gave promise for a lot of entertainment see such a drastic drop in quality halfway through? It's premise, story, ideals - all provided a chance for a very memorable game, possibly even something that could really make "Diablo" run for its money. But, in the end, Eidos' title is destined to be "just another hack&slash" with nothing executed well-enough to set it aside from countless other representatives of its genre. Should you buy it? That's actually a tough question; if you like hack&slash games simply because you like to kill monsters, than the beginning of "Revenant" is gonna be hard for you, cause in its early stage the game is more story driven, more in vein to actual RPGies... but if you're searching for the depth RPGies should provide, about halfway through you'll be disappointed as well, because the execution of the plot turns horrid... I mean REALLY HORRID. Under some big discount, "Revenant" is worth a shot, just to see "what could've been", but as it is, I don't see how it can keep players entertained throughout its entirety, as it simply feels the game itself couldn't decide what it wanted to be like.


Is this helpful to you?

Posted on: September 19, 2016

Kylezian

Games: 481 Reviews: 2

Could have been great.

Ah, Revenant! I have fond memories of playing this when it was fairly new. Good graphics, great sound & music, very atmospheric. And interesting controls! – I enjoyed the various attacks and defences, combos and dodges, all controlled off the keypad – it had a sort of RPG-meets-beat’em up thing going on. And I have vague recollections of enjoying the magic system as well. There seemed to be some flaws of implementation. Some things that looked like they were intended for something but did not work. But I looked past that and just enjoyed the atmosphere, and the tactical challenge. BUT! I also remember never finishing it. Ultimately, it is too long and linear. After the first half of the map where you explore and build up your strength, you enter the caves under the mountain. These were just an endless succession of twisty caverns with samey gameplay. I persevered and got out of the other side, only to find another dungeon which looked like it might similarly be an endless succession of twisty passages, and at that point I gave up. I would rather have a shorter game that ends when it looks like it will end, that have a whole load more of the same tacked on at the end as a twist – same reason I never finished Summoner. In conclusion: pick Revenant up when GOG puts it on sale, and give it a go, and see how far you get before you are fed up!


Is this helpful to you?

Something went wrong. Try refresh page.

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
Inappropriate content. Your reviews contain bad language. Inappropriate content. Links are not allowed. Review title is too short. Review title is too long. Review description is too short. Review description is too long.
Not sure what to write?
Filters:

No reviews matching your criteria

Written in
English Deutsch polski français русский 中文(简体) Others
Written by
Verified ownersOthers
Added
Last 30 daysLast 90 daysLast 6 monthsWheneverAfter releaseDuring Early Access

Delete this review?

Are you sure you want to permanently delete your review for Revenant? This action cannot be undone.

Report this review

If you believe this review contains inappropriate content or violates our community guidelines, please let us know why.

Additional Details (required):

Please provide at least characters.
Please limit your details to characters.
Oops! Something went wrong. Please try again later.

Report this review

Report has been submitted successfully.
Thank you for helping us maintain a respectful and safe community.